Player Matchup

Loki
Loki
AshKaliMain
Loki
Level 29
God Stats
25W - 29L
1,564 SR
Queue Stats
127W - 118L
1,586 Elo+
Solo
Jing Wei
Jing Wei
GowenSS
Jing Wei
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,537 Elo+
Solo
Janus
Janus
PaulPaul1242
Janus
Level 29
God Stats
2W - 1L
1,251 SR
Queue Stats
14W - 20L
1,435 Elo+
Party 1
Sylvanus
Sylvanus
Reactshunz2246
Sylvanus
Level 8
God Stats
2W - 0L
1,762 SR
Queue Stats
20W - 11L
1,599 Elo+
Solo
Ne Zha
Ne Zha
TrickCat3
Ne Zha
Level 17
God Stats
4W - 8L
1,503 SR
Queue Stats
23W - 30L
1,400 Elo+
Party 1
Team Averages
Level 22
1,516 SR
1,511 Elo+

VS

Team Averages
Level 18
1,573 SR
1,458 Elo+
Neith
Neith
Aynlfeesting414
Neith
Level 17
God Stats
3W - 4L
1,438 SR
Queue Stats
44W - 43L
1,519 Elo+
Solo
Heimdallr
Heimdallr
Marrow74
Heimdallr
Level 15
God Stats
20W - 18L
1,465 SR
Queue Stats
59W - 73L
1,417 Elo+
Solo
Ra
Ra
Ohshucks7415
Ra
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,254 Elo+
Solo
Awilix
Awilix
Z3R0 Endings
Awilix
Level 29
God Stats
6W - 5L
1,623 SR
Queue Stats
213W - 232L
1,484 Elo+
Solo
Ravana
Ravana
sliptis
Ravana
Level 27
God Stats
18W - 7L
1,839 SR
Queue Stats
172W - 159L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 1
9,966
623
4,081
7,940
2,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
GowenSS
Jing Wei
13
1 / 4 / 6
7,747
484
5,138
9,611
2,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 3 / 5
7,814
488
3,592
6,639
1,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
14
8 / 0 / 5
9,325
583
6,913
6,561
9,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
TrickCat3
Ne Zha
14
4 / 6 / 4
8,575
536
5,491
10,292
3,894
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 2
9,165
573
7,672
9,069
3,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Marrow74
Heimdallr
14
3 / 5 / 1
8,638
540
5,906
12,524
4,456
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

1
0 / 1 / 0
4,671
292
0
497
107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
13
5 / 6 / 1
8,114
507
6,315
11,577
4,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ravana
sliptis
Ravana
15
1 / 2 / 1
8,686
543
4,137
4,847
1,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
18
Kills
14
14
Deaths
18
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
1
1
4.5
L
5
4
2
1.5
W
Jing Wei
GowenSS
Jing Wei
1
4
6
1
L
Heimdallr
Marrow74
Heimdallr
3
5
1
0.7
L
0
1
0
0
W
1
3
5
1.17
W
Sylvanus
8
0
5
10.5
W
Ne Zha
TrickCat3
Ne Zha
4
6
4
1
L
Awilix
5
6
1
0.92
L
Ravana
sliptis
Ravana
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,215
Damage
24,030
41,043
Taken
38,514
21,156
Mitigated
13,717
12,260
Healing
11,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,081
1,169
0
1,953
7,940
2,898
1,416
0
7,940
0
68,255
L
7,672
2,998
0
3,174
9,069
3,579
0
3,990
4,979
0
61,636
W
Jing Wei
GowenSS
Jing Wei
5,138
3,775
0
3,221
9,611
2,967
1,635
0
9,611
0
37,460
L
Heimdallr
Marrow74
Heimdallr
5,906
3,447
0
4,749
12,524
4,456
1,711
2,466
10,058
0
52,313
L
0
0
0
0
497
107
0
270
227
570
0
W
3,592
166
0
1,754
6,639
1,492
289
0
6,639
42,886
0
W
Sylvanus
6,913
1,857
1,451
2,276
6,561
9,905
346
0
6,561
25,583
7,441
W
Ne Zha
TrickCat3
Ne Zha
5,491
1,501
0
1,605
10,292
3,894
371
0
10,292
0
38,068
L
Awilix
6,315
2,639
0
2,468
11,577
4,032
0
2,641
8,866
0
51,463
L
Ravana
sliptis
Ravana
4,137
1,126
0
1,447
4,847
1,543
0
245
4,602
0
57,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,427
Gold Earned
39,274
414
Minions Killed
432
0
Camps Cleared
0
1,672,658
Distance Traveled
1,206,529
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,966
623
143
9
0
342,955
2
L
Neith
9,165
573
127
8
0
260,017
4
W
Jing Wei
7,747
484
59
4
0
334,156
0
L
Heimdallr
8,638
540
96
6
0
258,726
0
L
Ra
4,671
292
2
0
0
29,553
0
W
Janus
7,814
488
95
6
0
335,306
6
W
Sylvanus
9,325
583
54
3
0
340,648
2
W
Ne Zha
8,575
536
63
4
0
319,593
5
L
Awilix
8,114
507
88
6
0
339,115
0
L
Ravana
8,686
543
119
7
0
319,118
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role