Player Matchup

Tiamat
Tiamat
BboyPoptart28
Tiamat
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
72W - 71L
1,311 Elo+
Party 1
King Arthur
King Arthur
GoblinKing_
King Arthur
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Apollo
Apollo
TedRux
Apollo
Level 28
God Stats
17W - 16L
1,401 SR
Queue Stats
27W - 51L
1,177 Elo+
Party 2
Cabrakan
Cabrakan
WaveKing
Cabrakan
Level 25
God Stats
0W - 3L
1,637 SR
Queue Stats
36W - 58L
1,200 Elo+
Party 2
Merlin
Merlin
wyatt28850
Merlin
Level 24
God Stats
3W - 5L
1,678 SR
Queue Stats
64W - 55L
1,311 Elo+
Party 1
Team Averages
Level 19
1,543 SR
1,300 Elo+

VS

Team Averages
Level 21
1,468 SR
1,259 Elo+
Baron Samedi
Baron Samedi
Karma_Gon_7
Baron Samedi
Level 8
God Stats
7W - 5L
1,416 SR
Queue Stats
30W - 30L
1,252 Elo+
Solo
Neith
Neith
LucidsGhost15
Neith
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 55L
1,270 Elo+
Solo
Bellona
Bellona
chubnasty5
Bellona
Level 13
God Stats
11W - 20L
1,557 SR
Queue Stats
62W - 108L
1,309 Elo+
Party 3
Sun Wukong
Sun Wukong
chubnasty5000
Sun Wukong
Level 27
God Stats
19W - 28L
1,315 SR
Queue Stats
67W - 125L
1,194 Elo+
Party 3
Achilles
Achilles
murillo13
Achilles
Level 30
God Stats
13W - 14L
1,554 SR
Queue Stats
22W - 32L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 8
15,065
486
15,616
18,447
17,604
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

King Arthur
GoblinKing_
King Arthur
3
0 / 1 / 1
7,919
255
294
627
124
Apollo
TedRux
Apollo
20
3 / 8 / 7
12,124
391
6,948
21,457
8,565
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mace

Mace

+10
Physical Power

Cabrakan
WaveKing
Cabrakan
20
7 / 6 / 7
14,134
456
14,553
29,159
46,487
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
wyatt28850
Merlin
20
12 / 5 / 7
15,084
487
23,687
18,677
7,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Karma_Gon_7
Baron Samedi
20
3 / 6 / 3
14,880
480
14,161
22,942
12,182
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
2 / 13 / 4
13,577
438
14,524
20,547
11,415
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
chubnasty5
Bellona
19
7 / 7 / 4
13,483
435
12,912
23,580
19,479
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sun Wukong
chubnasty5000
Sun Wukong
17
6 / 8 / 5
13,561
437
16,324
23,967
12,950
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
murillo13
Achilles
20
4 / 0 / 1
16,108
520
10,543
21,551
28,919
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
39
32
Kills
22
22
Deaths
34
30
Assists
17
Player
Kills
Deaths
Assists
KDA
L
10
2
8
7
L
King Arthur
GoblinKing_
King Arthur
0
1
1
0.5
W
Baron Samedi
Karma_Gon_7
Baron Samedi
3
6
3
0.75
W
2
13
4
0.31
L
Apollo
TedRux
Apollo
3
8
7
0.81
L
Cabrakan
WaveKing
Cabrakan
7
6
7
1.75
W
Bellona
chubnasty5
Bellona
7
7
4
1.29
W
Sun Wukong
chubnasty5000
Sun Wukong
6
8
5
1.06
W
Achilles
murillo13
Achilles
4
0
1
4.5
L
Merlin
wyatt28850
Merlin
12
5
7
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,098
Damage
68,464
88,367
Taken
112,587
80,242
Mitigated
84,945
20,072
Healing
22,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,616
2,192
0
8,518
18,447
17,604
962
5,197
13,061
74,866
0
L
King Arthur
GoblinKing_
King Arthur
294
294
0
0
627
124
0
0
627
0
583
W
Baron Samedi
Karma_Gon_7
Baron Samedi
14,161
2,041
1,378
6,764
22,942
12,182
4,108
14,322
7,940
107,495
0
W
14,524
5,902
0
2,207
20,547
11,415
2,786
12,405
7,656
0
82,675
L
Apollo
TedRux
Apollo
6,948
5,469
0
4,028
21,457
8,565
1,564
1,427
19,992
0
58,183
L
Cabrakan
WaveKing
Cabrakan
14,553
2,426
0
1,703
29,159
46,487
626
3,188
25,872
57,878
0
W
Bellona
chubnasty5
Bellona
12,912
3,693
0
4,390
23,580
19,479
2,331
8,103
15,351
0
65,935
W
Sun Wukong
chubnasty5000
Sun Wukong
16,324
3,686
0
3,470
23,967
12,950
2,386
10,272
13,539
0
74,992
W
Achilles
murillo13
Achilles
10,543
1,393
0
4,348
21,551
28,919
2,366
7,405
13,863
23,027
109,316
L
Merlin
wyatt28850
Merlin
23,687
1,651
121
5,702
18,677
7,462
1,962
6,217
12,194
109,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,326
Gold Earned
71,609
458
Minions Killed
719
0
Camps Cleared
0
2,281,176
Distance Traveled
2,585,677
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
15,065
486
113
4
0
593,502
4
L
King Arthur
7,919
255
0
0
0
25,615
0
W
Baron Samedi
14,880
480
191
6
0
479,050
0
W
Neith
13,577
438
128
4
0
425,656
0
L
Apollo
12,124
391
119
4
0
534,056
1
L
Cabrakan
14,134
456
59
2
0
567,667
0
W
Bellona
13,483
435
86
3
0
600,925
3
W
Sun Wukong
13,561
437
119
4
0
573,225
1
W
Achilles
16,108
520
195
6
0
506,821
0
L
Merlin
15,084
487
167
5
0
560,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role