Player Matchup

Janus
Janus
DredgenSoI
Janus
Level 83
God Stats
7W - 4L
1,265 SR
Queue Stats
73W - 53L
1,517 Elo+
Party 1
Geb
Geb
Nocternalfuse
Geb
Level 129
God Stats
7W - 7L
1,760 SR
Queue Stats
43W - 41L
1,558 Elo+
Party 1
Rama
Rama
Xenoill
Rama
Level 127
God Stats
1W - 0L
1,900 SR
Queue Stats
28W - 27L
1,548 Elo+
Party 1
Team Averages
Level 113
1,642 SR
1,541 Elo+

VS

Team Averages
Level 134
1,576 SR
1,545 Elo+
Ra
Ra
EpicJudgeJudy
Ra
Level 128
God Stats
1W - 6L
1,697 SR
Queue Stats
92W - 95L
1,552 Elo+
Party 2
Mulan
Mulan
Nitsu_Da_God
Mulan
Level 138
God Stats
0W - 5L
1,500 SR
Queue Stats
250W - 242L
1,539 Elo+
Solo
Serqet
Serqet
SheSquatsMan
Serqet
Level 137
God Stats
5W - 11L
1,530 SR
Queue Stats
92W - 105L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
3 / 8 / 9
10,274
685
7,676
10,314
2,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 1 / 12
11,578
772
12,356
14,742
14,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rama
Xenoill
Rama
16
10 / 4 / 6
11,729
782
16,426
12,212
4,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 6
10,530
702
12,444
11,094
4,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 8 / 6
9,808
654
9,185
18,143
12,117
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
13
4 / 6 / 8
9,706
647
11,341
14,166
4,749
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
33
17
Kills
13
13
Deaths
17
27
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Janus
3
8
9
0.94
L
5
3
6
2.67
L
4
8
6
0.88
W
4
1
12
10
L
Serqet
4
6
8
1.33
W
Rama
Xenoill
Rama
10
4
6
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,458
Damage
32,970
37,268
Taken
43,403
21,796
Mitigated
20,976
9,479
Healing
10,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
7,676
638
0
916
10,314
2,990
116
2,612
7,658
25,803
0
L
12,444
285
1,949
4,611
11,094
4,110
45
4,751
6,343
52,166
0
L
9,185
1,488
0
2,436
18,143
12,117
990
8,185
9,958
0
29,594
W
12,356
1,645
0
5,326
14,742
14,247
0
5,440
8,596
26,572
0
L
Serqet
11,341
2,091
0
1,956
14,166
4,749
0
7,650
6,516
0
15,756
W
Rama
Xenoill
Rama
16,426
11,884
0
3,237
12,212
4,559
618
4,677
6,968
0
50,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,581
Gold Earned
30,044
140
Minions Killed
154
4
Camps Cleared
7
732,619
Distance Traveled
732,537
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,274
685
35
2
0
216,965
2
L
Ra
10,530
702
92
6
2
275,524
1
L
Mulan
9,808
654
42
3
3
236,663
3
W
Geb
11,578
772
21
1
1
267,344
3
L
Serqet
9,706
647
20
1
2
220,350
3
W
Rama
11,729
782
84
6
3
248,310
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role