Player Matchup

Cthulhu
Cthulhu
KaldrsChewToy
Cthulhu
Level 153
God Stats
4W - 6L
1,522 SR
Queue Stats
285W - 237L
1,592 Elo+
Party 2
Aphrodite
Aphrodite
Rymxnn
Aphrodite
Level 158
God Stats
4W - 2L
1,578 SR
Queue Stats
228W - 212L
1,605 Elo+
Party 2
Geb
Geb
WinionsAreOP
Geb
Level 157
God Stats
4W - 4L
1,575 SR
Queue Stats
241W - 217L
1,581 Elo+
Party 2
Thor
Thor
merdouille44
Thor
Level 124
God Stats
17W - 14L
1,562 SR
Queue Stats
504W - 473L
1,631 Elo+
Solo
Artemis
Artemis
psybernetik
Artemis
Level 84
God Stats
9W - 4L
1,788 SR
Queue Stats
141W - 128L
1,577 Elo+
Party 2
Team Averages
Level 135
1,605 SR
1,597 Elo+

VS

Team Averages
Level 129
1,523 SR
1,594 Elo+
Vamana
Vamana
 
Vamana
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
AatroxRework
Jing Wei
Level 108
God Stats
21W - 17L
1,340 SR
Queue Stats
105W - 86L
1,626 Elo+
Party 3
Ne Zha
Ne Zha
BanTheK1ng
Ne Zha
Level 69
God Stats
8W - 6L
1,591 SR
Queue Stats
154W - 145L
1,648 Elo+
Party 3
Chronos
Chronos
GearCruncher
Chronos
Level 149
God Stats
61W - 60L
1,588 SR
Queue Stats
90W - 105L
1,531 Elo+
Solo
Geb
Geb
Rayn3Ruin
Geb
Level 158
God Stats
6W - 5L
1,595 SR
Queue Stats
550W - 477L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
0 / 0 / 0
5,331
533
2,678
3,853
2,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
Rymxnn
Aphrodite
10
2 / 1 / 0
5,698
570
2,149
2,246
700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 1
5,021
502
1,559
5,838
1,990
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 0 / 2
5,462
546
1,949
4,983
1,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
psybernetik
Artemis
8
0 / 1 / 0
4,889
489
3,154
5,315
977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
1 / 0 / 0
6,246
625
2,713
5,440
2,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
AatroxRework
Jing Wei
10
0 / 0 / 1
5,433
543
2,381
4,142
1,031
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
BanTheK1ng
Ne Zha
10
2 / 0 / 0
5,683
568
3,603
5,727
1,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
GearCruncher
Chronos
1
0 / 0 / 0
3,448
345
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 2 / 0
4,985
499
2,183
8,060
3,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
2
Kills
3
3
Deaths
2
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
1
0
0
1
W
Jing Wei
AatroxRework
Jing Wei
0
0
1
0.5
W
Ne Zha
BanTheK1ng
Ne Zha
2
0
0
2
W
Chronos
GearCruncher
Chronos
0
0
0
0
L
Cthulhu
0
0
0
0
W
0
2
0
0
L
Aphrodite
Rymxnn
Aphrodite
2
1
0
2
L
0
1
1
0.5
L
0
0
2
1
L
Artemis
psybernetik
Artemis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,489
Damage
10,880
22,235
Taken
23,369
7,085
Mitigated
9,516
12,925
Healing
9,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
2,713
846
0
2,567
5,440
2,953
0
1,738
3,184
0
32,411
W
Jing Wei
AatroxRework
Jing Wei
2,381
1,764
0
1,016
4,142
1,031
720
231
3,911
0
35,159
W
Ne Zha
BanTheK1ng
Ne Zha
3,603
558
0
3,652
5,727
1,763
610
1,274
4,330
0
34,852
W
Chronos
GearCruncher
Chronos
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
2,678
146
107
1,740
3,853
2,085
0
113
3,397
28,879
0
W
2,183
298
0
2,244
8,060
3,769
0
2,304
5,499
13,884
0
L
Aphrodite
Rymxnn
Aphrodite
2,149
676
1,711
1,342
2,246
700
0
310
1,897
29,967
0
L
1,559
315
891
1,223
5,838
1,990
0
688
5,062
11,169
0
L
1,949
678
0
3,593
4,983
1,333
0
442
4,502
0
33,110
L
Artemis
psybernetik
Artemis
3,154
1,552
0
2,318
5,315
977
240
946
4,369
0
24,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,401
Gold Earned
25,795
291
Minions Killed
257
0
Camps Cleared
0
966,551
Distance Traveled
802,712
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,246
625
76
8
0
188,668
0
W
Jing Wei
5,433
543
75
8
0
203,447
1
W
Ne Zha
5,683
568
84
8
0
204,012
2
W
Chronos
3,448
345
0
0
0
12,225
0
L
Cthulhu
5,331
533
69
7
0
211,502
4
W
Geb
4,985
499
22
2
0
194,360
1
L
Aphrodite
5,698
570
81
8
0
204,109
4
L
Geb
5,021
502
13
1
0
200,771
2
L
Thor
5,462
546
77
8
0
183,005
1
L
Artemis
4,889
489
51
5
0
167,164
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role