Player Matchup

Pele
Pele
KnC__401
Pele
Level 128
God Stats
4W - 3L
1,590 SR
Queue Stats
283W - 258L
1,507 Elo+
Party 1
Guan Yu
Guan Yu
NoMoneyFUTRTG
Guan Yu
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 5L
1,583 Elo+
Party 1
Nox
Nox
Somebod-y
Nox
Level 159
God Stats
9W - 4L
1,640 SR
Queue Stats
76W - 86L
1,539 Elo+
Party 1
Artemis
Artemis
TheSupremeCancer
Artemis
Level 26
God Stats
9W - 20L
1,362 SR
Queue Stats
37W - 73L
1,300 Elo+
Party 2
Geb
Geb
magana454
Geb
Level 67
God Stats
3W - 3L
1,430 SR
Queue Stats
73W - 101L
1,310 Elo+
Party 2
Team Averages
Level 77
1,505 SR
1,448 Elo+

VS

Team Averages
Level 54
1,442 SR
1,455 Elo+
Ares
Ares
ItsYoBoyThatch
Ares
Level 3
God Stats
0W - 2L
1,323 SR
Queue Stats
0W - 2L
1,255 Elo+
Party 3
Fenrir
Fenrir
Koji3221
Fenrir
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Geb
Geb
TheYuriVanguard
Geb
Level 69
God Stats
4W - 3L
1,500 SR
Queue Stats
160W - 169L
1,535 Elo+
Party 3
Scylla
Scylla
Xx K1NG LAMA xX
Scylla
Level 80
God Stats
23W - 20L
1,551 SR
Queue Stats
259W - 284L
1,484 Elo+
Party 3
Skadi
Skadi
xXGCx
Skadi
Level 84
God Stats
5W - 6L
1,336 SR
Queue Stats
254W - 256L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
9 / 3 / 12
12,839
558
19,067
19,630
7,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
18
7 / 2 / 11
12,397
539
9,080
18,616
23,526
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
16 / 2 / 12
14,484
630
20,439
12,680
4,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 4 / 8
10,833
471
8,074
12,363
4,510
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Bow

Short Bow

+15%
Attack Speed

17
4 / 2 / 9
11,835
515
8,313
18,642
21,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 9
10,603
461
2,300
13,878
11,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
Koji3221
Fenrir
11
0 / 9 / 1
7,733
336
1,183
16,390
4,335
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 6 / 3
10,274
447
9,523
20,104
16,493
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
4 / 9 / 4
11,856
515
9,482
12,203
4,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
xXGCx
Skadi
17
6 / 11 / 3
11,520
501
20,725
22,175
7,870
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
33
39
Kills
13
13
Deaths
39
52
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
4
9
1.38
W
Pele
9
3
12
5
L
Fenrir
Koji3221
Fenrir
0
9
1
0.06
W
Guan Yu
7
2
11
6.25
W
16
2
12
11
W
3
4
8
1.75
L
2
6
3
0.58
L
4
9
4
0.67
W
4
2
9
4.25
L
Skadi
xXGCx
Skadi
6
11
3
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,973
Damage
43,213
81,931
Taken
84,750
61,372
Mitigated
44,416
28,043
Healing
13,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,300
805
2,568
1,305
13,878
11,253
0
5,292
8,490
6,646
0
W
Pele
19,067
3,827
0
7,152
19,630
7,244
1,969
5,989
13,342
0
97,779
L
Fenrir
Koji3221
Fenrir
1,183
598
240
4,146
16,390
4,335
0
3,735
12,543
0
25,577
W
Guan Yu
9,080
693
1,017
5,681
18,616
23,526
1,015
4,500
13,920
2,208
58,605
W
20,439
1,892
563
4,166
12,680
4,947
3,251
5,228
7,232
108,218
0
W
8,074
3,602
776
3,441
12,363
4,510
3,032
1,855
10,383
0
56,228
L
9,523
1,424
0
3,147
20,104
16,493
294
5,676
14,231
57,112
0
L
9,482
674
0
200
12,203
4,465
0
5,096
6,807
76,947
0
W
8,313
1,332
507
4,740
18,642
21,145
750
2,598
15,668
53,847
0
L
Skadi
xXGCx
Skadi
20,725
6,931
0
1,445
22,175
7,870
398
8,838
13,213
0
94,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,388
Gold Earned
51,986
643
Minions Killed
422
0
Camps Cleared
0
2,166,909
Distance Traveled
1,870,640
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,603
461
14
1
0
356,605
5
W
Pele
12,839
558
135
6
0
470,121
1
L
Fenrir
7,733
336
51
2
0
374,759
5
W
Guan Yu
12,397
539
128
6
0
434,101
1
W
Nox
14,484
630
202
9
0
449,185
8
W
Artemis
10,833
471
101
4
0
365,309
1
L
Geb
10,274
447
98
4
0
393,643
5
L
Scylla
11,856
515
124
5
0
381,125
2
W
Geb
11,835
515
77
3
0
448,193
4
L
Skadi
11,520
501
135
6
0
364,508
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role