Player Matchup

Chaac
Chaac
Fungua
Chaac
Level 34
God Stats
42W - 22L
1,618 SR
Queue Stats
44W - 26L
1,575 Elo+
Party 2
Kukulkan
Kukulkan
Hchegy
Kukulkan
Level 26
God Stats
2W - 1L
1,390 SR
Queue Stats
47W - 61L
1,318 Elo+
Solo
Yemoja
Yemoja
Naptha560
Yemoja
Level 28
God Stats
17W - 6L
1,634 SR
Queue Stats
76W - 68L
1,507 Elo+
Party 2
Neith
Neith
Pantel01
Neith
Level 25
God Stats
5W - 1L
1,598 SR
Queue Stats
19W - 13L
1,560 Elo+
Party 2
Geb
Geb
TOmmyboi223323
Geb
Level 28
God Stats
13W - 14L
1,333 SR
Queue Stats
47W - 48L
1,459 Elo+
Party 2
Team Averages
Level 28
1,515 SR
1,484 Elo+

VS

Team Averages
Level 6
1,439 SR
1,339 Elo+
Athena
Athena
G2 Gingii
Athena
Level 6
God Stats
3W - 5L
1,323 SR
Queue Stats
13W - 20L
1,211 Elo+
Party 1
Olorun
Olorun
SirLancelot81
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Artemis
Artemis
SniperMonkey7
Artemis
Level 5
God Stats
2W - 4L
1,407 SR
Queue Stats
46W - 62L
1,214 Elo+
Party 1
Loki
Loki
WhatIsFugma
Loki
Level 15
God Stats
9W - 18L
1,466 SR
Queue Stats
30W - 41L
1,268 Elo+
Party 1
Hou Yi
Hou Yi
wallzin31
Hou Yi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Fungua
Chaac
6
0 / 0 / 0
3,685
737
183
997
319
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
Hchegy
Kukulkan
6
3 / 0 / 0
4,077
815
2,145
1,126
275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Naptha560
Yemoja
5
0 / 0 / 0
3,571
714
1,056
1,765
606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Pantel01
Neith
5
0 / 0 / 0
3,210
642
1,463
667
107
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

4
1 / 0 / 0
3,258
652
436
1,756
646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
G2 Gingii
Athena
4
0 / 0 / 0
2,885
577
291
2,669
931
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

5
0 / 3 / 0
2,917
583
400
2,564
912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
3
0 / 1 / 0
2,742
548
295
1,825
382
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

4
0 / 0 / 0
2,826
565
254
1,419
299
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hou Yi
wallzin31
Hou Yi
1
0 / 0 / 0
2,436
487
0
0
0

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
Fungua
Chaac
0
0
0
0
L
Athena
G2 Gingii
Athena
0
0
0
0
W
Kukulkan
Hchegy
Kukulkan
3
0
0
3
W
Yemoja
Naptha560
Yemoja
0
0
0
0
W
Neith
Pantel01
Neith
0
0
0
0
L
0
3
0
0
L
Artemis
0
1
0
0
W
1
0
0
1
L
0
0
0
0
L
Hou Yi
wallzin31
Hou Yi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,283
Damage
1,240
6,311
Taken
8,477
1,953
Mitigated
2,524
1,816
Healing
1,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Fungua
Chaac
183
59
0
165
997
319
566
0
997
0
13,664
L
Athena
G2 Gingii
Athena
291
86
303
1,078
2,669
931
0
416
2,253
5,508
0
W
Kukulkan
Hchegy
Kukulkan
2,145
505
0
0
1,126
275
0
216
910
12,134
0
W
Yemoja
Naptha560
Yemoja
1,056
206
215
679
1,765
606
20
291
1,474
6,449
0
W
Neith
Pantel01
Neith
1,463
299
0
244
667
107
0
0
667
0
12,807
L
400
116
0
245
2,564
912
0
2,039
525
5,974
458
L
Artemis
295
295
0
204
1,825
382
0
790
1,035
0
5,805
W
436
42
0
513
1,756
646
0
140
1,616
5,848
4,008
L
254
0
0
0
1,419
299
0
376
1,043
0
5,616
L
Hou Yi
wallzin31
Hou Yi
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,801
Gold Earned
13,806
125
Minions Killed
53
0
Camps Cleared
0
424,118
Distance Traveled
384,213
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
3,685
737
44
9
0
86,334
2
L
Athena
2,885
577
16
3
0
89,035
2
W
Kukulkan
4,077
815
16
3
0
96,815
0
W
Yemoja
3,571
714
11
2
0
80,958
1
W
Neith
3,210
642
27
5
0
76,819
1
L
Olorun
2,917
583
9
2
0
98,584
1
L
Artemis
2,742
548
14
3
0
76,468
0
W
Geb
3,258
652
27
5
0
83,192
2
L
Loki
2,826
565
14
3
0
120,126
0
L
Hou Yi
2,436
487
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role