Player Matchup

Jing Wei
Jing Wei
ChokkitCupcake
Jing Wei
Level 105
God Stats
11W - 13L
1,501 SR
Queue Stats
262W - 329L
1,476 Elo+
Party 2
Geb
Geb
LilJoeBlowEmDown
Geb
Level 119
God Stats
1W - 2L
1,348 SR
Queue Stats
189W - 224L
1,439 Elo+
Party 2
Cliodhna
Cliodhna
MrApplePay
Cliodhna
Level 123
God Stats
0W - 3L
1,252 SR
Queue Stats
17W - 30L
1,436 Elo+
Party 2
Artio
Artio
makennner
Artio
Level 107
God Stats
36W - 43L
1,512 SR
Queue Stats
531W - 629L
1,498 Elo+
Party 2
Tiamat
Tiamat
shannonisepic
Tiamat
Level 106
God Stats
8W - 6L
1,564 SR
Queue Stats
557W - 572L
1,493 Elo+
Party 2
Team Averages
Level 112
1,435 SR
1,469 Elo+

VS

Team Averages
Level 114
1,576 SR
1,534 Elo+
Bastet
Bastet
Curlysmile101
Bastet
Level 126
God Stats
2W - 1L
1,303 SR
Queue Stats
747W - 710L
1,521 Elo+
Party 1
Jing Wei
Jing Wei
LifeisMisery
Jing Wei
Level 118
God Stats
5W - 3L
1,644 SR
Queue Stats
85W - 88L
1,490 Elo+
Solo
Merlin
Merlin
SortaRac isTony
Merlin
Level 128
God Stats
5W - 4L
1,630 SR
Queue Stats
683W - 655L
1,553 Elo+
Party 1
Erlang Shen
Erlang Shen
Vv OG Shadow vV
Erlang Shen
Level 119
God Stats
21W - 10L
1,572 SR
Queue Stats
435W - 419L
1,522 Elo+
Party 1
Sobek
Sobek
Xuudai
Sobek
Level 78
God Stats
10W - 4L
1,731 SR
Queue Stats
304W - 264L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
13
1 / 5 / 4
8,111
427
9,305
12,856
3,657
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 5 / 4
7,157
377
4,798
16,854
14,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
MrApplePay
Cliodhna
13
6 / 8 / 2
8,639
455
9,926
14,962
5,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artio
makennner
Artio
14
3 / 8 / 4
8,794
463
10,874
19,873
16,880
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 3 / 1
7,766
409
5,598
12,187
5,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 10
10,676
562
14,074
13,885
5,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
LifeisMisery
Jing Wei
15
4 / 5 / 6
9,474
499
10,843
13,758
4,629
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
9 / 2 / 10
11,018
580
17,877
8,676
3,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
Vv OG Shadow vV
Erlang Shen
17
6 / 0 / 8
10,905
574
10,460
16,130
13,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
Xuudai
Sobek
11
2 / 5 / 10
8,551
450
5,760
20,008
18,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
73
12
Kills
29
29
Deaths
13
15
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
1
5
4
0.6
W
8
1
10
13
W
Jing Wei
LifeisMisery
Jing Wei
4
5
6
1.4
L
1
5
4
0.6
L
Cliodhna
MrApplePay
Cliodhna
6
8
2
0.88
W
9
2
10
7
W
Erlang Shen
Vv OG Shadow vV
Erlang Shen
6
0
8
10
W
Sobek
Xuudai
Sobek
2
5
10
1.4
L
Artio
makennner
Artio
3
8
4
0.63
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,501
Damage
59,014
76,732
Taken
72,457
46,199
Mitigated
45,080
15,979
Healing
30,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
9,305
6,097
0
3,022
12,856
3,657
0
4,978
7,878
0
48,183
W
14,074
3,834
0
8,224
13,885
5,093
613
4,903
8,876
0
75,396
W
Jing Wei
LifeisMisery
Jing Wei
10,843
8,430
0
3,874
13,758
4,629
1,731
2,331
11,365
0
57,184
L
4,798
1,132
0
1,764
16,854
14,871
0
6,662
10,192
14,112
0
L
Cliodhna
MrApplePay
Cliodhna
9,926
1,602
0
2,563
14,962
5,061
516
2,319
12,643
0
42,943
W
17,877
886
0
3,769
8,676
3,276
1,066
3,219
5,319
85,969
0
W
Erlang Shen
Vv OG Shadow vV
Erlang Shen
10,460
5,187
0
8,214
16,130
13,595
2,321
5,391
10,613
0
61,835
W
Sobek
Xuudai
Sobek
5,760
310
2,054
4,213
20,008
18,487
112
4,786
15,014
15,477
0
L
Artio
makennner
Artio
10,874
725
1,347
4,788
19,873
16,880
238
6,351
13,522
49,733
0
L
5,598
211
18
2,477
12,187
5,730
215
3,327
8,860
40,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,467
Gold Earned
50,624
345
Minions Killed
497
0
Camps Cleared
0
1,689,629
Distance Traveled
1,875,109
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,111
427
85
4
0
351,891
2
W
Bastet
10,676
562
127
7
0
446,817
2
W
Jing Wei
9,474
499
95
5
0
315,868
2
L
Geb
7,157
377
11
1
0
339,881
6
L
Cliodhna
8,639
455
64
3
0
346,154
0
W
Merlin
11,018
580
134
7
0
368,889
3
W
Erlang Shen
10,905
574
122
6
0
372,368
1
W
Sobek
8,551
450
19
1
0
371,167
5
L
Artio
8,794
463
92
5
0
312,193
4
L
Tiamat
7,766
409
93
5
0
339,510
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role