Player Matchup

Poseidon
Poseidon
Gold I
Curiosittty
Poseidon
Gold I
Level 82
God Stats
3W - 2L
1,635 SR
Queue Stats
258W - 253L
1,212 MMR
Party 1
Ullr
Ullr
Platinum V
XxRayCismxX
Ullr
Platinum V
Level 146
God Stats
18W - 16L
1,629 SR
Queue Stats
162W - 161L
1,651 MMR
Party 1
Athena
Athena
Silver III
d11127o4sh0
Athena
Silver III
Level 99
God Stats
1W - 1L
1,602 SR
Queue Stats
4W - 3L
1,452 MMR
Solo
Hun Batz
Hun Batz
Silver III
iamsirlok
Hun Batz
Silver III
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 23L
1,459 MMR
Solo
Mulan
Mulan
Gold IV
izJuiceBoxix
Mulan
Gold IV
Level 145
God Stats
5W - 5L
1,318 SR
Queue Stats
114W - 116L
1,446 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,537 SR
1,444 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 107
1,477 SR
1,444 MMR
Tiamat
Tiamat
Gold II
DracoSZN
Tiamat
Gold II
Level 109
God Stats
3W - 12L
1,273 SR
Queue Stats
229W - 225L
1,450 MMR
Solo
Charybdis
Charybdis
Bronze III
Machoman55
Charybdis
Bronze III
Level 104
God Stats
0W - 1L
1,257 SR
Queue Stats
10W - 10L
1,450 MMR
Solo
Ne Zha
Ne Zha
Bronze III
Onikoroshi2
Ne Zha
Bronze III
Level 100
God Stats
0W - 1L
1,535 SR
Queue Stats
0W - 3L
1,460 MMR
Solo
Ganesha
Ganesha
Gold IV
VapeMaster420
Ganesha
Gold IV
Level 137
God Stats
7W - 2L
1,970 SR
Queue Stats
113W - 107L
1,442 MMR
Solo
Achilles
Achilles
Gold IV
jhoseth
Achilles
Gold IV
Level 83
God Stats
0W - 1L
1,350 SR
Queue Stats
314W - 326L
1,419 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Curiosittty
Poseidon
20
4 / 1 / 7
13,064
653
10,582
12,098
4,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
13 / 0 / 4
14,311
716
17,115
11,320
6,148
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
15
2 / 2 / 15
10,974
549
8,895
19,047
18,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
iamsirlok
Hun Batz
19
5 / 6 / 9
12,446
622
12,665
15,478
6,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
6 / 2 / 7
11,729
586
17,771
18,981
17,691
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
SetMorgan Le FayGebOdin

VS

Bans
AgniLokiArtioCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DracoSZN
Tiamat
16
5 / 4 / 2
9,989
499
11,920
13,715
7,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Machoman55
Charybdis
15
0 / 9 / 1
9,067
453
4,705
15,163
4,067
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
15
4 / 5 / 5
9,477
474
10,642
15,360
5,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
13
1 / 5 / 7
8,484
424
8,121
20,048
22,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
jhoseth
Achilles
13
1 / 7 / 2
7,943
397
9,095
20,892
21,181
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
28
30
Kills
11
11
Deaths
30
42
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Curiosittty
Poseidon
4
1
7
7.5
L
Tiamat
DracoSZN
Tiamat
5
4
2
1.5
L
Charybdis
Machoman55
Charybdis
0
9
1
0.06
L
Ne Zha
4
5
5
1.3
L
Ganesha
1
5
7
0.9
W
13
0
4
15
W
Athena
2
2
15
4.75
W
Hun Batz
iamsirlok
Hun Batz
5
6
9
1.58
W
6
2
7
4.75
L
Achilles
jhoseth
Achilles
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,028
Damage
44,483
76,924
Taken
85,178
53,723
Mitigated
61,289
28,706
Healing
17,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Curiosittty
Poseidon
10,582
2,310
0
6,993
12,098
4,739
2,493
3,588
8,510
125,562
0
L
Tiamat
DracoSZN
Tiamat
11,920
1,875
0
2,924
13,715
7,289
243
4,591
9,034
69,762
0
L
Charybdis
Machoman55
Charybdis
4,705
3,012
0
2,578
15,163
4,067
0
3,218
11,945
0
73,428
L
Ne Zha
10,642
3,461
0
4,942
15,360
5,863
0
3,867
11,493
0
61,597
L
Ganesha
8,121
1,331
0
2,757
20,048
22,889
0
7,357
12,440
22,627
0
W
17,115
8,716
0
2,578
11,320
6,148
3,113
2,234
9,086
0
121,625
W
Athena
8,895
2,154
0
3,372
19,047
18,546
0
7,254
11,793
29,199
0
W
Hun Batz
iamsirlok
Hun Batz
12,665
5,911
0
4,913
15,478
6,599
2,877
4,987
10,491
0
83,728
W
17,771
2,774
0
10,850
18,981
17,691
2,878
5,180
13,801
9,737
54,277
L
Achilles
jhoseth
Achilles
9,095
1,131
0
4,689
20,892
21,181
0
2,692
17,931
9,230
34,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,524
Gold Earned
44,960
690
Minions Killed
512
0
Camps Cleared
0
2,044,515
Distance Traveled
1,778,239
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
13,064
653
226
11
0
431,517
3
L
Tiamat
9,989
499
148
7
0
354,149
7
L
Charybdis
9,067
453
164
8
0
332,204
0
L
Ne Zha
9,477
474
124
6
0
383,912
0
L
Ganesha
8,484
424
5
0
0
351,707
6
W
Ullr
14,311
716
184
9
0
408,407
2
W
Athena
10,974
549
39
2
0
438,988
3
W
Hun Batz
12,446
622
140
7
0
394,323
3
W
Mulan
11,729
586
101
5
0
371,280
5
L
Achilles
7,943
397
71
4
0
356,267
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role