Player Matchup

Ao Kuang
Ao Kuang
Drkraken
Ao Kuang
Level 18
God Stats
2W - 3L
1,824 SR
Queue Stats
23W - 26L
1,458 Elo+
Solo
Yemoja
Yemoja
Nestoun
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Arachne
Arachne
PeonLvl1
Arachne
Level 26
God Stats
0W - 2L
1,226 SR
Queue Stats
85W - 63L
1,576 Elo+
Solo
Xing Tian
Xing Tian
ServersMMUiTrash
Xing Tian
Level 7
God Stats
6W - 3L
1,743 SR
Queue Stats
53W - 38L
1,790 Elo+
Solo
Danzaburou
Danzaburou
Solo0rTr0ll
Danzaburou
Level 13
God Stats
1W - 2L
1,715 SR
Queue Stats
45W - 39L
1,653 Elo+
Solo
Team Averages
Level 16
1,602 SR
1,596 Elo+

VS

Team Averages
Level 20
1,627 SR
1,516 Elo+
Bastet
Bastet
 
Bastet
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
JimmyJaffer
Loki
Level 16
God Stats
3W - 0L
1,820 SR
Queue Stats
27W - 16L
1,576 Elo+
Solo
Aphrodite
Aphrodite
Namacita
Aphrodite
Level 16
God Stats
24W - 17L
1,510 SR
Queue Stats
26W - 22L
1,450 Elo+
Solo
Nu Wa
Nu Wa
NinjaFujin
Nu Wa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 41L
1,539 Elo+
Solo
Neith
Neith
berserk852
Neith
Level 14
God Stats
5W - 6L
1,803 SR
Queue Stats
39W - 55L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Drkraken
Ao Kuang
11
3 / 5 / 0
7,191
423
3,815
11,125
6,255
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
Nestoun
Yemoja
11
2 / 3 / 0
7,065
416
2,143
7,860
4,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Arachne
PeonLvl1
Arachne
13
0 / 2 / 1
7,539
443
5,587
11,889
7,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
16
2 / 3 / 3
8,798
518
8,752
13,071
5,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Solo0rTr0ll
Danzaburou
2
0 / 1 / 0
4,793
282
523
1,786
283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
2 / 1 / 1
9,547
562
8,603
10,185
4,396
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
4 / 0 / 2
10,562
621
4,213
7,853
2,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Namacita
Aphrodite
13
0 / 1 / 7
8,494
500
1,849
7,783
6,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
14
4 / 2 / 6
9,070
534
9,433
7,327
2,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
15
3 / 3 / 6
9,231
543
5,498
10,891
4,237
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
7
Kills
13
14
Deaths
7
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
2
1
1
2.5
L
Ao Kuang
Drkraken
Ao Kuang
3
5
0
0.6
W
4
0
2
5
W
Aphrodite
Namacita
Aphrodite
0
1
7
3.5
L
Yemoja
Nestoun
Yemoja
2
3
0
0.67
W
Nu Wa
4
2
6
3.5
L
Arachne
PeonLvl1
Arachne
0
2
1
0.25
L
Xing Tian
2
3
3
1.17
L
Danzaburou
Solo0rTr0ll
Danzaburou
0
1
0
0
W
Neith
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,820
Damage
29,596
45,731
Taken
44,039
24,346
Mitigated
21,446
13,095
Healing
27,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
8,603
907
0
6,187
10,185
4,396
74
1,259
8,388
0
59,861
L
Ao Kuang
Drkraken
Ao Kuang
3,815
795
0
2,506
11,125
6,255
336
3,423
7,466
28,330
0
W
4,213
1,059
0
4,679
7,853
2,960
390
1,813
6,040
0
81,245
W
Aphrodite
Namacita
Aphrodite
1,849
376
4,277
5,853
7,783
6,966
1,104
2,452
5,331
28,622
0
L
Yemoja
Nestoun
Yemoja
2,143
299
485
918
7,860
4,940
130
2,303
5,356
15,019
0
W
Nu Wa
9,433
2,245
0
2,539
7,327
2,887
1,470
4,283
3,044
52,925
0
L
Arachne
PeonLvl1
Arachne
5,587
3,109
0
5,351
11,889
7,461
0
876
10,885
0
39,352
L
Xing Tian
8,752
534
0
3,463
13,071
5,407
0
3,282
9,597
69,047
0
L
Danzaburou
Solo0rTr0ll
Danzaburou
523
159
0
372
1,786
283
0
545
1,145
0
3,160
W
Neith
5,498
2,140
0
3,522
10,891
4,237
1,267
5,183
5,708
0
66,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,386
Gold Earned
46,904
295
Minions Killed
525
0
Camps Cleared
0
1,253,587
Distance Traveled
1,745,476
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,547
562
115
7
0
400,337
2
L
Ao Kuang
7,191
423
52
3
0
268,672
2
W
Loki
10,562
621
154
9
0
365,257
0
W
Aphrodite
8,494
500
64
4
0
351,543
4
L
Yemoja
7,065
416
23
1
0
265,123
0
W
Nu Wa
9,070
534
86
5
0
330,624
4
L
Arachne
7,539
443
98
6
0
338,061
1
L
Xing Tian
8,798
518
116
7
0
358,740
4
L
Danzaburou
4,793
282
6
0
0
22,991
0
W
Neith
9,231
543
106
6
0
297,715
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role