Player Matchup

Tyr
Tyr
KryStiller
Tyr
Level 32
God Stats
4W - 4L
1,503 SR
Queue Stats
84W - 122L
1,343 Elo+
Party 2
Loki
Loki
LaCalesitajunior
Loki
Level 27
God Stats
10W - 5L
1,738 SR
Queue Stats
103W - 76L
1,581 Elo+
Solo
Ares
Ares
RedHands1234
Ares
Level 3
God Stats
1W - 1L
1,694 SR
Queue Stats
1W - 4L
1,318 Elo+
Solo
Neith
Neith
ghost_sev7n
Neith
Level 8
God Stats
2W - 5L
1,294 SR
Queue Stats
16W - 14L
1,493 Elo+
Party 2
Ra
Ra
takione02
Ra
Level 29
God Stats
4W - 7L
1,490 SR
Queue Stats
72W - 87L
1,463 Elo+
Solo
Team Averages
Level 20
1,544 SR
1,440 Elo+

VS

Team Averages
Level 45
1,558 SR
1,496 Elo+
Janus
Janus
AbledChart79273
Janus
Level 7
God Stats
8W - 9L
1,509 SR
Queue Stats
43W - 38L
1,485 Elo+
Party 1
Susano
Susano
HeLiC0BacTeR
Susano
Level 29
God Stats
11W - 2L
1,834 SR
Queue Stats
104W - 44L
1,669 Elo+
Solo
Ymir
Ymir
LaLechu
Ymir
Level 28
God Stats
35W - 24L
1,445 SR
Queue Stats
164W - 137L
1,640 Elo+
Solo
Khepri
Khepri
PIRIXIMBAS09
Khepri
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
52W - 39L
1,414 Elo+
Party 1
Hou Yi
Hou Yi
Smokey_Se7en
Hou Yi
Level 11
God Stats
17W - 18L
1,500 SR
Queue Stats
72W - 80L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,048
610
553
3,273
1,864
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

2
0 / 5 / 0
2,542
508
0
2,687
691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

4
0 / 1 / 1
3,102
620
200
2,669
1,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

4
1 / 1 / 0
2,882
576
769
1,618
451
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

3
0 / 2 / 0
2,697
539
374
1,093
333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
6 / 0 / 1
4,446
889
2,381
869
176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
5
2 / 0 / 1
3,742
748
929
2,564
568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
LaLechu
Ymir
7
1 / 0 / 0
3,851
770
1,415
1,670
687
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
5
0 / 0 / 2
3,308
662
622
1,361
566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
5
0 / 1 / 2
3,115
623
864
919
194
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
9
10
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
0
1
6.5
W
Susano
2
0
1
2.5
L
0
1
0
0
L
0
5
0
0
W
Ymir
LaLechu
Ymir
1
0
0
1
W
Khepri
0
0
2
1
L
0
1
1
0.5
W
Hou Yi
0
1
2
1
L
1
1
0
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,896
Damage
6,211
11,340
Taken
7,383
4,348
Mitigated
2,191
2,955
Healing
3,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,381
482
0
230
869
176
0
231
574
14,065
0
W
Susano
929
412
0
1,672
2,564
568
12
71
2,485
0
10,380
L
553
51
0
1,261
3,273
1,864
0
1,415
1,858
0
7,377
L
0
0
0
60
2,687
691
0
972
1,667
0
472
W
Ymir
LaLechu
Ymir
1,415
630
0
989
1,670
687
0
0
1,670
14,563
0
W
Khepri
622
88
0
885
1,361
566
252
167
1,194
8,263
0
L
200
27
0
968
2,669
1,009
0
760
1,881
3,642
0
W
Hou Yi
864
524
0
0
919
194
504
33
886
0
6,573
L
769
535
0
633
1,618
451
0
552
1,038
0
5,533
L
374
0
0
33
1,093
333
0
511
478
3,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,271
Gold Earned
18,462
40
Minions Killed
119
0
Camps Cleared
0
397,344
Distance Traveled
470,337
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
4,446
889
23
5
0
99,371
0
W
Susano
3,742
748
29
6
0
108,942
2
L
Tyr
3,048
610
16
3
0
95,872
0
L
Loki
2,542
508
0
0
0
72,244
0
W
Ymir
3,851
770
35
7
0
88,631
2
W
Khepri
3,308
662
19
4
0
87,402
2
L
Ares
3,102
620
6
1
0
93,776
0
W
Hou Yi
3,115
623
13
3
0
85,991
0
L
Neith
2,882
576
9
2
0
91,672
0
L
Ra
2,697
539
9
2
0
43,780
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role