Player Matchup

Loki
Loki
BoyImFinnaTroll
Loki
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
253W - 72L
1,870 Elo+
Party 2
Sol
Sol
amnewplzhelp
Sol
Level 28
God Stats
81W - 8L
1,976 SR
Queue Stats
335W - 92L
1,974 Elo+
Party 2
Geb
Geb
kthxnbai
Geb
Level 121
God Stats
25W - 9L
1,731 SR
Queue Stats
655W - 391L
1,849 Elo+
Party 2
Team Averages
Level 59
1,736 SR
1,898 Elo+

VS

Team Averages
Level 66
1,590 SR
1,456 Elo+
Discordia
Discordia
Smokē
Discordia
Level 33
God Stats
0W - 1L
1,494 SR
Queue Stats
20W - 39L
1,358 Elo+
Party 1
Sol
Sol
TiltedOldMan
Sol
Level 118
God Stats
1W - 1L
1,744 SR
Queue Stats
104W - 159L
1,460 Elo+
Party 1
Achilles
Achilles
iAmKramps
Achilles
Level 47
God Stats
4W - 4L
1,532 SR
Queue Stats
80W - 73L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 11
9,557
869
8,871
9,642
3,866
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
12 / 2 / 7
10,167
924
18,624
10,753
4,864
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
0 / 2 / 19
9,083
826
4,179
13,884
12,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Smokē
Discordia
11
1 / 5 / 1
7,523
684
3,821
9,957
3,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
3 / 8 / 2
8,337
758
6,598
12,064
4,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
iAmKramps
Achilles
12
2 / 7 / 3
8,394
763
9,063
16,659
16,108
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
20
Kills
6
6
Deaths
20
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
8
2
11
6.75
L
Discordia
Smokē
Discordia
1
5
1
0.3
L
3
8
2
0.5
W
12
2
7
7.75
L
Achilles
iAmKramps
Achilles
2
7
3
0.5
W
0
2
19
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,674
Damage
19,482
34,279
Taken
38,680
21,528
Mitigated
23,719
12,955
Healing
3,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,871
2,395
0
2,287
9,642
3,866
849
3,857
5,785
0
33,486
L
Discordia
Smokē
Discordia
3,821
159
0
0
9,957
3,101
0
5,085
4,872
13,896
0
L
6,598
1,694
126
2,050
12,064
4,510
157
6,292
5,772
23,003
2,227
W
18,624
10,089
0
5,015
10,753
4,864
1,950
2,877
7,876
53,328
6,661
L
Achilles
iAmKramps
Achilles
9,063
1,570
0
1,319
16,659
16,108
0
9,495
7,164
4,659
16,055
W
4,179
782
0
5,653
13,884
12,798
276
5,205
8,679
12,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,807
Gold Earned
24,254
136
Minions Killed
86
7
Camps Cleared
2
661,596
Distance Traveled
547,859
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,557
869
54
5
1
237,272
2
L
Discordia
7,523
684
28
3
0
162,408
0
L
Sol
8,337
758
38
3
2
175,046
2
W
Sol
10,167
924
68
6
5
196,151
2
L
Achilles
8,394
763
20
2
0
210,405
2
W
Geb
9,083
826
14
1
1
228,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role