Player Matchup

King Arthur
King Arthur
killoholic
King Arthur
Level 136
God Stats
4W - 7L
1,447 SR
Queue Stats
162W - 172L
1,539 Elo+
Solo
Cliodhna
Cliodhna
ohmes
Cliodhna
Level 129
God Stats
1W - 2L
1,797 SR
Queue Stats
122W - 104L
1,714 Elo+
Party 2
Olorun
Olorun
pandamyth
Olorun
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,817 Elo+
Party 2
Team Averages
Level 103
1,581 SR
1,690 Elo+

VS

Team Averages
Level 86
1,661 SR
1,610 Elo+
Danzaburou
Danzaburou
GR0U
Danzaburou
Level 144
God Stats
18W - 23L
1,527 SR
Queue Stats
502W - 591L
1,534 Elo+
Solo
Janus
Janus
SonxGohan
Janus
Level 72
God Stats
20W - 11L
1,694 SR
Queue Stats
455W - 234L
1,662 Elo+
Party 1
Geb
Geb
Thatboyjuju25
Geb
Level 43
God Stats
16W - 4L
1,763 SR
Queue Stats
193W - 108L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
killoholic
King Arthur
10
0 / 6 / 2
7,368
567
3,964
15,546
11,252
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
ohmes
Cliodhna
12
2 / 4 / 2
8,185
630
6,947
10,615
5,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
pandamyth
Olorun
12
2 / 6 / 2
8,565
659
9,754
11,472
4,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GR0U
Danzaburou
13
5 / 2 / 9
9,624
740
12,293
9,357
3,662
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
SonxGohan
Janus
14
8 / 1 / 6
10,248
788
13,864
3,530
1,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 1 / 12
10,052
773
6,996
11,606
12,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
4
Kills
16
16
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
GR0U
Danzaburou
5
2
9
4.75
W
Janus
SonxGohan
Janus
8
1
6
11
W
3
1
12
9
L
King Arthur
killoholic
King Arthur
0
6
2
0.17
L
Cliodhna
ohmes
Cliodhna
2
4
2
0.75
L
Olorun
pandamyth
Olorun
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,665
Damage
33,153
37,633
Taken
24,493
20,883
Mitigated
17,077
3,007
Healing
5,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
GR0U
Danzaburou
12,293
8,303
0
2,728
9,357
3,662
468
3,985
5,007
0
30,386
W
Janus
SonxGohan
Janus
13,864
260
0
351
3,530
1,265
459
1,176
2,268
47,144
0
W
6,996
735
0
2,622
11,606
12,150
162
4,917
6,401
20,154
0
L
King Arthur
killoholic
King Arthur
3,964
306
0
0
15,546
11,252
0
7,462
8,084
0
18,984
L
Cliodhna
ohmes
Cliodhna
6,947
150
0
1,607
10,615
5,089
0
6,477
4,138
0
24,268
L
Olorun
pandamyth
Olorun
9,754
5,462
422
978
11,472
4,542
104
7,196
4,276
27,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,118
Gold Earned
29,924
135
Minions Killed
161
5
Camps Cleared
6
673,525
Distance Traveled
748,422
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,624
740
51
4
4
245,277
4
W
Janus
10,248
788
92
7
1
242,635
1
W
Geb
10,052
773
18
1
1
260,510
1
L
King Arthur
7,368
567
29
2
1
216,346
1
L
Cliodhna
8,185
630
52
4
3
248,691
0
L
Olorun
8,565
659
54
4
1
208,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role