Player Matchup

Arachne
Arachne
Am DUDE 990
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 85L
1,453 Elo+
Party 2
Cerberus
Cerberus
DEAD DUDE 933
Cerberus
Level 66
God Stats
4W - 2L
1,669 SR
Queue Stats
223W - 203L
1,466 Elo+
Party 2
Horus
Horus
vI SpiralGod Iv
Horus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 178L
1,453 Elo+
Party 2
Team Averages
Level 54
1,556 SR
1,457 Elo+

VS

Team Averages
Level 86
1,500 SR
1,392 Elo+
Geb
Geb
 
Geb
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
RayzielStarks
Ra
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 25L
1,273 Elo+
Solo
Sun Wukong
Sun Wukong
jt01011
Sun Wukong
Level 28
God Stats
23W - 31L
1,499 SR
Queue Stats
65W - 102L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Am DUDE 990
Arachne
14
7 / 5 / 4
10,815
676
12,291
16,157
7,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
DEAD DUDE 933
Cerberus
14
2 / 4 / 9
9,866
617
15,320
23,349
12,954
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 5 / 7
9,459
591
10,061
15,118
7,760
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
7 / 2 / 6
11,333
708
16,997
14,858
14,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 5 / 11
10,129
633
13,436
9,855
3,365
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
jt01011
Sun Wukong
15
6 / 4 / 6
10,754
672
10,533
19,130
17,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
37
11
Kills
14
14
Deaths
11
20
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
7
2
6
5
L
Arachne
Am DUDE 990
Arachne
7
5
4
1.8
L
Cerberus
DEAD DUDE 933
Cerberus
2
4
9
1.63
W
1
5
11
1.3
W
Sun Wukong
jt01011
Sun Wukong
6
4
6
2.25
L
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,672
Damage
40,966
54,624
Taken
43,843
28,622
Mitigated
34,761
22,808
Healing
12,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
16,997
1,353
0
4,218
14,858
14,290
49
5,713
8,793
40,984
0
L
Arachne
Am DUDE 990
Arachne
12,291
6,355
0
6,577
16,157
7,908
338
8,525
7,009
0
32,387
L
Cerberus
DEAD DUDE 933
Cerberus
15,320
565
0
9,852
23,349
12,954
102
13,728
8,455
48,653
0
W
13,436
2,693
1,848
2,007
9,855
3,365
359
5,290
4,435
49,786
0
W
Sun Wukong
jt01011
Sun Wukong
10,533
1,772
486
4,250
19,130
17,106
183
5,153
13,442
0
23,478
L
10,061
3,840
1,855
4,524
15,118
7,760
83
6,871
7,263
0
20,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,140
Gold Earned
32,216
189
Minions Killed
188
4
Camps Cleared
7
804,338
Distance Traveled
851,727
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,333
708
57
4
5
304,905
3
L
Arachne
10,815
676
48
3
1
280,836
2
L
Cerberus
9,866
617
113
7
3
264,509
1
W
Ra
10,129
633
100
6
2
266,284
4
W
Sun Wukong
10,754
672
31
2
0
280,538
2
L
Horus
9,459
591
28
2
0
258,993
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role