Player Matchup

Bellona
Bellona
Bambalf
Bellona
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 37L
1,471 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Faineance
Ah Muzen Cab
Level 26
God Stats
4W - 8L
1,316 SR
Queue Stats
53W - 63L
1,469 Elo+
Party 3
Tiamat
Tiamat
Logdawg02
Tiamat
Level 19
God Stats
7W - 5L
1,408 SR
Queue Stats
9W - 12L
1,368 Elo+
Party 2
Baron Samedi
Baron Samedi
Slurmp69
Baron Samedi
Level 9
God Stats
4W - 3L
1,426 SR
Queue Stats
9W - 11L
1,382 Elo+
Party 2
Anubis
Anubis
SmoothCriminal15
Anubis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,430 Elo+
Solo
Team Averages
Level 22
1,430 SR
1,424 Elo+

VS

Team Averages
Level 15
1,499 SR
1,438 Elo+
Serqet
Serqet
 
Serqet
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Hebrewhustler
Sol
Level 5
God Stats
7W - 8L
1,402 SR
Queue Stats
8W - 10L
1,373 Elo+
Solo
Izanami
Izanami
LittleMelody
Izanami
Level 21
God Stats
2W - 1L
1,592 SR
Queue Stats
30W - 17L
1,574 Elo+
Party 1
King Arthur
King Arthur
ZER072
King Arthur
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 63L
1,497 Elo+
Solo
Olorun
Olorun
ohAquaTTV
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bambalf
Bellona
19
6 / 2 / 27
13,351
1,113
21,319
18,936
18,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Faineance
Ah Muzen Cab
20
14 / 0 / 21
15,018
1,252
19,610
10,561
4,142
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Logdawg02
Tiamat
18
4 / 3 / 25
11,490
958
16,450
13,337
8,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
Slurmp69
Baron Samedi
20
14 / 2 / 20
13,833
1,153
24,829
14,322
6,604
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
0 / 7 / 28
11,093
924
14,157
16,985
9,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

199

VS

Team 2 Tickets

61

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
18
4 / 6 / 4
11,053
921
9,632
17,079
6,392
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 11 / 6
11,444
954
18,412
21,071
7,343
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
LittleMelody
Izanami
18
2 / 4 / 8
11,727
977
17,442
17,103
6,794
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
ZER072
King Arthur
18
1 / 6 / 10
11,226
936
10,086
25,051
25,625
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
ohAquaTTV
Olorun
18
3 / 11 / 5
10,792
899
14,537
20,575
8,079
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
47
38
Kills
14
14
Deaths
38
121
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
4
6
4
1
W
Bellona
Bambalf
Bellona
6
2
27
9.75
W
Ah Muzen Cab
Faineance
Ah Muzen Cab
14
0
21
24.5
L
4
11
6
0.64
L
Izanami
LittleMelody
Izanami
2
4
8
1.5
W
Tiamat
Logdawg02
Tiamat
4
3
25
5.5
W
Baron Samedi
Slurmp69
Baron Samedi
14
2
20
12
W
0
7
28
2
L
King Arthur
ZER072
King Arthur
1
6
10
1
L
Olorun
ohAquaTTV
Olorun
3
11
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,365
Damage
70,109
74,141
Taken
100,879
46,865
Mitigated
54,233
28,170
Healing
4,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
9,632
2,090
0
0
17,079
6,392
0
9,126
7,953
0
20,671
W
Bellona
Bambalf
Bellona
21,319
3,940
1,427
5,214
18,936
18,600
0
9,188
9,592
0
31,240
W
Ah Muzen Cab
Faineance
Ah Muzen Cab
19,610
8,346
0
2,537
10,561
4,142
0
5,028
5,275
0
51,915
L
18,412
5,041
0
1,255
21,071
7,343
0
12,545
8,526
41,680
0
L
Izanami
LittleMelody
Izanami
17,442
9,681
0
0
17,103
6,794
0
7,277
9,826
0
52,929
W
Tiamat
Logdawg02
Tiamat
16,450
996
254
3,055
13,337
8,347
0
6,035
7,022
30,549
0
W
Baron Samedi
Slurmp69
Baron Samedi
24,829
3,988
4,924
6,326
14,322
6,604
0
5,795
8,395
42,397
0
W
14,157
910
0
4,433
16,985
9,172
0
7,965
8,641
23,620
0
L
King Arthur
ZER072
King Arthur
10,086
770
0
220
25,051
25,625
0
13,847
11,204
3,915
22,151
L
Olorun
ohAquaTTV
Olorun
14,537
6,412
300
3,209
20,575
8,079
0
12,641
7,934
29,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,785
Gold Earned
56,242
190
Minions Killed
248
5
Camps Cleared
8
1,073,542
Distance Traveled
1,128,963
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
11,053
921
20
2
2
258,259
0
W
Bellona
13,351
1,113
14
1
0
262,699
2
W
Ah Muzen Cab
15,018
1,252
77
6
3
231,772
0
L
Sol
11,444
954
75
6
1
205,291
0
L
Izanami
11,727
977
101
8
3
232,071
1
W
Tiamat
11,490
958
39
3
1
219,295
0
W
Baron Samedi
13,833
1,153
41
3
0
211,619
0
W
Anubis
11,093
924
19
2
1
148,157
0
L
King Arthur
11,226
936
25
2
0
231,259
0
L
Olorun
10,792
899
27
2
2
202,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role