Player Matchup

Sol
Sol
BiggieReam
Sol
Level 24
God Stats
6W - 1L
1,647 SR
Queue Stats
10W - 7L
1,376 Elo+
Solo
Hades
Hades
Midnight_Siren_
Hades
Level 24
God Stats
7W - 11L
1,560 SR
Queue Stats
171W - 275L
1,170 Elo+
Party 1
Ares
Ares
SkullRaiser6
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Pele
Pele
lIIlIljaslIlIIl
Pele
Level 55
God Stats
45W - 29L
1,500 SR
Queue Stats
320W - 469L
1,185 Elo+
Party 1
Nemesis
Nemesis
vGxssed
Nemesis
Level 18
God Stats
10W - 31L
1,110 SR
Queue Stats
26W - 60L
1,196 Elo+
Party 1
Team Averages
Level 25
1,463 SR
1,285 Elo+

VS

Team Averages
Level 19
1,310 SR
1,194 Elo+
Nike
Nike
HawkEmDown7101
Nike
Level 10
God Stats
5W - 8L
1,526 SR
Queue Stats
12W - 15L
1,384 Elo+
Party 3
Pele
Pele
JoKuRa_L2R2
Pele
Level 3
God Stats
1W - 7L
1,058 SR
Queue Stats
1W - 9L
935 Elo+
Party 2
Bastet
Bastet
SharkBear21
Bastet
Level 58
God Stats
3W - 4L
1,670 SR
Queue Stats
150W - 183L
1,391 Elo+
Party 3
Cthulhu
Cthulhu
randalltrejos09
Cthulhu
Level 7
God Stats
0W - 2L
1,086 SR
Queue Stats
22W - 32L
1,150 Elo+
Party 2
Baron Samedi
Baron Samedi
ySlashzin
Baron Samedi
Level 15
God Stats
11W - 32L
1,213 SR
Queue Stats
24W - 67L
1,112 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
13 / 3 / 3
8,032
730
14,379
10,051
3,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

8
1 / 3 / 2
4,921
447
1,634
5,484
2,344
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
0 / 8 / 4
4,909
446
1,857
8,702
5,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
7 / 2 / 7
7,372
670
7,400
8,404
2,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
vGxssed
Nemesis
8
0 / 1 / 5
5,338
485
755
4,007
836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 5 / 3
5,121
466
4,164
7,405
3,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

6
0 / 7 / 1
4,495
409
2,565
6,705
1,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bastet
12
7 / 2 / 1
7,213
656
6,724
9,533
3,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 7 / 0
5,155
469
2,951
9,527
4,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
ySlashzin
Baron Samedi
10
5 / 1 / 2
6,429
584
4,797
4,668
1,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
21
Kills
15
17
Deaths
22
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
13
3
3
4.83
L
2
5
3
0.7
L
0
7
1
0.07
W
1
3
2
0.67
L
Bastet
7
2
1
3.75
W
0
8
4
0.25
W
7
2
7
5.25
L
1
7
0
0.14
W
Nemesis
vGxssed
Nemesis
0
1
5
2.5
L
Baron Samedi
ySlashzin
Baron Samedi
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,025
Damage
21,201
36,648
Taken
37,838
14,870
Mitigated
14,361
9,200
Healing
7,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,379
5,028
0
4,602
10,051
3,258
1,376
2,756
6,637
35,760
4,415
L
4,164
1,025
0
2,039
7,405
3,553
0
2,706
4,509
242
13,501
L
2,565
568
0
675
6,705
1,569
347
2,023
4,682
0
13,801
W
1,634
346
0
1,112
5,484
2,344
538
2,163
3,247
11,340
0
L
Bastet
6,724
2,588
0
3,472
9,533
3,015
0
3,212
6,205
0
35,963
W
1,857
479
0
346
8,702
5,860
614
1,613
6,919
8,458
0
W
7,400
2,873
0
1,916
8,404
2,572
0
827
7,269
0
32,046
L
2,951
417
0
465
9,527
4,736
215
6,423
3,104
17,928
0
W
Nemesis
vGxssed
Nemesis
755
99
0
1,224
4,007
836
169
84
3,886
0
18,389
L
Baron Samedi
ySlashzin
Baron Samedi
4,797
373
172
452
4,668
1,488
474
1,769
2,861
25,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,572
Gold Earned
28,413
205
Minions Killed
212
0
Camps Cleared
0
988,339
Distance Traveled
1,003,824
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,032
730
74
7
0
195,495
1
L
Nike
5,121
466
22
2
0
172,239
0
L
Pele
4,495
409
28
3
0
200,440
2
W
Hades
4,921
447
25
2
0
126,352
0
L
Bastet
7,213
656
78
7
0
229,912
0
W
Ares
4,909
446
16
1
0
192,001
1
W
Pele
7,372
670
53
5
0
237,140
1
L
Cthulhu
5,155
469
32
3
0
221,140
0
W
Nemesis
5,338
485
37
3
0
237,351
0
L
Baron Samedi
6,429
584
52
5
0
180,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role