Player Matchup

Charybdis
Charybdis
ALCHEMISTQ9
Charybdis
Level 26
God Stats
7W - 12L
1,509 SR
Queue Stats
45W - 53L
1,446 Elo+
Party 2
Janus
Janus
IJUSPLAYALOT
Janus
Level 65
God Stats
2W - 2L
1,747 SR
Queue Stats
104W - 101L
1,465 Elo+
Party 2
Bellona
Bellona
IMJUSSGOOD
Bellona
Level 59
God Stats
23W - 9L
1,655 SR
Queue Stats
137W - 124L
1,546 Elo+
Party 2
Jing Wei
Jing Wei
PickAPandaPepper
Jing Wei
Level 104
God Stats
3W - 6L
1,437 SR
Queue Stats
145W - 123L
1,541 Elo+
Party 2
Kuzenbo
Kuzenbo
danni907
Kuzenbo
Level 45
God Stats
2W - 4L
1,494 SR
Queue Stats
142W - 184L
1,403 Elo+
Solo
Team Averages
Level 60
1,568 SR
1,480 Elo+

VS

Team Averages
Level 53
1,621 SR
1,520 Elo+
Chang'e
Chang'e
Kueriseu
Chang'e
Level 67
God Stats
68W - 47L
1,632 SR
Queue Stats
345W - 322L
1,479 Elo+
Party 1
Geb
Geb
Moleculasamurai
Geb
Level 96
God Stats
5W - 2L
1,500 SR
Queue Stats
65W - 57L
1,530 Elo+
Party 1
Nu Wa
Nu Wa
Positionss
Nu Wa
Level 14
God Stats
1W - 0L
1,670 SR
Queue Stats
14W - 4L
1,702 Elo+
Party 1
Chiron
Chiron
kingpenguin87
Chiron
Level 43
God Stats
2W - 0L
1,788 SR
Queue Stats
14W - 13L
1,457 Elo+
Solo
Sun Wukong
Sun Wukong
kingzmanx3
Sun Wukong
Level 43
God Stats
3W - 0L
1,513 SR
Queue Stats
117W - 103L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ALCHEMISTQ9
Charybdis
11
0 / 5 / 1
6,360
454
3,500
8,197
2,241
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 3 / 0
7,375
527
5,457
5,764
1,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
IMJUSSGOOD
Bellona
14
2 / 1 / 0
8,465
605
5,013
8,025
6,790
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
2 / 3 / 0
6,398
457
5,947
10,816
2,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
danni907
Kuzenbo
10
0 / 2 / 1
6,551
468
2,682
11,335
7,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Kueriseu
Chang'e
15
6 / 0 / 3
8,514
608
5,790
11,100
3,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 6
7,530
538
5,295
7,977
7,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
14
1 / 1 / 3
8,067
576
6,962
6,635
2,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 1 / 2
8,504
607
7,045
8,680
3,297
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
kingzmanx3
Sun Wukong
12
0 / 2 / 1
6,748
482
2,763
7,890
5,002
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
5
Kills
14
14
Deaths
5
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Charybdis
ALCHEMISTQ9
Charybdis
0
5
1
0.1
L
1
3
0
0.33
L
Bellona
IMJUSSGOOD
Bellona
2
1
0
2
W
Chang'e
Kueriseu
Chang'e
6
0
3
7.5
W
1
1
6
4
L
2
3
0
0.67
W
Nu Wa
1
1
3
2.5
L
Kuzenbo
danni907
Kuzenbo
0
2
1
0.25
W
6
1
2
7
W
Sun Wukong
kingzmanx3
Sun Wukong
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,599
Damage
27,855
44,137
Taken
42,282
20,941
Mitigated
22,020
11,851
Healing
20,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
ALCHEMISTQ9
Charybdis
3,500
2,385
301
1,107
8,197
2,241
0
4,403
3,794
0
35,442
L
5,457
0
0
1,040
5,764
1,751
230
3,765
1,999
46,156
0
L
Bellona
IMJUSSGOOD
Bellona
5,013
1,716
0
2,798
8,025
6,790
278
1,327
6,698
0
52,700
W
Chang'e
Kueriseu
Chang'e
5,790
519
687
8,773
11,100
3,746
0
530
10,542
48,907
0
W
5,295
1,031
0
2,001
7,977
7,070
308
1,530
6,405
21,712
0
L
5,947
4,076
0
3,375
10,816
2,711
0
4,040
6,776
0
37,009
W
Nu Wa
6,962
1,179
0
1,684
6,635
2,905
2,181
4,052
2,255
53,009
6,449
L
Kuzenbo
danni907
Kuzenbo
2,682
1,450
294
2,936
11,335
7,448
0
4,170
7,165
21,382
0
W
7,045
3,678
554
4,753
8,680
3,297
567
1,669
6,983
0
64,689
W
Sun Wukong
kingzmanx3
Sun Wukong
2,763
193
0
2,196
7,890
5,002
446
0
7,890
0
31,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,149
Gold Earned
39,363
403
Minions Killed
421
0
Camps Cleared
0
1,293,220
Distance Traveled
1,463,176
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,360
454
72
5
0
256,009
0
L
Janus
7,375
527
108
8
0
278,769
8
L
Bellona
8,465
605
129
9
0
238,582
2
W
Chang'e
8,514
608
88
6
0
345,118
5
W
Geb
7,530
538
37
3
0
294,566
0
L
Jing Wei
6,398
457
63
5
0
227,848
7
W
Nu Wa
8,067
576
121
9
0
252,305
2
L
Kuzenbo
6,551
468
31
2
0
292,012
4
W
Chiron
8,504
607
112
8
0
297,469
3
W
Sun Wukong
6,748
482
63
5
0
273,718
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role