Player Matchup

Cupid
Cupid
AbserdKing
Cupid
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,401 Elo+
Solo
Thor
Thor
MDKahuna
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,154 Elo+
Solo
Aphrodite
Aphrodite
Thor5434
Aphrodite
Level 16
God Stats
3W - 4L
1,493 SR
Queue Stats
62W - 50L
1,493 Elo+
Solo
Hercules
Hercules
jim00kun
Hercules
Level 26
God Stats
1W - 5L
1,320 SR
Queue Stats
4W - 16L
1,189 Elo+
Solo
Neith
Neith
jjulio93
Neith
Level 11
God Stats
0W - 2L
1,183 SR
Queue Stats
7W - 5L
1,488 Elo+
Solo
Team Averages
Level 13
1,399 SR
1,345 Elo+

VS

Team Averages
Level 13
1,460 SR
1,350 Elo+
Da Ji
Da Ji
I_Gothic_Girl_I
Da Ji
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,337 Elo+
Solo
Thoth
Thoth
Swigglizer
Thoth
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,300 Elo+
Party 2
Horus
Horus
batman_graudo
Horus
Level 17
God Stats
2W - 1L
1,299 SR
Queue Stats
53W - 51L
1,415 Elo+
Party 1
Neith
Neith
izanami_kamis
Neith
Level 13
God Stats
3W - 2L
1,500 SR
Queue Stats
31W - 30L
1,376 Elo+
Party 1
Chaac
Chaac
powerful_jt_live
Chaac
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
14
3 / 5 / 1
8,978
473
5,151
10,689
2,828
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
4
0 / 5 / 0
5,494
289
695
6,244
1,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Thor5434
Aphrodite
16
5 / 4 / 3
10,481
552
12,288
21,319
6,665
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
jim00kun
Hercules
13
2 / 6 / 3
8,242
434
5,016
15,413
7,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
jjulio93
Neith
13
0 / 3 / 2
8,271
435
7,873
8,583
3,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 5
10,120
533
13,226
15,934
7,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
15
11 / 4 / 3
9,454
498
14,708
9,545
3,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 1 / 5
8,346
439
3,699
13,541
9,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
4 / 0 / 2
8,690
457
4,226
5,304
2,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 3 / 8
8,278
436
10,098
13,272
7,169
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
10
Kills
23
23
Deaths
10
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cupid
3
5
1
0.7
W
7
2
5
4.75
L
Thor
0
5
0
0
W
Thoth
11
4
3
3.13
L
Aphrodite
Thor5434
Aphrodite
5
4
3
1.63
W
0
1
5
2.5
W
4
0
2
5
L
Hercules
jim00kun
Hercules
2
6
3
0.58
L
Neith
jjulio93
Neith
0
3
2
0.33
W
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,023
Damage
45,957
62,248
Taken
57,596
21,529
Mitigated
29,514
19,881
Healing
18,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
5,151
2,906
396
1,389
10,689
2,828
684
522
10,131
0
40,418
W
13,226
2,220
0
5,660
15,934
7,041
26
4,503
11,384
0
72,577
L
Thor
695
245
0
397
6,244
1,361
0
1,895
4,199
0
6,968
W
Thoth
14,708
1,293
96
1,548
9,545
3,211
1,166
4,872
4,445
39,613
0
L
Aphrodite
Thor5434
Aphrodite
12,288
2,108
1,823
12,017
21,319
6,665
1,093
5,824
14,923
58,514
0
W
3,699
1,461
1,040
4,130
13,541
9,464
246
341
13,200
0
31,220
W
4,226
800
0
1,082
5,304
2,629
807
347
4,957
0
47,289
L
Hercules
jim00kun
Hercules
5,016
1,157
0
2,399
15,413
7,419
615
4,393
10,732
0
38,657
L
Neith
jjulio93
Neith
7,873
3,229
0
1,460
8,583
3,256
0
984
7,555
0
50,708
W
10,098
884
0
4,903
13,272
7,169
2,244
2,913
9,813
0
36,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,466
Gold Earned
44,888
362
Minions Killed
355
0
Camps Cleared
0
1,476,527
Distance Traveled
1,803,215
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,978
473
74
4
0
335,693
3
W
Da Ji
10,120
533
106
6
0
390,720
6
L
Thor
5,494
289
11
1
0
186,646
0
W
Thoth
9,454
498
54
3
0
340,469
0
L
Aphrodite
10,481
552
112
6
0
330,160
2
W
Horus
8,346
439
49
3
0
371,645
2
W
Neith
8,690
457
93
5
0
325,701
0
L
Hercules
8,242
434
58
3
0
302,840
0
L
Neith
8,271
435
107
6
0
321,188
2
W
Chaac
8,278
436
53
3
0
374,680
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role