Player Matchup

Ratatoskr
Ratatoskr
EVO301
Ratatoskr
Level 23
God Stats
0W - 2L
1,302 SR
Queue Stats
49W - 57L
1,339 Elo+
Solo
Izanami
Izanami
Eeyore19859959
Izanami
Level 6
God Stats
4W - 15L
1,138 SR
Queue Stats
6W - 18L
1,200 Elo+
Party 2
Sol
Sol
Th3D3rpyK1ng
Sol
Level 8
God Stats
2W - 8L
1,289 SR
Queue Stats
4W - 15L
1,218 Elo+
Party 2
Arachne
Arachne
cheeseburger933
Arachne
Level 20
God Stats
35W - 48L
1,451 SR
Queue Stats
50W - 76L
1,379 Elo+
Party 2
Yemoja
Yemoja
sisushe
Yemoja
Level 27
God Stats
38W - 55L
1,435 SR
Queue Stats
82W - 122L
1,349 Elo+
Party 2
Team Averages
Level 17
1,323 SR
1,297 Elo+

VS

Team Averages
Level 45
1,361 SR
1,342 Elo+
Artemis
Artemis
BTK Its Finn
Artemis
Level 15
God Stats
5W - 3L
1,583 SR
Queue Stats
22W - 22L
1,330 Elo+
Party 1
Hel
Hel
NOTNICELADY
Hel
Level 26
God Stats
15W - 15L
1,420 SR
Queue Stats
76W - 83L
1,347 Elo+
Party 1
Geb
Geb
XxReaper19xX
Geb
Level 157
God Stats
3W - 2L
1,137 SR
Queue Stats
733W - 825L
1,361 Elo+
Party 3
Nemesis
Nemesis
XxsleepybeautyxX
Nemesis
Level 26
God Stats
4W - 10L
1,166 SR
Queue Stats
6W - 13L
1,172 Elo+
Solo
Pele
Pele
fuzy_rumkin82
Pele
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
EVO301
Ratatoskr
16
6 / 8 / 2
11,336
1,134
16,336
18,644
6,887
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 14 / 5
9,276
928
10,639
20,983
7,859
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
0 / 7 / 7
9,537
954
7,358
15,962
4,916
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
4 / 13 / 5
10,558
1,056
8,771
24,059
9,725
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
sisushe
Yemoja
16
0 / 4 / 5
9,477
948
7,194
16,378
14,787
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

46

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BTK Its Finn
Artemis
19
19 / 5 / 20
13,148
1,315
29,362
12,074
6,266
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
0 / 1 / 36
10,440
1,044
9,771
9,359
4,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
9 / 2 / 30
12,083
1,208
15,153
12,912
5,899
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
8 / 1 / 21
11,413
1,141
13,123
8,654
4,167
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
9 / 2 / 27
11,785
1,179
16,432
12,023
6,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
179
11
Kills
45
46
Deaths
11
24
Assists
134
Player
Kills
Deaths
Assists
KDA
W
Artemis
BTK Its Finn
Artemis
19
5
20
5.8
L
Ratatoskr
EVO301
Ratatoskr
6
8
2
0.88
L
1
14
5
0.25
W
0
1
36
18
L
0
7
7
0.5
W
9
2
30
12
W
8
1
21
18.5
L
4
13
5
0.5
W
9
2
27
11.25
L
Yemoja
sisushe
Yemoja
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,298
Damage
83,841
96,026
Taken
55,022
44,174
Mitigated
26,987
6,968
Healing
15,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BTK Its Finn
Artemis
29,362
21,838
339
344
12,074
6,266
0
3,297
8,777
36
49,937
L
Ratatoskr
EVO301
Ratatoskr
16,336
5,441
0
0
18,644
6,887
0
7,286
11,358
0
31,161
L
10,639
7,492
0
35
20,983
7,859
0
5,798
15,185
0
26,792
W
9,771
1,460
7,338
3,808
9,359
4,251
0
2,773
6,586
15,418
0
L
7,358
3,387
0
442
15,962
4,916
0
1,753
14,209
19,050
0
W
15,153
3,050
869
1,545
12,912
5,899
0
2,608
10,304
25,220
0
W
13,123
6,301
0
338
8,654
4,167
0
2,674
5,980
0
18,348
L
8,771
6,040
0
1,958
24,059
9,725
0
7,368
16,691
0
21,563
W
16,432
5,317
0
946
12,023
6,404
0
3,200
8,823
0
36,115
L
Yemoja
sisushe
Yemoja
7,194
1,565
3,429
1,104
16,378
14,787
0
2,755
13,623
24,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,184
Gold Earned
58,869
114
Minions Killed
174
6
Camps Cleared
5
804,731
Distance Traveled
884,775
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,148
1,315
40
4
2
129,531
1
L
Ratatoskr
11,336
1,134
19
2
3
184,810
0
L
Izanami
9,276
928
19
2
0
150,606
0
W
Hel
10,440
1,044
19
2
0
185,055
0
L
Sol
9,537
954
25
3
2
157,743
0
W
Geb
12,083
1,208
29
3
1
182,227
2
W
Nemesis
11,413
1,141
14
1
0
202,648
0
L
Arachne
10,558
1,056
18
2
0
169,999
0
W
Pele
11,785
1,179
72
7
2
185,314
2
L
Yemoja
9,477
948
33
3
1
141,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role