Player Matchup

Xing Tian
Xing Tian
Cribbers
Xing Tian
Level 18
God Stats
1W - 3L
1,719 SR
Queue Stats
6W - 7L
1,435 Elo+
Party 1
Hou Yi
Hou Yi
Osseous
Hou Yi
Level 49
God Stats
2W - 3L
1,576 SR
Queue Stats
35W - 46L
1,470 Elo+
Party 1
Set
Set
RepairedBoar224
Set
Level 28
God Stats
14W - 12L
1,521 SR
Queue Stats
41W - 47L
1,440 Elo+
Solo
Ra
Ra
Tacomancer
Ra
Level 16
God Stats
1W - 1L
1,632 SR
Queue Stats
5W - 7L
1,405 Elo+
Party 1
Bellona
Bellona
Uman43
Bellona
Level 17
God Stats
0W - 1L
1,120 SR
Queue Stats
6W - 8L
1,425 Elo+
Party 1
Team Averages
Level 26
1,514 SR
1,435 Elo+

VS

Team Averages
Level 18
1,578 SR
1,423 Elo+
Fenrir
Fenrir
Dorororo
Fenrir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,390 Elo+
Party 2
Sun Wukong
Sun Wukong
KorruptGara
Sun Wukong
Level 15
God Stats
3W - 1L
1,611 SR
Queue Stats
16W - 16L
1,404 Elo+
Solo
Yemoja
Yemoja
PifflePlayer
Yemoja
Level 14
God Stats
5W - 3L
1,632 SR
Queue Stats
14W - 9L
1,515 Elo+
Party 2
Zeus
Zeus
ThisGameIsBadASF
Zeus
Level 17
God Stats
40W - 29L
1,560 SR
Queue Stats
63W - 62L
1,445 Elo+
Solo
Izanami
Izanami
Vorlianes
Izanami
Level 28
God Stats
5W - 2L
1,587 SR
Queue Stats
76W - 80L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Cribbers
Xing Tian
9
2 / 2 / 0
6,092
508
1,825
5,700
2,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
Osseous
Hou Yi
10
3 / 4 / 3
6,274
523
6,722
8,696
1,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
6 / 5 / 2
6,951
579
5,009
7,364
1,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
1 / 7 / 1
5,314
443
1,500
6,826
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Uman43
Bellona
10
1 / 3 / 0
6,224
519
2,594
7,243
4,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dorororo
Fenrir
9
1 / 6 / 3
5,677
473
3,262
8,861
2,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
KorruptGara
Sun Wukong
11
1 / 1 / 1
5,974
498
2,220
5,412
4,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
9
0 / 1 / 5
5,897
491
1,207
6,725
5,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
13 / 2 / 0
8,446
704
11,981
6,314
1,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Vorlianes
Izanami
12
6 / 3 / 2
7,182
599
6,750
8,743
2,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
13
Kills
21
21
Deaths
13
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Cribbers
Xing Tian
2
2
0
1
W
Fenrir
Dorororo
Fenrir
1
6
3
0.42
W
Sun Wukong
KorruptGara
Sun Wukong
1
1
1
1.5
L
Hou Yi
Osseous
Hou Yi
3
4
3
1.13
W
Yemoja
0
1
5
2.5
L
6
5
2
1.4
L
1
7
1
0.21
W
13
2
0
6.5
L
Bellona
Uman43
Bellona
1
3
0
0.33
W
Izanami
Vorlianes
Izanami
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,650
Damage
25,420
35,829
Taken
36,055
12,477
Mitigated
17,236
5,754
Healing
11,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Cribbers
Xing Tian
1,825
137
0
1,013
5,700
2,349
0
1,299
4,310
8,866
0
W
Fenrir
Dorororo
Fenrir
3,262
1,655
0
2,590
8,861
2,660
185
649
8,212
0
22,935
W
Sun Wukong
KorruptGara
Sun Wukong
2,220
237
0
1,184
5,412
4,706
788
487
4,925
0
21,420
L
Hou Yi
Osseous
Hou Yi
6,722
2,374
0
1,873
8,696
1,658
188
1,980
6,668
0
37,037
W
Yemoja
1,207
143
1,546
1,153
6,725
5,439
69
904
5,821
6,668
0
L
5,009
2,531
0
1,519
7,364
1,838
0
1,915
5,349
0
32,092
L
1,500
175
0
378
6,826
1,984
0
5,388
1,166
19,909
0
W
11,981
1,050
0
3,046
6,314
1,814
1,498
640
5,674
46,761
0
L
Bellona
Uman43
Bellona
2,594
297
0
971
7,243
4,648
0
2,054
4,643
5,539
22,727
W
Izanami
Vorlianes
Izanami
6,750
5,176
0
1,580
8,743
2,617
1,845
1,190
7,553
0
52,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,855
Gold Earned
33,176
265
Minions Killed
281
0
Camps Cleared
0
1,102,340
Distance Traveled
983,293
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,092
508
13
1
0
234,829
1
W
Fenrir
5,677
473
47
4
0
194,476
0
W
Sun Wukong
5,974
498
44
4
0
178,268
2
L
Hou Yi
6,274
523
81
7
0
191,223
2
W
Yemoja
5,897
491
13
1
0
203,518
2
L
Set
6,951
579
59
5
0
234,688
0
L
Ra
5,314
443
30
3
0
220,849
5
W
Zeus
8,446
704
79
7
0
215,618
6
L
Bellona
6,224
519
82
7
0
220,751
0
W
Izanami
7,182
599
98
8
0
191,413
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role