Player Matchup

Janus
Janus
 
Janus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
AdvancedC44897
Ymir
Level 37
God Stats
1W - 2L
1,282 SR
Queue Stats
85W - 104L
1,409 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Badonkas
Ah Muzen Cab
Level 89
God Stats
4W - 5L
1,428 SR
Queue Stats
128W - 122L
1,557 Elo+
Party 2
Team Averages
Level 65
1,403 SR
1,489 Elo+

VS

Team Averages
Level 121
1,521 SR
1,508 Elo+
Tiamat
Tiamat
Zerakol
Tiamat
Level 158
God Stats
16W - 18L
1,462 SR
Queue Stats
129W - 146L
1,424 Elo+
Party 1
Neith
Neith
darenzx
Neith
Level 47
God Stats
21W - 28L
1,465 SR
Queue Stats
142W - 199L
1,439 Elo+
Solo
Khepri
Khepri
gooLJ
Khepri
Level 158
God Stats
3W - 2L
1,638 SR
Queue Stats
645W - 419L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
6 / 5 / 5
11,295
664
14,113
14,349
4,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 4 / 8
10,307
606
3,934
21,149
20,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ah Muzen Cab
Badonkas
Ah Muzen Cab
15
5 / 7 / 6
11,618
683
18,654
15,649
5,679
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Zerakol
Tiamat
18
11 / 3 / 3
13,356
786
18,223
14,855
11,398
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
darenzx
Neith
14
4 / 7 / 7
11,260
662
17,797
13,891
5,080
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
gooLJ
Khepri
17
1 / 1 / 15
12,505
736
8,896
17,747
25,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
41
11
Kills
16
16
Deaths
11
19
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
6
5
5
1.7
L
0
4
8
1
L
Ah Muzen Cab
Badonkas
Ah Muzen Cab
5
7
6
1.14
W
Tiamat
Zerakol
Tiamat
11
3
3
4.17
W
Neith
darenzx
Neith
4
7
7
1.07
W
Khepri
gooLJ
Khepri
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,701
Damage
44,916
51,147
Taken
46,493
31,249
Mitigated
41,523
6,259
Healing
10,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
14,113
438
354
2,088
14,349
4,830
0
9,864
4,485
47,463
0
L
3,934
390
0
1,119
21,149
20,740
0
8,278
12,871
16,683
0
L
Ah Muzen Cab
Badonkas
Ah Muzen Cab
18,654
9,617
0
2,698
15,649
5,679
173
9,349
6,300
0
52,668
W
Tiamat
Zerakol
Tiamat
18,223
1,884
0
1,686
14,855
11,398
811
5,794
9,061
68,033
0
W
Neith
darenzx
Neith
17,797
8,826
0
2,485
13,891
5,080
1,277
5,764
8,127
0
41,511
W
Khepri
gooLJ
Khepri
8,896
189
606
5,281
17,747
25,045
392
7,100
10,647
22,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,220
Gold Earned
37,121
208
Minions Killed
204
6
Camps Cleared
9
850,500
Distance Traveled
939,928
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,295
664
73
4
3
288,976
0
L
Ymir
10,307
606
25
1
1
295,528
5
L
Ah Muzen Cab
11,618
683
110
6
2
265,996
3
W
Tiamat
13,356
786
112
7
8
317,465
3
W
Neith
11,260
662
60
4
1
280,012
1
W
Khepri
12,505
736
32
2
0
342,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role