Player Matchup

Artio
Artio
Adeadu
Artio
Level 49
God Stats
1W - 1L
1,145 SR
Queue Stats
40W - 41L
1,292 Elo+
Party 2
Anubis
Anubis
OutboundSupreme
Anubis
Level 48
God Stats
16W - 14L
1,495 SR
Queue Stats
109W - 126L
1,338 Elo+
Party 2
Xbalanque
Xbalanque
Sharboome
Xbalanque
Level 91
God Stats
7W - 3L
1,553 SR
Queue Stats
205W - 223L
1,317 Elo+
Party 2
Team Averages
Level 63
1,398 SR
1,316 Elo+

VS

Team Averages
Level 21
1,460 SR
1,142 Elo+
Sol
Sol
Nyxust
Sol
Level 26
God Stats
5W - 12L
1,466 SR
Queue Stats
48W - 88L
1,290 Elo+
Party 1
Geb
Geb
Ohhh wheatyyy
Geb
Level 10
God Stats
5W - 15L
1,421 SR
Queue Stats
6W - 21L
866 Elo+
Party 1
Charybdis
Charybdis
VolatileWolf21
Charybdis
Level 28
God Stats
18W - 26L
1,494 SR
Queue Stats
67W - 131L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Adeadu
Artio
14
0 / 2 / 16
12,069
671
3,549
11,815
12,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
14 / 3 / 8
14,145
786
26,898
16,569
9,093
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Sharboome
Xbalanque
18
10 / 1 / 13
13,776
765
28,799
17,182
7,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Nyxust
Sol
14
2 / 10 / 3
10,643
591
16,472
17,667
5,560
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
0 / 8 / 6
10,203
567
8,282
30,842
16,081
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Charybdis
VolatileWolf21
Charybdis
15
4 / 6 / 1
11,411
634
11,810
16,563
5,412
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
16
24
Kills
6
6
Deaths
24
37
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artio
Adeadu
Artio
0
2
16
4
L
Sol
Nyxust
Sol
2
10
3
0.35
L
0
8
6
0.38
W
14
3
8
6
W
Xbalanque
Sharboome
Xbalanque
10
1
13
16.5
L
Charybdis
VolatileWolf21
Charybdis
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,246
Damage
36,564
45,566
Taken
65,072
29,296
Mitigated
27,053
19,492
Healing
11,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Adeadu
Artio
3,549
233
1,565
3,333
11,815
12,463
144
7,286
4,529
10,356
0
L
Sol
Nyxust
Sol
16,472
5,484
442
4,200
17,667
5,560
0
10,102
7,565
41,751
0
L
8,282
429
381
5,373
30,842
16,081
0
14,813
16,029
32,616
0
W
26,898
227
1,587
7,325
16,569
9,093
260
9,277
7,292
65,493
0
W
Xbalanque
Sharboome
Xbalanque
28,799
15,298
570
5,112
17,182
7,740
2,164
8,389
8,793
0
75,542
L
Charybdis
VolatileWolf21
Charybdis
11,810
7,413
335
1,035
16,563
5,412
0
5,900
10,663
0
41,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,990
Gold Earned
32,257
192
Minions Killed
181
6
Camps Cleared
6
908,070
Distance Traveled
820,535
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,069
671
13
1
0
293,723
0
L
Sol
10,643
591
55
3
4
236,983
4
L
Geb
10,203
567
46
3
0
287,413
2
W
Anubis
14,145
786
84
5
2
288,688
2
W
Xbalanque
13,776
765
95
5
4
325,659
2
L
Charybdis
11,411
634
80
4
2
296,139
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role