Player Matchup

Hou Yi
Hou Yi
Arjoncito50
Hou Yi
Level 28
God Stats
0W - 2L
1,709 SR
Queue Stats
79W - 113L
1,455 Elo+
Party 2
Cthulhu
Cthulhu
Darklikos
Cthulhu
Level 29
God Stats
9W - 11L
1,433 SR
Queue Stats
60W - 80L
1,370 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Freelos
Morgan Le Fay
Level 3
God Stats
2W - 6L
1,500 SR
Queue Stats
11W - 23L
1,500 Elo+
Party 3
Bastet
Bastet
Inka7795
Bastet
Level 27
God Stats
5W - 6L
1,312 SR
Queue Stats
65W - 61L
1,431 Elo+
Party 3
Hera
Hera
jacktasticone
Hera
Level 29
God Stats
2W - 4L
1,434 SR
Queue Stats
106W - 146L
1,354 Elo+
Solo
Team Averages
Level 23
1,478 SR
1,422 Elo+

VS

Team Averages
Level 29
1,605 SR
1,426 Elo+
Hades
Hades
ChirpyIce364016
Hades
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 36L
1,244 Elo+
Party 4
Baron Samedi
Baron Samedi
Robkillcam2
Baron Samedi
Level 40
God Stats
4W - 6L
1,493 SR
Queue Stats
120W - 123L
1,478 Elo+
Party 4
Artemis
Artemis
YeOldeIceballs
Artemis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,451 Elo+
Party 1
Yemoja
Yemoja
godsmite12
Yemoja
Level 17
God Stats
1W - 2L
1,742 SR
Queue Stats
4W - 6L
1,456 Elo+
Party 1
Bastet
Bastet
swagbananas
Bastet
Level 46
God Stats
1W - 0L
1,788 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
5 / 4 / 4
8,819
464
6,037
11,870
4,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Darklikos
Cthulhu
13
3 / 5 / 3
8,459
445
10,615
15,508
13,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Morgan Le Fay
Freelos
Morgan Le Fay
13
2 / 9 / 2
9,150
482
9,725
13,123
4,088
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bastet
Inka7795
Bastet
15
5 / 7 / 1
9,157
482
9,878
13,218
4,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
1 / 4 / 1
9,003
474
9,314
10,926
3,705
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
8,624
454
3,918
13,047
10,185
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baron Samedi
Robkillcam2
Baron Samedi
17
8 / 3 / 7
10,010
527
9,603
13,553
5,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
4 / 7 / 4
8,415
443
11,444
11,768
4,163
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
godsmite12
Yemoja
14
5 / 1 / 9
9,388
494
8,117
13,237
13,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bastet
16
11 / 2 / 2
10,018
527
12,546
15,138
5,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
52
16
Kills
29
29
Deaths
16
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
5
4
4
1.75
W
1
3
1
0.5
L
Cthulhu
Darklikos
Cthulhu
3
5
3
0.9
L
Morgan Le Fay
Freelos
Morgan Le Fay
2
9
2
0.33
L
Bastet
Inka7795
Bastet
5
7
1
0.79
W
Baron Samedi
Robkillcam2
Baron Samedi
8
3
7
3.83
W
4
7
4
0.86
W
Yemoja
godsmite12
Yemoja
5
1
9
9.5
L
1
4
1
0.38
W
Bastet
11
2
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,569
Damage
45,628
64,645
Taken
66,743
30,063
Mitigated
38,740
13,057
Healing
17,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
6,037
2,731
0
2,672
11,870
4,454
704
2,576
9,192
0
40,691
W
3,918
623
0
3,632
13,047
10,185
0
5,625
7,394
38,819
0
L
Cthulhu
Darklikos
Cthulhu
10,615
774
215
2,612
15,508
13,798
0
5,185
10,237
42,231
0
L
Morgan Le Fay
Freelos
Morgan Le Fay
9,725
1,410
0
1,582
13,123
4,088
453
5,740
6,982
35,446
0
L
Bastet
Inka7795
Bastet
9,878
3,584
0
2,927
13,218
4,018
296
4,366
8,774
0
36,872
W
Baron Samedi
Robkillcam2
Baron Samedi
9,603
927
484
4,348
13,553
5,512
0
6,238
7,136
57,650
0
W
11,444
6,937
0
1,653
11,768
4,163
74
5,035
6,450
0
44,798
W
Yemoja
godsmite12
Yemoja
8,117
2,266
584
967
13,237
13,688
0
6,042
6,314
22,239
0
L
9,314
2,493
0
3,049
10,926
3,705
748
3,017
7,822
60,147
0
W
Bastet
12,546
5,677
0
5,764
15,138
5,192
209
5,082
9,795
0
51,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,588
Gold Earned
46,455
371
Minions Killed
345
0
Camps Cleared
0
1,686,562
Distance Traveled
1,636,234
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,819
464
57
3
0
331,916
1
W
Hades
8,624
454
73
4
0
285,168
1
L
Cthulhu
8,459
445
70
4
0
334,904
2
L
Morgan Le Fay
9,150
482
69
4
0
284,002
3
L
Bastet
9,157
482
59
3
0
398,715
1
W
Baron Samedi
10,010
527
88
5
0
328,898
2
W
Artemis
8,415
443
83
4
0
307,938
3
W
Yemoja
9,388
494
18
1
0
348,611
1
L
Hera
9,003
474
116
6
0
337,025
1
W
Bastet
10,018
527
83
4
0
365,619
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role