Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Bloodwork808
Hel
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
207W - 208L
1,523 Elo+
Solo
Chaac
Chaac
EgoMayniak
Chaac
Level 125
God Stats
7W - 4L
1,433 SR
Queue Stats
407W - 412L
1,573 Elo+
Solo
Vulcan
Vulcan
King Le0nidas24
Vulcan
Level 142
God Stats
8W - 6L
1,523 SR
Queue Stats
384W - 396L
1,550 Elo+
Solo
Kumbhakarna
Kumbhakarna
thore2012
Kumbhakarna
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 61L
1,491 Elo+
Solo
Team Averages
Level 107
1,491 SR
1,527 Elo+

VS

Team Averages
Level 131
1,540 SR
1,506 Elo+
Yemoja
Yemoja
HiagoEtherion
Yemoja
Level 160
God Stats
3W - 7L
1,515 SR
Queue Stats
545W - 565L
1,517 Elo+
Solo
Merlin
Merlin
StcIsaac
Merlin
Level 125
God Stats
0W - 1L
1,765 SR
Queue Stats
87W - 113L
1,462 Elo+
Solo
Kumbhakarna
Kumbhakarna
jayrocks111
Kumbhakarna
Level 125
God Stats
0W - 1L
1,730 SR
Queue Stats
29W - 29L
1,546 Elo+
Solo
Cliodhna
Cliodhna
shockermarc
Cliodhna
Level 123
God Stats
0W - 4L
1,140 SR
Queue Stats
191W - 191L
1,490 Elo+
Solo
Medusa
Medusa
trizzl4
Medusa
Level 124
God Stats
4W - 3L
1,547 SR
Queue Stats
308W - 308L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
9 / 3 / 10
11,045
920
13,995
12,647
7,404
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
5 / 2 / 15
10,170
848
6,650
11,726
10,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
15
2 / 3 / 16
9,348
779
14,478
19,273
22,801
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
8 / 2 / 12
11,399
950
22,883
9,908
4,954
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
thore2012
Kumbhakarna
15
0 / 3 / 22
9,648
804
4,080
19,204
22,328
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 5
8,125
677
3,043
14,211
12,802
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Merlin
StcIsaac
Merlin
18
6 / 5 / 1
10,781
898
17,458
8,990
3,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
jayrocks111
Kumbhakarna
15
1 / 7 / 9
9,017
751
4,553
21,603
24,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
shockermarc
Cliodhna
14
2 / 5 / 5
8,208
684
11,427
12,546
5,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
trizzl4
Medusa
10
0 / 4 / 3
7,104
592
3,426
7,757
2,854
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
34
24
Kills
11
13
Deaths
24
75
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
9
3
10
4.67
W
5
2
15
6.25
W
Chaac
2
3
16
3.33
L
2
3
5
1.5
W
8
2
12
7
L
Merlin
StcIsaac
Merlin
6
5
1
1.3
L
Kumbhakarna
jayrocks111
Kumbhakarna
1
7
9
0.79
L
Cliodhna
shockermarc
Cliodhna
2
5
5
0.9
W
Kumbhakarna
thore2012
Kumbhakarna
0
3
22
3.67
L
Medusa
trizzl4
Medusa
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,086
Damage
39,907
72,758
Taken
65,107
68,105
Mitigated
49,593
40,918
Healing
20,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
13,995
2,721
745
2,081
12,647
7,404
1,835
4,795
7,720
0
28,788
W
6,650
1,409
17,152
7,605
11,726
10,618
1,120
5,278
6,314
12,610
0
W
Chaac
14,478
873
923
5,594
19,273
22,801
667
6,007
13,137
1,298
28,666
L
3,043
502
7,049
4,279
14,211
12,802
0
7,687
6,524
7,325
0
W
22,883
11,247
820
1,434
9,908
4,954
1,209
4,802
5,028
49,421
0
L
Merlin
StcIsaac
Merlin
17,458
563
1,806
452
8,990
3,996
0
3,638
5,352
46,154
0
L
Kumbhakarna
jayrocks111
Kumbhakarna
4,553
560
1,044
1,614
21,603
24,417
0
12,651
8,952
11,213
0
L
Cliodhna
shockermarc
Cliodhna
11,427
1,244
457
2,474
12,546
5,524
0
5,960
6,586
0
17,283
W
Kumbhakarna
thore2012
Kumbhakarna
4,080
422
844
3,720
19,204
22,328
435
3,627
14,655
6,880
0
L
Medusa
trizzl4
Medusa
3,426
905
0
964
7,757
2,854
0
4,347
3,410
0
12,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,610
Gold Earned
43,235
128
Minions Killed
117
0
Camps Cleared
0
1,240,141
Distance Traveled
894,143
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,045
920
33
3
0
206,689
4
W
Hel
10,170
848
13
1
0
227,499
0
W
Chaac
9,348
779
25
2
0
266,908
0
L
Yemoja
8,125
677
7
1
0
184,780
1
W
Vulcan
11,399
950
54
5
0
278,392
2
L
Merlin
10,781
898
70
6
0
179,090
2
L
Kumbhakarna
9,017
751
13
1
0
206,049
1
L
Cliodhna
8,208
684
10
1
0
218,137
0
W
Kumbhakarna
9,648
804
3
0
0
260,653
1
L
Medusa
7,104
592
17
1
0
106,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role