Player Matchup

Geb
Geb
Cornballodin4
Geb
Level 144
God Stats
6W - 2L
1,828 SR
Queue Stats
148W - 151L
1,649 Elo+
Party 2
Mulan
Mulan
ItsJustRevy
Mulan
Level 157
God Stats
6W - 1L
1,692 SR
Queue Stats
56W - 62L
1,623 Elo+
Party 2
Jing Wei
Jing Wei
JakeGoNut
Jing Wei
Level 156
God Stats
3W - 3L
1,434 SR
Queue Stats
190W - 206L
1,588 Elo+
Party 2
Zeus
Zeus
Jmaney726
Zeus
Level 160
God Stats
1W - 1L
1,644 SR
Queue Stats
306W - 331L
1,654 Elo+
Party 2
Bastet
Bastet
PenguinLvr69929
Bastet
Level 106
God Stats
64W - 40L
1,650 SR
Queue Stats
703W - 620L
1,575 Elo+
Solo
Team Averages
Level 145
1,650 SR
1,618 Elo+

VS

Team Averages
Level 139
1,603 SR
1,578 Elo+
Skadi
Skadi
DreLocd
Skadi
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,573 Elo+
Party 1
Tiamat
Tiamat
Lightskin Mike
Tiamat
Level 133
God Stats
16W - 13L
1,636 SR
Queue Stats
420W - 385L
1,593 Elo+
Solo
Nike
Nike
SolidK4m
Nike
Level 105
God Stats
26W - 25L
1,663 SR
Queue Stats
83W - 99L
1,574 Elo+
Solo
Hun Batz
Hun Batz
oClassicMurphyo
Hun Batz
Level 158
God Stats
21W - 21L
1,637 SR
Queue Stats
702W - 687L
1,595 Elo+
Solo
Ymir
Ymir
thebiggestbrain
Ymir
Level 145
God Stats
28W - 26L
1,579 SR
Queue Stats
448W - 435L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 9
9,882
471
6,707
15,437
17,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
7 / 3 / 5
11,928
568
15,676
17,992
17,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
JakeGoNut
Jing Wei
17
2 / 3 / 5
11,204
534
9,117
14,552
5,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zeus
18
6 / 3 / 5
11,446
545
11,537
14,269
10,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
3 / 2 / 8
11,412
543
14,994
14,665
5,173
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DreLocd
Skadi
15
3 / 5 / 1
10,034
478
6,433
13,059
4,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
0 / 3 / 5
9,937
473
10,747
12,913
7,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Nike
18
6 / 3 / 1
10,936
521
15,450
18,885
18,084
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hun Batz
19
2 / 2 / 5
10,702
510
11,909
13,777
7,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 7 / 3
8,561
408
8,393
19,180
18,911
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
29
20
Kills
14
14
Deaths
20
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
3
9
2.17
L
Skadi
DreLocd
Skadi
3
5
1
0.7
W
7
3
5
3.17
W
Jing Wei
JakeGoNut
Jing Wei
2
3
5
1.5
W
Zeus
6
3
5
2.83
L
0
3
5
0.83
W
3
2
8
3.5
L
Nike
6
3
1
2.17
L
Hun Batz
2
2
5
2.25
L
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,031
Damage
52,932
76,915
Taken
77,814
56,910
Mitigated
56,042
30,010
Healing
17,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,707
679
629
1,665
15,437
17,640
16
5,323
10,114
25,186
0
L
Skadi
DreLocd
Skadi
6,433
2,595
0
1,839
13,059
4,365
0
5,460
7,458
0
71,252
W
15,676
2,091
0
7,989
17,992
17,568
0
2,599
15,393
12,021
70,251
W
Jing Wei
JakeGoNut
Jing Wei
9,117
7,633
0
4,562
14,552
5,846
0
7,041
7,511
0
90,047
W
Zeus
11,537
3,320
0
7,289
14,269
10,683
490
4,289
9,980
91,237
0
L
10,747
512
0
5,728
12,913
7,551
0
1,468
11,391
84,982
0
W
14,994
3,642
0
7,876
14,665
5,173
2,025
3,765
10,900
0
85,927
L
Nike
15,450
2,011
0
4,175
18,885
18,084
0
3,603
14,734
12,039
65,103
L
Hun Batz
11,909
2,930
0
3,163
13,777
7,131
0
2,934
10,568
0
105,070
L
8,393
2,543
209
2,189
19,180
18,911
0
7,077
11,760
25,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,872
Gold Earned
50,170
633
Minions Killed
648
0
Camps Cleared
0
2,057,116
Distance Traveled
1,935,631
13
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,882
471
30
1
0
431,145
2
L
Skadi
10,034
478
149
7
0
342,115
3
W
Mulan
11,928
568
148
7
0
416,742
0
W
Jing Wei
11,204
534
175
8
0
393,336
3
W
Zeus
11,446
545
138
7
0
352,885
3
L
Tiamat
9,937
473
155
7
0
368,882
7
W
Bastet
11,412
543
142
7
0
463,008
5
L
Nike
10,936
521
141
7
0
388,010
7
L
Hun Batz
10,702
510
174
8
0
431,680
3
L
Ymir
8,561
408
29
1
0
404,944
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role