Player Matchup

Geb
Geb
KurgerBing1512
Geb
Level 30
God Stats
5W - 5L
1,491 SR
Queue Stats
86W - 102L
1,433 Elo+
Solo
Neith
Neith
S1eepOnIt
Neith
Level 25
God Stats
2W - 2L
1,375 SR
Queue Stats
19W - 22L
1,419 Elo+
Solo
Guan Yu
Guan Yu
WarriorGT2005
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,349 Elo+
Solo
Thor
Thor
djuan7620
Thor
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,240 Elo+
Solo
Merlin
Merlin
moving-regency5
Merlin
Level 16
God Stats
11W - 26L
1,468 SR
Queue Stats
28W - 43L
1,297 Elo+
Solo
Team Averages
Level 21
1,467 SR
1,348 Elo+

VS

Team Averages
Level 17
1,602 SR
1,234 Elo+
Chronos
Chronos
Felipinas4i20
Chronos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,009 Elo+
Solo
Hera
Hera
RisinPhoenix812
Hera
Level 21
God Stats
16W - 22L
1,768 SR
Queue Stats
148W - 180L
1,345 Elo+
Solo
Kukulkan
Kukulkan
XxECBDxX
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,089 Elo+
Solo
Da Ji
Da Ji
jimena5496
Da Ji
Level 28
God Stats
2W - 2L
1,675 SR
Queue Stats
56W - 46L
1,443 Elo+
Solo
Achilles
Achilles
murillo13
Achilles
Level 29
God Stats
13W - 14L
1,567 SR
Queue Stats
22W - 32L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 1
6,244
568
3,024
5,545
3,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
S1eepOnIt
Neith
10
3 / 1 / 2
6,016
547
5,385
3,688
1,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
10
3 / 4 / 5
6,000
545
2,379
5,665
2,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
12
6 / 1 / 2
6,740
613
5,100
5,788
2,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 2 / 2
5,542
504
2,246
4,460
1,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
8
0 / 6 / 2
5,013
456
1,028
5,904
1,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 0 / 1
6,259
569
2,187
2,539
663
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
XxECBDxX
Kukulkan
5
0 / 10 / 1
4,118
374
1,100
6,527
1,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Da Ji
10
6 / 2 / 1
6,271
570
4,374
5,559
1,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
murillo13
Achilles
9
1 / 1 / 0
5,498
500
2,667
8,011
4,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
17
Kills
8
9
Deaths
19
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chronos
0
6
2
0.17
W
3
1
1
3.5
L
1
0
1
1.5
W
Neith
S1eepOnIt
Neith
3
1
2
4
W
Guan Yu
3
4
5
1.38
L
Kukulkan
XxECBDxX
Kukulkan
0
10
1
0.05
W
Thor
6
1
2
7
L
Da Ji
6
2
1
3.25
W
2
2
2
1.5
L
Achilles
murillo13
Achilles
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,134
Damage
11,356
25,146
Taken
28,540
11,233
Mitigated
9,578
6,957
Healing
2,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
1,028
395
0
278
5,904
1,179
0
1,094
4,440
11,362
0
W
3,024
1,145
50
2,400
5,545
3,832
267
639
4,906
15,493
0
L
2,187
310
0
947
2,539
663
1,112
470
1,848
37,480
0
W
Neith
S1eepOnIt
Neith
5,385
2,423
0
832
3,688
1,366
529
44
3,644
0
25,161
W
Guan Yu
2,379
846
316
1,274
5,665
2,250
827
813
4,852
0
23,358
L
Kukulkan
XxECBDxX
Kukulkan
1,100
876
0
240
6,527
1,381
107
1,429
4,829
3,197
0
W
Thor
5,100
1,517
0
1,172
5,788
2,467
1,235
960
4,828
0
39,252
L
Da Ji
4,374
1,229
0
789
5,559
1,825
0
802
4,713
0
24,225
W
2,246
66
0
913
4,460
1,318
243
1,859
2,601
22,912
0
L
Achilles
murillo13
Achilles
2,667
559
0
406
8,011
4,530
0
1,066
6,945
0
18,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,542
Gold Earned
27,159
249
Minions Killed
202
0
Camps Cleared
0
1,020,249
Distance Traveled
988,757
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,013
456
23
2
0
179,117
0
W
Geb
6,244
568
17
2
0
200,715
1
L
Hera
6,259
569
88
8
0
207,043
0
W
Neith
6,016
547
61
6
0
202,222
0
W
Guan Yu
6,000
545
48
4
0
227,226
0
L
Kukulkan
4,118
374
2
0
0
176,959
2
W
Thor
6,740
613
83
8
0
196,743
1
L
Da Ji
6,271
570
49
4
0
227,091
5
W
Merlin
5,542
504
40
4
0
193,343
1
L
Achilles
5,498
500
40
4
0
198,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role