Player Matchup

Thoth
Thoth
CrocAttackZ
Thoth
Level 80
God Stats
10W - 17L
1,423 SR
Queue Stats
248W - 254L
1,424 Elo+
Solo
Geb
Geb
Promethius79
Geb
Level 37
God Stats
19W - 10L
1,411 SR
Queue Stats
92W - 120L
1,306 Elo+
Party 1
King Arthur
King Arthur
Sovietlight201
King Arthur
Level 101
God Stats
6W - 11L
1,438 SR
Queue Stats
225W - 302L
1,334 Elo+
Party 2
Medusa
Medusa
grave6655
Medusa
Level 44
God Stats
20W - 22L
1,569 SR
Queue Stats
193W - 197L
1,360 Elo+
Party 1
Gilgamesh
Gilgamesh
monkybrain982
Gilgamesh
Level 109
God Stats
8W - 4L
1,472 SR
Queue Stats
292W - 346L
1,387 Elo+
Party 2
Team Averages
Level 74
1,463 SR
1,362 Elo+

VS

Team Averages
Level 90
1,509 SR
1,382 Elo+
Artemis
Artemis
ChaosGamingTTV
Artemis
Level 97
God Stats
4W - 8L
1,339 SR
Queue Stats
341W - 332L
1,425 Elo+
Solo
Achilles
Achilles
Monstrousbug64
Achilles
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
242W - 255L
1,364 Elo+
Solo
Geb
Geb
Owanshee
Geb
Level 96
God Stats
3W - 2L
1,873 SR
Queue Stats
224W - 255L
1,364 Elo+
Solo
Thanatos
Thanatos
XtensionCord927
Thanatos
Level 100
God Stats
4W - 6L
1,360 SR
Queue Stats
14W - 18L
1,383 Elo+
Solo
Cerberus
Cerberus
adiran-MC
Cerberus
Level 101
God Stats
27W - 26L
1,474 SR
Queue Stats
372W - 392L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 2
8,378
559
7,580
5,877
1,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 5 / 4
6,334
422
3,396
10,211
7,164
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
Sovietlight201
King Arthur
12
3 / 7 / 2
7,552
503
9,742
17,600
12,352
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
grave6655
Medusa
10
1 / 8 / 2
6,599
440
7,798
11,024
3,025
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
monkybrain982
Gilgamesh
10
3 / 5 / 2
6,763
451
7,791
12,457
4,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 1
8,939
596
8,277
9,626
4,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
13
7 / 2 / 5
8,178
545
12,457
11,774
9,423
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

11
2 / 2 / 10
7,566
504
5,346
11,838
9,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
15
9 / 2 / 9
9,269
618
11,369
12,552
4,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cerberus
adiran-MC
Cerberus
14
3 / 3 / 5
7,999
533
6,423
9,097
6,288
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
58
11
Kills
28
28
Deaths
11
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
7
2
1
3.75
L
4
3
2
1.67
W
Achilles
7
2
5
4.75
W
2
2
10
3.5
L
0
5
4
0.4
L
King Arthur
Sovietlight201
King Arthur
3
7
2
0.57
W
Thanatos
9
2
9
6.75
W
Cerberus
adiran-MC
Cerberus
3
3
5
1.83
L
Medusa
grave6655
Medusa
1
8
2
0.25
L
Gilgamesh
monkybrain982
Gilgamesh
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,307
Damage
43,872
57,169
Taken
54,887
27,923
Mitigated
34,330
7,169
Healing
18,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,277
3,790
16
2,022
9,626
4,356
2,366
1,840
7,786
0
64,766
L
7,580
570
0
506
5,877
1,371
0
2,529
3,348
43,149
0
W
Achilles
12,457
4,736
0
907
11,774
9,423
587
822
10,952
2,359
29,233
W
5,346
645
0
2,278
11,838
9,664
116
2,839
8,999
18,422
0
L
3,396
271
90
695
10,211
7,164
410
2,073
8,138
20,355
0
L
King Arthur
Sovietlight201
King Arthur
9,742
1,756
0
1,836
17,600
12,352
0
3,611
13,989
0
36,837
W
Thanatos
11,369
4,899
0
11,378
12,552
4,599
0
3,020
9,532
0
58,610
W
Cerberus
adiran-MC
Cerberus
6,423
257
301
1,808
9,097
6,288
852
2,524
6,573
47,353
0
L
Medusa
grave6655
Medusa
7,798
2,509
296
352
11,024
3,025
96
2,590
8,434
0
32,687
L
Gilgamesh
monkybrain982
Gilgamesh
7,791
2,564
477
2,917
12,457
4,011
0
3,001
9,456
0
27,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,626
Gold Earned
41,951
255
Minions Killed
365
0
Camps Cleared
0
1,353,528
Distance Traveled
1,520,981
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,939
596
117
8
0
252,317
0
L
Thoth
8,378
559
77
5
0
283,248
5
W
Achilles
8,178
545
52
3
0
328,137
2
W
Geb
7,566
504
25
2
0
309,097
3
L
Geb
6,334
422
19
1
0
245,060
3
L
King Arthur
7,552
503
57
4
0
275,604
1
W
Thanatos
9,269
618
88
6
0
344,341
2
W
Cerberus
7,999
533
83
6
0
287,089
4
L
Medusa
6,599
440
61
4
0
257,633
3
L
Gilgamesh
6,763
451
41
3
0
291,983
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role