Player Matchup

Terra
Terra
CloudSSS
Terra
Level 65
God Stats
8W - 6L
1,785 SR
Queue Stats
54W - 47L
1,554 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PONSHl
Tsukuyomi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 24L
1,442 Elo+
Party 1
Ah Puch
Ah Puch
Shingnizan156
Ah Puch
Level 5
God Stats
16W - 3L
1,904 SR
Queue Stats
36W - 30L
1,483 Elo+
Party 1
Artemis
Artemis
SirMIlian
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,450 Elo+
Party 1
Anubis
Anubis
VideoCRshEd
Anubis
Level 21
God Stats
2W - 2L
1,490 SR
Queue Stats
8W - 6L
1,480 Elo+
Solo
Team Averages
Level 21
1,636 SR
1,482 Elo+

VS

Team Averages
Level 32
1,573 SR
1,487 Elo+
Nemesis
Nemesis
MoiNav
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 46L
1,500 Elo+
Party 2
King Arthur
King Arthur
MrJoy24
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 52L
1,457 Elo+
Party 3
Aphrodite
Aphrodite
OneInsideAll
Aphrodite
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 44L
1,499 Elo+
Party 2
Da Ji
Da Ji
PlasmaB103
Da Ji
Level 38
God Stats
1W - 3L
1,563 SR
Queue Stats
75W - 82L
1,515 Elo+
Party 3
Kukulkan
Kukulkan
exzeta
Kukulkan
Level 17
God Stats
1W - 2L
1,800 SR
Queue Stats
20W - 22L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
CloudSSS
Terra
20
3 / 1 / 32
13,795
1,150
17,838
18,255
25,010
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Tsukuyomi
PONSHl
Tsukuyomi
20
13 / 5 / 18
14,055
1,171
25,379
17,009
8,154
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
20
8 / 5 / 24
13,957
1,163
31,945
15,326
7,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
SirMIlian
Artemis
18
1 / 2 / 8
10,162
847
4,983
4,490
1,748
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
20
15 / 5 / 18
15,214
1,268
28,453
19,158
10,738
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

156

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MoiNav
Nemesis
19
1 / 13 / 14
12,024
1,002
6,588
24,940
10,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
MrJoy24
King Arthur
19
1 / 6 / 12
11,811
984
10,335
25,856
30,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
OneInsideAll
Aphrodite
19
3 / 6 / 9
12,341
1,028
11,206
24,937
19,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
19
11 / 9 / 4
14,863
1,239
28,006
23,470
8,146
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
exzeta
Kukulkan
18
2 / 6 / 8
11,858
988
12,821
16,829
5,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
65
40
Kills
18
18
Deaths
40
100
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Terra
CloudSSS
Terra
3
1
32
19
L
Nemesis
MoiNav
Nemesis
1
13
14
0.62
L
King Arthur
MrJoy24
King Arthur
1
6
12
1.17
L
Aphrodite
OneInsideAll
Aphrodite
3
6
9
1.25
W
Tsukuyomi
PONSHl
Tsukuyomi
13
5
18
4.4
L
Da Ji
11
9
4
1.44
W
Ah Puch
8
5
24
4
W
Artemis
SirMIlian
Artemis
1
2
8
2.5
W
Anubis
15
5
18
4.8
L
Kukulkan
exzeta
Kukulkan
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,598
Damage
68,956
74,238
Taken
116,032
52,859
Mitigated
74,161
17,087
Healing
22,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
CloudSSS
Terra
17,838
2,196
4,588
3,052
18,255
25,010
0
6,281
11,569
36,047
0
L
Nemesis
MoiNav
Nemesis
6,588
1,511
0
703
24,940
10,738
0
16,810
8,130
0
23,529
L
King Arthur
MrJoy24
King Arthur
10,335
1,097
0
3,056
25,856
30,551
0
14,433
11,423
5,407
20,673
L
Aphrodite
OneInsideAll
Aphrodite
11,206
796
5,576
10,523
24,937
19,066
0
16,855
8,082
34,802
0
W
Tsukuyomi
PONSHl
Tsukuyomi
25,379
4,705
0
460
17,009
8,154
0
5,511
11,019
0
41,794
L
Da Ji
28,006
5,771
0
0
23,470
8,146
0
18,285
5,185
0
48,748
W
Ah Puch
31,945
2,376
0
929
15,326
7,209
0
5,535
9,453
64,273
0
W
Artemis
SirMIlian
Artemis
4,983
2,658
0
0
4,490
1,748
0
2,148
2,268
0
12,801
W
Anubis
28,453
3,261
915
7,143
19,158
10,738
0
5,982
12,687
56,685
0
L
Kukulkan
exzeta
Kukulkan
12,821
1,756
1,549
720
16,829
5,660
0
11,853
4,976
45,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,183
Gold Earned
62,897
243
Minions Killed
257
4
Camps Cleared
13
992,993
Distance Traveled
1,138,067
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
13,795
1,150
45
4
0
262,968
0
L
Nemesis
12,024
1,002
40
3
2
224,229
1
L
King Arthur
11,811
984
30
3
4
255,140
0
L
Aphrodite
12,341
1,028
61
5
0
226,828
0
W
Tsukuyomi
14,055
1,171
26
2
1
275,560
0
L
Da Ji
14,863
1,239
43
4
6
244,306
1
W
Ah Puch
13,957
1,163
78
7
0
197,797
1
W
Artemis
10,162
847
19
2
2
69,199
0
W
Anubis
15,214
1,268
75
6
1
187,469
2
L
Kukulkan
11,858
988
83
7
1
187,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role