Player Matchup

Ao Kuang
Ao Kuang
HellzzPawnski
Ao Kuang
Level 28
God Stats
1W - 0L
1,300 SR
Queue Stats
64W - 25L
1,689 Elo+
Solo
Izanami
Izanami
Kozooooooo
Izanami
Level 27
God Stats
50W - 61L
1,403 SR
Queue Stats
214W - 273L
1,354 Elo+
Party 1
Anubis
Anubis
Lockiavelli
Anubis
Level 26
God Stats
3W - 5L
1,305 SR
Queue Stats
260W - 320L
1,353 Elo+
Party 1
Nemesis
Nemesis
ReepyNeme
Nemesis
Level 21
God Stats
60W - 42L
1,548 SR
Queue Stats
83W - 66L
1,547 Elo+
Solo
Horus
Horus
johnathanwolf
Horus
Level 29
God Stats
7W - 4L
1,654 SR
Queue Stats
93W - 84L
1,527 Elo+
Solo
Team Averages
Level 26
1,442 SR
1,494 Elo+

VS

Team Averages
Level 20
1,538 SR
1,424 Elo+
Jing Wei
Jing Wei
AnkhMaster
Jing Wei
Level 23
God Stats
4W - 6L
1,521 SR
Queue Stats
69W - 113L
1,300 Elo+
Solo
Amaterasu
Amaterasu
LordVinny_PL
Amaterasu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,370 Elo+
Solo
Fenrir
Fenrir
SebastianGaaa
Fenrir
Level 17
God Stats
15W - 10L
1,457 SR
Queue Stats
98W - 100L
1,234 Elo+
Solo
Zeus
Zeus
TheFinalSolution
Zeus
Level 25
God Stats
1W - 2L
1,712 SR
Queue Stats
179W - 74L
1,665 Elo+
Solo
Chronos
Chronos
soldieren
Chronos
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 98L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
HellzzPawnski
Ao Kuang
16
10 / 0 / 4
9,786
699
15,224
15,932
6,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Kozooooooo
Izanami
9
3 / 2 / 4
6,258
447
3,917
5,275
1,824
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
12
4 / 5 / 4
7,109
508
3,368
8,182
3,737
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
ReepyNeme
Nemesis
15
9 / 1 / 5
8,887
635
9,387
8,824
3,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
4 / 2 / 8
7,692
549
3,068
11,125
9,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AnkhMaster
Jing Wei
11
0 / 7 / 3
6,714
480
3,655
8,131
1,751
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
LordVinny_PL
Amaterasu
5
0 / 8 / 0
4,719
337
1,077
6,766
2,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 4 / 2
6,260
447
3,469
8,902
2,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
9 / 5 / 1
9,298
664
17,954
11,009
3,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos
soldieren
Chronos
12
1 / 6 / 0
6,760
483
4,653
12,325
3,390
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
16
30
Kills
10
10
Deaths
30
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AnkhMaster
Jing Wei
0
7
3
0.21
W
Ao Kuang
HellzzPawnski
Ao Kuang
10
0
4
12
W
Izanami
Kozooooooo
Izanami
3
2
4
2.5
W
Anubis
4
5
4
1.2
L
Amaterasu
LordVinny_PL
Amaterasu
0
8
0
0
W
Nemesis
ReepyNeme
Nemesis
9
1
5
11.5
L
0
4
2
0.25
L
9
5
1
1.9
W
4
2
8
4
L
Chronos
soldieren
Chronos
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,964
Damage
30,808
49,338
Taken
47,133
24,603
Mitigated
13,988
21,178
Healing
9,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AnkhMaster
Jing Wei
3,655
2,822
0
0
8,131
1,751
920
1,196
6,935
0
28,982
W
Ao Kuang
HellzzPawnski
Ao Kuang
15,224
3,878
0
12,990
15,932
6,523
304
6,828
9,104
62,048
0
W
Izanami
Kozooooooo
Izanami
3,917
3,124
0
772
5,275
1,824
217
2,107
3,168
0
26,369
W
Anubis
3,368
482
0
2,416
8,182
3,737
816
4,977
3,205
28,675
0
L
Amaterasu
LordVinny_PL
Amaterasu
1,077
598
0
568
6,766
2,462
0
2,498
4,268
0
6,548
W
Nemesis
ReepyNeme
Nemesis
9,387
5,055
0
1,928
8,824
3,450
479
3,672
5,152
0
58,146
L
3,469
919
0
2,458
8,902
2,790
0
2,833
6,069
0
30,870
L
17,954
6,994
0
3,773
11,009
3,595
0
3,255
7,754
67,306
7,134
W
3,068
1,070
587
2,485
11,125
9,069
34
3,733
7,392
0
15,240
L
Chronos
soldieren
Chronos
4,653
1,950
0
2,295
12,325
3,390
560
8,810
3,515
34,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,732
Gold Earned
33,751
342
Minions Killed
355
0
Camps Cleared
0
1,359,360
Distance Traveled
1,190,484
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,714
480
72
5
0
269,668
0
W
Ao Kuang
9,786
699
107
8
0
293,806
2
W
Izanami
6,258
447
45
3
0
267,594
2
W
Anubis
7,109
508
62
4
0
215,734
3
L
Amaterasu
4,719
337
6
0
0
167,675
3
W
Nemesis
8,887
635
110
8
0
326,625
0
L
Fenrir
6,260
447
60
4
0
261,722
1
L
Zeus
9,298
664
138
10
0
243,688
6
W
Horus
7,692
549
18
1
0
255,601
2
L
Chronos
6,760
483
79
6
0
247,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role