Player Matchup

Ares
Ares
FTfrogy
Ares
Level 16
God Stats
0W - 1L
1,279 SR
Queue Stats
10W - 21L
1,266 Elo+
Party 1
Apollo
Apollo
Kingslopt
Apollo
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,415 Elo+
Solo
Mulan
Mulan
Matrixcubex
Mulan
Level 11
God Stats
1W - 2L
1,326 SR
Queue Stats
5W - 13L
1,189 Elo+
Party 1
Thoth
Thoth
Repriseheart
Thoth
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 29L
1,221 Elo+
Party 1
Nemesis
Nemesis
SebastiánWay
Nemesis
Level 21
God Stats
9W - 19L
1,245 SR
Queue Stats
52W - 70L
1,301 Elo+
Solo
Team Averages
Level 14
1,370 SR
1,279 Elo+

VS

Team Averages
Level 20
1,487 SR
1,417 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
 
Ares
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Boprino
Danzaburou
Level 18
God Stats
6W - 3L
1,464 SR
Queue Stats
20W - 23L
1,348 Elo+
Party 2
Zeus
Zeus
DonkeyDrunk
Zeus
Level 18
God Stats
17W - 10L
1,469 SR
Queue Stats
24W - 31L
1,402 Elo+
Party 2
Izanami
Izanami
Onepauly
Izanami
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
FTfrogy
Ares
13
5 / 7 / 6
9,510
476
6,702
20,185
20,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
Kingslopt
Apollo
10
1 / 15 / 0
7,550
378
1,313
14,401
4,113
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 7 / 2
8,995
450
4,264
11,451
8,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
4 / 12 / 10
8,391
420
6,977
13,496
3,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
13
3 / 8 / 2
8,873
444
6,390
16,438
4,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
8
0 / 15 / 8
7,388
369
159
12,883
6,541
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ares
 
Ares
3
0 / 1 / 0
5,992
300
0
791
241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Boprino
Danzaburou
17
9 / 2 / 16
11,363
568
14,074
14,871
5,567
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
20 / 1 / 13
11,912
596
23,610
10,509
3,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Onepauly
Izanami
18
15 / 1 / 11
11,964
598
15,749
9,812
3,951
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
92
17
Kills
44
49
Deaths
20
20
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
0
15
8
0.27
W
Ares
 
Ares
0
1
0
0
W
Danzaburou
Boprino
Danzaburou
9
2
16
8.5
W
20
1
13
26.5
L
Ares
FTfrogy
Ares
5
7
6
1.14
L
Apollo
Kingslopt
Apollo
1
15
0
0.07
L
4
7
2
0.71
W
Izanami
Onepauly
Izanami
15
1
11
20.5
L
4
12
10
0.75
L
Nemesis
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,646
Damage
53,592
75,971
Taken
48,866
41,609
Mitigated
19,643
6,130
Healing
11,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
159
0
0
0
12,883
6,541
0
6,901
5,823
529
216
W
Ares
 
Ares
0
0
0
0
791
241
0
0
791
0
0
W
Danzaburou
Boprino
Danzaburou
14,074
8,872
0
7,522
14,871
5,567
282
2,924
11,872
0
82,159
W
23,610
4,842
0
2,666
10,509
3,343
1,852
1,597
8,872
82,940
0
L
Ares
FTfrogy
Ares
6,702
1,128
0
719
20,185
20,986
503
7,073
13,112
28,155
0
L
Apollo
Kingslopt
Apollo
1,313
1,217
0
700
14,401
4,113
1,838
1,485
12,916
0
28,253
L
4,264
508
0
1,574
11,451
8,215
1,518
4,376
7,075
0
35,850
W
Izanami
Onepauly
Izanami
15,749
9,194
0
1,513
9,812
3,951
7,870
2,257
7,507
0
81,186
L
6,977
1,597
62
634
13,496
3,620
726
6,050
7,446
30,086
0
L
Nemesis
6,390
3,120
0
2,441
16,438
4,675
771
4,785
11,653
0
40,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,319
Gold Earned
48,619
272
Minions Killed
381
0
Camps Cleared
0
1,573,293
Distance Traveled
1,297,906
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,388
369
0
0
0
192,704
0
W
Ares
5,992
300
0
0
0
32,534
0
W
Danzaburou
11,363
568
110
6
0
370,659
1
W
Zeus
11,912
596
114
6
0
352,160
5
L
Ares
9,510
476
39
2
0
346,733
1
L
Apollo
7,550
378
35
2
0
271,173
0
L
Mulan
8,995
450
69
3
0
318,518
0
W
Izanami
11,964
598
157
8
0
349,849
1
L
Thoth
8,391
420
48
2
0
314,953
0
L
Nemesis
8,873
444
81
4
0
321,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role