Player Matchup

Anubis
Anubis
COBOSENDERMAN
Anubis
Level 25
God Stats
2W - 1L
1,952 SR
Queue Stats
21W - 15L
1,548 Elo+
Party 2
Skadi
Skadi
Yidskie
Skadi
Level 27
God Stats
0W - 1L
1,307 SR
Queue Stats
16W - 24L
1,419 Elo+
Party 2
Thor
Thor
possiblytoxic
Thor
Level 28
God Stats
0W - 1L
1,209 SR
Queue Stats
31W - 23L
1,631 Elo+
Solo
Team Averages
Level 27
1,489 SR
1,533 Elo+

VS

Team Averages
Level 63
1,470 SR
1,628 Elo+
Neith
Neith
IJustHoldW
Neith
Level 28
God Stats
1W - 1L
1,291 SR
Queue Stats
113W - 30L
1,746 Elo+
Party 1
Aphrodite
Aphrodite
Keilbasa813
Aphrodite
Level 18
God Stats
5W - 6L
1,452 SR
Queue Stats
26W - 33L
1,467 Elo+
Solo
Bacchus
Bacchus
Purrora
Bacchus
Level 142
God Stats
56W - 17L
1,666 SR
Queue Stats
217W - 116L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 7
10,172
636
12,813
17,355
7,683
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
Yidskie
Skadi
12
1 / 5 / 10
9,331
583
8,811
14,117
5,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
6 / 1 / 5
10,359
647
12,573
14,492
14,846
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
9 / 1 / 3
11,490
718
22,068
12,703
5,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
Keilbasa813
Aphrodite
14
2 / 6 / 9
10,144
634
7,071
14,192
5,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bacchus
Purrora
Bacchus
13
1 / 5 / 10
10,030
627
8,890
16,541
22,936
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
34
12
Kills
12
12
Deaths
12
22
Assists
22
Player
Kills
Deaths
Assists
KDA
L
5
6
7
1.42
W
Neith
9
1
3
10.5
W
Aphrodite
Keilbasa813
Aphrodite
2
6
9
1.08
W
Bacchus
Purrora
Bacchus
1
5
10
1.2
L
Skadi
Yidskie
Skadi
1
5
10
1.2
L
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,197
Damage
38,029
45,964
Taken
43,436
27,963
Mitigated
33,760
12,432
Healing
18,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,813
411
0
7,143
17,355
7,683
0
6,412
10,943
42,849
0
W
Neith
22,068
6,416
0
4,382
12,703
5,540
2,619
3,088
9,267
0
65,810
W
Aphrodite
Keilbasa813
Aphrodite
7,071
1,139
6,129
6,890
14,192
5,284
482
5,375
8,197
31,779
0
W
Bacchus
Purrora
Bacchus
8,890
496
0
1,183
16,541
22,936
74
4,834
11,315
14,415
0
L
Skadi
Yidskie
Skadi
8,811
3,610
0
316
14,117
5,434
215
4,255
9,862
0
24,550
L
12,573
2,124
751
4,222
14,492
14,846
0
5,451
9,041
0
29,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,862
Gold Earned
31,664
158
Minions Killed
187
6
Camps Cleared
7
787,346
Distance Traveled
853,837
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,172
636
72
5
4
239,925
2
W
Neith
11,490
718
106
7
4
291,117
3
W
Aphrodite
10,144
634
65
4
2
266,495
4
W
Bacchus
10,030
627
16
1
1
296,225
5
L
Skadi
9,331
583
33
2
0
245,946
2
L
Thor
10,359
647
53
3
2
301,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role