Player Matchup

Hel
Hel
Anastaccia
Hel
Level 29
God Stats
1W - 13L
1,243 SR
Queue Stats
164W - 229L
1,439 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ExcellaMahiers
Morgan Le Fay
Level 28
God Stats
16W - 15L
1,505 SR
Queue Stats
137W - 169L
1,328 Elo+
Party 1
Danzaburou
Danzaburou
MadrinhaLi
Danzaburou
Level 29
God Stats
2W - 3L
1,474 SR
Queue Stats
176W - 217L
1,479 Elo+
Party 1
Nu Wa
Nu Wa
XxFujimotoxX
Nu Wa
Level 8
God Stats
2W - 3L
1,807 SR
Queue Stats
13W - 19L
1,595 Elo+
Solo
Erlang Shen
Erlang Shen
mourabyci
Erlang Shen
Level 29
God Stats
3W - 9L
1,376 SR
Queue Stats
140W - 165L
1,405 Elo+
Solo
Team Averages
Level 25
1,481 SR
1,449 Elo+

VS

Team Averages
Level 11
1,490 SR
1,529 Elo+
Ares
Ares
CHINELOOLD
Ares
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 2
Thoth
Thoth
DeDeZinPereira
Thoth
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
94W - 53L
1,609 Elo+
Solo
King Arthur
King Arthur
FizzEngenheiro
King Arthur
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 2
Loki
Loki
SrNlko
Loki
Level 19
God Stats
3W - 4L
1,449 SR
Queue Stats
17W - 13L
1,538 Elo+
Solo
Gilgamesh
Gilgamesh
Und3adTM
Gilgamesh
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 6 / 14
12,469
959
4,933
15,696
6,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
ExcellaMahiers
Morgan Le Fay
18
2 / 9 / 10
11,687
899
12,639
17,002
6,378
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
MadrinhaLi
Danzaburou
19
3 / 4 / 11
13,213
1,016
23,564
14,962
5,442
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
2 / 5 / 12
12,805
985
20,076
15,005
4,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
mourabyci
Erlang Shen
18
9 / 13 / 4
13,580
1,045
21,320
31,521
19,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

5

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 6 / 28
13,907
1,070
16,627
23,918
38,514
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
11 / 1 / 17
14,985
1,153
30,318
13,510
6,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
FizzEngenheiro
King Arthur
19
3 / 5 / 14
12,144
934
8,530
18,789
24,066
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Loki
SrNlko
Loki
20
13 / 3 / 14
15,030
1,156
20,730
12,844
6,880
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gilgamesh
Und3adTM
Gilgamesh
20
8 / 2 / 17
14,382
1,106
14,890
19,600
21,702
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
127
17
Kills
37
37
Deaths
17
51
Assists
90
Player
Kills
Deaths
Assists
KDA
L
1
6
14
1.33
W
2
6
28
2.67
W
11
1
17
19.5
L
Morgan Le Fay
ExcellaMahiers
Morgan Le Fay
2
9
10
0.78
W
King Arthur
FizzEngenheiro
King Arthur
3
5
14
2
L
Danzaburou
MadrinhaLi
Danzaburou
3
4
11
2.13
W
Loki
SrNlko
Loki
13
3
14
6.67
W
Gilgamesh
Und3adTM
Gilgamesh
8
2
17
8.25
L
2
5
12
1.6
L
Erlang Shen
mourabyci
Erlang Shen
9
13
4
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,532
Damage
91,095
94,186
Taken
88,661
42,997
Mitigated
97,732
13,885
Healing
9,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,933
893
4,280
2,093
15,696
6,804
0
8,825
6,871
13,258
0
W
16,627
2,407
0
1,207
23,918
38,514
0
9,847
13,683
32,240
0
W
30,318
3,542
196
2,630
13,510
6,570
0
6,474
6,722
73,542
0
L
Morgan Le Fay
ExcellaMahiers
Morgan Le Fay
12,639
3,285
0
316
17,002
6,378
0
6,555
10,447
26,478
0
W
King Arthur
FizzEngenheiro
King Arthur
8,530
1,007
0
254
18,789
24,066
0
8,764
9,635
5,503
15,716
L
Danzaburou
MadrinhaLi
Danzaburou
23,564
8,921
0
2,135
14,962
5,442
0
7,652
7,310
0
64,467
W
Loki
SrNlko
Loki
20,730
4,627
0
0
12,844
6,880
0
3,833
8,774
0
58,724
W
Gilgamesh
Und3adTM
Gilgamesh
14,890
3,491
2,916
2,724
19,600
21,702
0
7,608
11,618
10,586
26,677
L
20,076
4,481
277
671
15,005
4,470
0
7,439
7,566
44,966
0
L
Erlang Shen
mourabyci
Erlang Shen
21,320
12,259
0
4,113
31,521
19,903
0
21,091
10,430
581
33,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,754
Gold Earned
70,448
214
Minions Killed
290
9
Camps Cleared
10
1,134,677
Distance Traveled
1,261,456
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,469
959
18
1
2
244,273
0
W
Ares
13,907
1,070
29
2
0
227,436
1
W
Thoth
14,985
1,153
113
9
3
279,627
0
L
Morgan Le Fay
11,687
899
28
2
0
233,190
0
W
King Arthur
12,144
934
26
2
0
200,951
1
L
Danzaburou
13,213
1,016
77
6
3
226,870
3
W
Loki
15,030
1,156
90
7
4
270,377
0
W
Gilgamesh
14,382
1,106
32
2
3
283,065
2
L
Nu Wa
12,805
985
66
5
2
209,081
0
L
Erlang Shen
13,580
1,045
25
2
2
221,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role