Player Matchup

Hercules
Hercules
FISH_pr0JeCts
Hercules
Level 113
God Stats
8W - 19L
1,301 SR
Queue Stats
433W - 450L
1,524 Elo+
Party 1
Xing Tian
Xing Tian
JOHN2LORD
Xing Tian
Level 147
God Stats
5W - 1L
1,605 SR
Queue Stats
95W - 96L
1,489 Elo+
Solo
Aphrodite
Aphrodite
SCORCHNU
Aphrodite
Level 128
God Stats
9W - 2L
1,959 SR
Queue Stats
600W - 662L
1,466 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
cmack704
Ah Muzen Cab
Level 128
God Stats
3W - 2L
1,514 SR
Queue Stats
412W - 410L
1,535 Elo+
Solo
Janus
Janus
getchapull6500
Janus
Level 127
God Stats
9W - 8L
1,456 SR
Queue Stats
780W - 802L
1,497 Elo+
Party 1
Team Averages
Level 129
1,567 SR
1,502 Elo+

VS

Team Averages
Level 121
1,522 SR
1,497 Elo+
Janus
Janus
GooodNews
Janus
Level 32
God Stats
3W - 3L
1,729 SR
Queue Stats
120W - 117L
1,504 Elo+
Solo
Hercules
Hercules
MAMBA24LIFE8
Hercules
Level 123
God Stats
7W - 13L
1,438 SR
Queue Stats
685W - 709L
1,487 Elo+
Solo
Yemoja
Yemoja
MattMannn-
Yemoja
Level 158
God Stats
0W - 2L
1,276 SR
Queue Stats
68W - 82L
1,501 Elo+
Solo
Gilgamesh
Gilgamesh
UIiquorra
Gilgamesh
Level 148
God Stats
4W - 4L
1,492 SR
Queue Stats
328W - 340L
1,507 Elo+
Solo
Tiamat
Tiamat
sharkbait092
Tiamat
Level 144
God Stats
5W - 3L
1,674 SR
Queue Stats
540W - 538L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FISH_pr0JeCts
Hercules
20
7 / 2 / 13
14,506
659
25,460
44,632
75,795
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xing Tian
JOHN2LORD
Xing Tian
20
2 / 8 / 18
12,952
589
15,520
36,936
47,187
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
SCORCHNU
Aphrodite
20
3 / 4 / 14
13,620
619
15,829
25,625
24,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
cmack704
Ah Muzen Cab
20
11 / 3 / 13
15,413
701
43,670
18,424
13,303
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
1 / 7 / 14
13,031
592
18,990
16,669
7,938
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GooodNews
Janus
20
4 / 4 / 12
13,536
615
32,131
18,338
10,473
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
MAMBA24LIFE8
Hercules
20
2 / 5 / 18
12,987
590
22,954
39,017
29,257
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
MattMannn-
Yemoja
20
5 / 1 / 14
13,234
602
5,626
18,276
25,785
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
UIiquorra
Gilgamesh
20
9 / 8 / 14
15,034
683
30,247
43,264
55,452
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tiamat
20
4 / 8 / 14
13,326
606
22,979
21,535
20,111
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
96
24
Kills
24
24
Deaths
26
72
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Hercules
FISH_pr0JeCts
Hercules
7
2
13
6.75
L
Janus
GooodNews
Janus
4
4
12
2.5
W
Xing Tian
JOHN2LORD
Xing Tian
2
8
18
1.38
L
Hercules
MAMBA24LIFE8
Hercules
2
5
18
2.2
L
Yemoja
MattMannn-
Yemoja
5
1
14
12
W
Aphrodite
SCORCHNU
Aphrodite
3
4
14
2.5
L
Gilgamesh
UIiquorra
Gilgamesh
9
8
14
2
W
Ah Muzen Cab
cmack704
Ah Muzen Cab
11
3
13
5.83
W
1
7
14
1.14
L
Tiamat
4
8
14
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,469
Damage
113,937
142,286
Taken
140,430
168,259
Mitigated
141,078
81,381
Healing
70,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
FISH_pr0JeCts
Hercules
25,460
6,092
2,563
16,197
44,632
75,795
1,173
19,932
24,700
1,281
37,910
L
Janus
GooodNews
Janus
32,131
2,738
1,756
3,551
18,338
10,473
2,343
6,827
11,511
73,912
0
W
Xing Tian
JOHN2LORD
Xing Tian
15,520
1,085
4,013
9,626
36,936
47,187
98
19,734
17,202
32,936
0
L
Hercules
MAMBA24LIFE8
Hercules
22,954
5,943
3,521
14,033
39,017
29,257
1,365
11,658
27,359
0
39,979
L
Yemoja
MattMannn-
Yemoja
5,626
1,411
19,765
6,430
18,276
25,785
634
8,924
9,352
11,455
0
W
Aphrodite
SCORCHNU
Aphrodite
15,829
1,487
19,576
13,309
25,625
24,036
298
12,918
12,707
42,772
0
L
Gilgamesh
UIiquorra
Gilgamesh
30,247
4,614
3,015
13,981
43,264
55,452
1,100
15,532
27,732
17,871
39,029
W
Ah Muzen Cab
cmack704
Ah Muzen Cab
43,670
12,341
2,190
7,067
18,424
13,303
2,418
7,461
10,963
0
85,603
W
18,990
240
3,779
3,061
16,669
7,938
1,553
8,621
8,048
41,287
0
L
Tiamat
22,979
960
1,414
2,673
21,535
20,111
0
8,398
13,137
36,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,522
Gold Earned
68,117
255
Minions Killed
278
0
Camps Cleared
0
2,002,374
Distance Traveled
1,947,966
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,506
659
26
1
0
429,435
0
L
Janus
13,536
615
111
5
0
382,970
0
W
Xing Tian
12,952
589
13
1
0
399,660
4
L
Hercules
12,987
590
31
1
0
407,470
0
L
Yemoja
13,234
602
43
2
0
413,322
0
W
Aphrodite
13,620
619
63
3
0
386,474
0
L
Gilgamesh
15,034
683
60
3
0
368,535
2
W
Ah Muzen Cab
15,413
701
72
3
0
423,072
2
W
Janus
13,031
592
81
4
0
363,733
5
L
Tiamat
13,326
606
33
2
0
375,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role