Player Matchup

Sun Wukong
Sun Wukong
GreenSkittle203
Sun Wukong
Level 69
God Stats
3W - 0L
1,495 SR
Queue Stats
72W - 52L
1,571 Elo+
Party 2
Sol
Sol
HannibalAteMe
Sol
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 45L
1,456 Elo+
Party 2
Serqet
Serqet
Lavashot449
Serqet
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 54L
1,645 Elo+
Party 2
Vulcan
Vulcan
Muszoo
Vulcan
Level 28
God Stats
3W - 0L
1,819 SR
Queue Stats
22W - 19L
1,517 Elo+
Party 2
Skadi
Skadi
Ne55
Skadi
Level 143
God Stats
1W - 1L
1,581 SR
Queue Stats
158W - 176L
1,399 Elo+
Solo
Team Averages
Level 87
1,579 SR
1,518 Elo+

VS

Team Averages
Level 76
1,426 SR
1,444 Elo+
Tiamat
Tiamat
AlpineHunter17
Tiamat
Level 81
God Stats
9W - 15L
1,400 SR
Queue Stats
502W - 539L
1,447 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ChapJefferson
Tsukuyomi
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,426 Elo+
Party 3
Hachiman
Hachiman
LilMicRoy
Hachiman
Level 27
God Stats
0W - 1L
1,226 SR
Queue Stats
21W - 26L
1,451 Elo+
Party 3
Odin
Odin
ThatSlickNick
Odin
Level 123
God Stats
2W - 1L
1,823 SR
Queue Stats
52W - 63L
1,432 Elo+
Solo
Erlang Shen
Erlang Shen
WRclaus
Erlang Shen
Level 127
God Stats
0W - 2L
1,183 SR
Queue Stats
747W - 793L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GreenSkittle203
Sun Wukong
18
10 / 3 / 16
10,813
983
16,565
15,010
19,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
7 / 2 / 14
10,362
942
10,147
8,592
3,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
15
4 / 5 / 15
9,700
882
8,600
12,545
12,543
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
Muszoo
Vulcan
17
6 / 4 / 13
10,298
936
11,212
8,728
3,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
Ne55
Skadi
14
4 / 4 / 14
9,065
824
8,491
8,711
2,980
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 9
9,916
901
14,833
8,916
6,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
ChapJefferson
Tsukuyomi
14
4 / 7 / 6
8,284
753
8,846
12,334
4,607
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
LilMicRoy
Hachiman
13
2 / 8 / 7
7,764
706
6,316
11,343
3,546
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 7 / 7
8,262
751
7,044
15,324
5,444
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Erlang Shen
WRclaus
Erlang Shen
13
1 / 6 / 10
7,503
682
4,171
12,338
7,000
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
56
31
Kills
17
18
Deaths
31
72
Assists
39
Player
Kills
Deaths
Assists
KDA
L
7
3
9
3.83
L
Tsukuyomi
ChapJefferson
Tsukuyomi
4
7
6
1
W
Sun Wukong
GreenSkittle203
Sun Wukong
10
3
16
6
W
7
2
14
7
W
Serqet
4
5
15
2.3
L
Hachiman
LilMicRoy
Hachiman
2
8
7
0.69
W
Vulcan
Muszoo
Vulcan
6
4
13
3.13
W
Skadi
Ne55
Skadi
4
4
14
2.75
L
3
7
7
0.93
L
Erlang Shen
WRclaus
Erlang Shen
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,015
Damage
41,210
53,586
Taken
60,255
41,960
Mitigated
26,610
16,370
Healing
12,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,833
324
1,670
3,273
8,916
6,013
31
3,790
4,989
34,476
0
L
Tsukuyomi
ChapJefferson
Tsukuyomi
8,846
2,329
1,014
2,393
12,334
4,607
0
4,036
7,875
0
15,460
W
Sun Wukong
GreenSkittle203
Sun Wukong
16,565
3,063
1,204
4,930
15,010
19,786
428
2,673
12,090
0
34,863
W
10,147
4,699
230
4,127
8,592
3,140
2,084
2,185
6,236
21,120
0
W
Serqet
8,600
712
172
1,009
12,545
12,543
65
3,553
8,735
0
11,029
L
Hachiman
LilMicRoy
Hachiman
6,316
2,830
540
1,166
11,343
3,546
0
3,324
7,514
0
11,809
W
Vulcan
Muszoo
Vulcan
11,212
1,938
494
1,355
8,728
3,511
310
2,876
5,668
24,594
0
W
Skadi
Ne55
Skadi
8,491
3,472
1,467
1,382
8,711
2,980
1,710
2,663
5,852
0
18,442
L
7,044
1,125
138
1,240
15,324
5,444
0
6,334
8,335
151
12,493
L
Erlang Shen
WRclaus
Erlang Shen
4,171
959
178
1,348
12,338
7,000
0
3,434
8,154
344
7,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,238
Gold Earned
41,729
116
Minions Killed
105
0
Camps Cleared
0
933,582
Distance Traveled
859,966
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,916
901
50
5
0
186,599
0
L
Tsukuyomi
8,284
753
13
1
0
164,880
2
W
Sun Wukong
10,813
983
31
3
0
201,824
0
W
Sol
10,362
942
26
2
0
165,025
0
W
Serqet
9,700
882
7
1
0
197,914
0
L
Hachiman
7,764
706
13
1
0
161,638
0
W
Vulcan
10,298
936
41
4
0
200,454
0
W
Skadi
9,065
824
11
1
0
168,365
2
L
Odin
8,262
751
21
2
0
180,238
0
L
Erlang Shen
7,503
682
8
1
0
166,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role