Player Matchup

Zeus
Zeus
DaMatic
Zeus
Level 17
God Stats
8W - 10L
1,767 SR
Queue Stats
108W - 118L
1,475 Elo+
Party 1
Ymir
Ymir
FlickzMagic
Ymir
Level 25
God Stats
9W - 10L
1,497 SR
Queue Stats
128W - 139L
1,354 Elo+
Party 3
Cupid
Cupid
IMrGoatedI
Cupid
Level 30
God Stats
23W - 20L
1,618 SR
Queue Stats
341W - 310L
1,446 Elo+
Party 3
Arachne
Arachne
SorrowsWorld
Arachne
Level 90
God Stats
33W - 25L
1,563 SR
Queue Stats
618W - 605L
1,485 Elo+
Party 3
Chaac
Chaac
TheNuclearRex
Chaac
Level 83
God Stats
18W - 20L
1,507 SR
Queue Stats
509W - 492L
1,423 Elo+
Party 1
Team Averages
Level 49
1,590 SR
1,437 Elo+

VS

Team Averages
Level 101
1,459 SR
1,491 Elo+
Scylla
Scylla
 
Scylla
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
El_ChoChua21
Erlang Shen
Level 105
God Stats
40W - 35L
1,571 SR
Queue Stats
730W - 830L
1,435 Elo+
Solo
Loki
Loki
KnC__401
Loki
Level 128
God Stats
3W - 2L
1,352 SR
Queue Stats
283W - 258L
1,498 Elo+
Party 2
Artemis
Artemis
NoMoneyFUTRTG
Artemis
Level 3
God Stats
1W - 1L
1,289 SR
Queue Stats
12W - 5L
1,490 Elo+
Party 2
Fenrir
Fenrir
Somebod-y
Fenrir
Level 159
God Stats
4W - 2L
1,583 SR
Queue Stats
76W - 86L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
DaMatic
Zeus
13
3 / 4 / 2
7,839
560
7,768
5,551
1,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
1 / 8 / 3
6,381
456
3,810
14,374
10,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
12
3 / 6 / 3
7,628
545
5,911
8,032
2,097
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
SorrowsWorld
Arachne
13
7 / 6 / 2
8,246
589
7,730
11,768
5,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 4 / 0
7,628
545
11,210
14,821
9,068
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
5 / 4 / 7
7,494
535
6,207
9,117
2,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
El_ChoChua21
Erlang Shen
13
5 / 3 / 0
8,128
581
11,363
15,847
11,032
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Loki
13
5 / 2 / 9
7,610
544
7,783
8,769
2,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
12
7 / 3 / 7
8,039
574
7,201
7,311
1,782
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Somebod-y
Fenrir
13
6 / 4 / 12
8,527
609
7,916
11,626
8,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
63
16
Kills
28
28
Deaths
16
10
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
4
7
2.13
L
Zeus
DaMatic
Zeus
3
4
2
1
W
Erlang Shen
El_ChoChua21
Erlang Shen
5
3
0
1.67
L
1
8
3
0.31
L
Cupid
3
6
3
0.75
W
Loki
5
2
9
4.75
W
Artemis
7
3
7
3.5
W
Fenrir
Somebod-y
Fenrir
6
4
12
3
L
Arachne
SorrowsWorld
Arachne
7
6
2
1.33
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,429
Damage
40,470
54,546
Taken
52,670
28,784
Mitigated
27,272
11,435
Healing
16,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,207
715
0
2,262
9,117
2,913
322
3,379
5,452
37,663
0
L
Zeus
DaMatic
Zeus
7,768
589
0
372
5,551
1,726
451
939
4,604
45,511
0
W
Erlang Shen
El_ChoChua21
Erlang Shen
11,363
6,808
0
7,567
15,847
11,032
910
473
15,338
0
48,900
L
3,810
1,237
0
1,026
14,374
10,118
25
3,333
10,847
20,542
0
L
Cupid
5,911
2,949
0
842
8,032
2,097
0
286
7,742
0
35,902
W
Loki
7,783
1,783
0
3,435
8,769
2,645
0
1,903
6,722
0
40,557
W
Artemis
7,201
4,383
0
1,939
7,311
1,782
1,130
667
6,644
0
43,244
W
Fenrir
Somebod-y
Fenrir
7,916
1,967
0
1,667
11,626
8,900
161
4,530
6,936
0
26,644
L
Arachne
SorrowsWorld
Arachne
7,730
4,003
0
3,404
11,768
5,775
0
1,390
10,325
0
43,685
L
11,210
3,388
60
5,731
14,821
9,068
388
0
14,821
0
49,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,722
Gold Earned
39,798
389
Minions Killed
361
0
Camps Cleared
0
1,258,949
Distance Traveled
1,349,006
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,494
535
80
6
0
252,731
5
L
Zeus
7,839
560
102
7
0
239,475
3
W
Erlang Shen
8,128
581
104
7
0
275,075
4
L
Ymir
6,381
456
28
2
0
234,073
2
L
Cupid
7,628
545
83
6
0
256,991
4
W
Loki
7,610
544
64
5
0
301,715
2
W
Artemis
8,039
574
71
5
0
259,207
2
W
Fenrir
8,527
609
42
3
0
260,278
4
L
Arachne
8,246
589
81
6
0
286,726
1
L
Chaac
7,628
545
95
7
0
241,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role