Player Matchup

Charybdis
Charybdis
BQLQ
Charybdis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,353 Elo+
Solo
Yemoja
Yemoja
RhyzeUp
Yemoja
Level 10
God Stats
2W - 0L
1,709 SR
Queue Stats
23W - 14L
1,448 Elo+
Party 2
Neith
Neith
Sandlot151
Neith
Level 23
God Stats
7W - 10L
1,395 SR
Queue Stats
223W - 206L
1,483 Elo+
Solo
Fenrir
Fenrir
aqualadsdad
Fenrir
Level 108
God Stats
4W - 1L
1,834 SR
Queue Stats
62W - 45L
1,519 Elo+
Party 2
Ra
Ra
conmanA368
Ra
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 9L
1,490 Elo+
Solo
Team Averages
Level 30
1,588 SR
1,459 Elo+

VS

Team Averages
Level 16
1,516 SR
1,391 Elo+
Yemoja
Yemoja
AryaStarkZ
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,332 Elo+
Solo
Cthulhu
Cthulhu
ETdeCrocs
Cthulhu
Level 16
God Stats
17W - 9L
1,694 SR
Queue Stats
21W - 24L
1,431 Elo+
Party 1
Thoth
Thoth
Fareday
Thoth
Level 16
God Stats
0W - 2L
1,306 SR
Queue Stats
21W - 22L
1,461 Elo+
Party 1
King Arthur
King Arthur
Keisuke Grim
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,333 Elo+
Solo
Olorun
Olorun
VujaDe
Olorun
Level 12
God Stats
7W - 7L
1,579 SR
Queue Stats
14W - 22L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BQLQ
Charybdis
20
11 / 4 / 15
14,585
1,042
30,743
16,441
6,721
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
RhyzeUp
Yemoja
20
0 / 0 / 28
12,579
899
11,292
11,426
15,160
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
20
4 / 1 / 17
12,198
871
18,704
8,048
4,029
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
20
17 / 0 / 13
15,256
1,090
28,257
13,876
8,447
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
4 / 1 / 23
13,596
971
23,835
10,693
3,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

189

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AryaStarkZ
Yemoja
18
0 / 3 / 3
12,814
915
7,897
19,564
27,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
ETdeCrocs
Cthulhu
19
1 / 10 / 5
13,128
938
12,417
34,855
54,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thoth
Fareday
Thoth
19
1 / 10 / 4
12,554
897
15,370
20,929
9,946
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
Keisuke Grim
King Arthur
18
4 / 2 / 0
12,533
895
14,473
20,085
16,011
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
VujaDe
Olorun
18
0 / 11 / 1
11,697
836
5,454
23,967
22,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
19
36
Kills
6
6
Deaths
36
96
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AryaStarkZ
Yemoja
0
3
3
0.5
W
Charybdis
BQLQ
Charybdis
11
4
15
4.63
L
Cthulhu
ETdeCrocs
Cthulhu
1
10
5
0.35
L
Thoth
Fareday
Thoth
1
10
4
0.3
L
King Arthur
Keisuke Grim
King Arthur
4
2
0
2
W
Yemoja
RhyzeUp
Yemoja
0
0
28
14
W
Neith
4
1
17
12.5
L
Olorun
VujaDe
Olorun
0
11
1
0.05
W
Fenrir
17
0
13
23.5
W
4
1
23
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,831
Damage
55,611
60,484
Taken
119,400
38,270
Mitigated
130,201
17,159
Healing
11,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AryaStarkZ
Yemoja
7,897
939
2,475
2,227
19,564
27,628
0
5,491
14,073
26,032
0
W
Charybdis
BQLQ
Charybdis
30,743
15,029
0
2,251
16,441
6,721
0
11,315
5,126
0
58,288
L
Cthulhu
ETdeCrocs
Cthulhu
12,417
1,003
986
1,548
34,855
54,589
0
11,520
23,335
43,091
0
L
Thoth
Fareday
Thoth
15,370
1,261
0
865
20,929
9,946
0
5,543
15,386
52,753
0
L
King Arthur
Keisuke Grim
King Arthur
14,473
3,420
0
390
20,085
16,011
0
6,051
14,034
0
28,345
W
Yemoja
RhyzeUp
Yemoja
11,292
3,357
1,847
175
11,426
15,160
0
8,020
3,406
22,376
0
W
Neith
18,704
8,542
0
1,528
8,048
4,029
0
5,726
2,322
0
39,109
L
Olorun
VujaDe
Olorun
5,454
3,039
2,045
1,307
23,967
22,027
0
6,522
17,445
17,644
0
W
Fenrir
28,257
10,642
0
2,748
13,876
8,447
0
7,982
5,894
0
42,466
W
23,835
4,855
4,861
3,749
10,693
3,913
0
8,095
2,598
52,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,214
Gold Earned
62,726
242
Minions Killed
247
9
Camps Cleared
4
1,284,848
Distance Traveled
1,177,435
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,814
915
29
2
1
260,733
2
W
Charybdis
14,585
1,042
92
7
2
240,254
0
L
Cthulhu
13,128
938
75
5
1
216,608
1
L
Thoth
12,554
897
100
7
1
217,351
0
L
King Arthur
12,533
895
22
2
1
266,898
2
W
Yemoja
12,579
899
13
1
2
258,841
0
W
Neith
12,198
871
57
4
0
222,204
0
L
Olorun
11,697
836
21
2
0
215,845
0
W
Fenrir
15,256
1,090
27
2
5
294,625
2
W
Ra
13,596
971
53
4
0
268,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role