Player Matchup

Zeus
Zeus
Snarky Hunter
Zeus
Level 144
God Stats
1W - 1L
1,542 SR
Queue Stats
3W - 2L
1,604 Elo+
Party 3
Gilgamesh
Gilgamesh
iiObliterator
Gilgamesh
Level 144
God Stats
1W - 0L
1,439 SR
Queue Stats
2W - 2L
1,496 Elo+
Party 3
Ymir
Ymir
iiRedbeard
Ymir
Level 149
God Stats
1W - 0L
1,554 SR
Queue Stats
3W - 1L
1,670 Elo+
Party 3
Danzaburou
Danzaburou
iiShortround
Danzaburou
Level 130
God Stats
1W - 0L
1,597 SR
Queue Stats
2W - 1L
1,533 Elo+
Party 3
Team Averages
Level 142
1,533 SR
1,576 Elo+

VS

Team Averages
Level 111
1,499 SR
1,336 Elo+
Freya
Freya
BuddhaliciousAF
Freya
Level 152
God Stats
2W - 1L
1,604 SR
Queue Stats
11W - 15L
1,389 Elo+
Party 2
Hades
Hades
ThetruesaviorYT
Hades
Level 69
God Stats
0W - 1L
1,515 SR
Queue Stats
1W - 3L
1,226 Elo+
Party 1
Da Ji
Da Ji
ThiccSummoner
Da Ji
Level 106
God Stats
0W - 1L
1,348 SR
Queue Stats
4W - 6L
1,361 Elo+
Party 1
Medusa
Medusa
elitetony
Medusa
Level 118
God Stats
1W - 4L
1,530 SR
Queue Stats
12W - 17L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 9
10,414
947
15,548
5,563
2,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
iiObliterator
Gilgamesh
16
6 / 3 / 8
10,019
911
7,064
8,437
8,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
5 / 1 / 11
10,339
940
6,843
12,116
15,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
iiShortround
Danzaburou
15
3 / 4 / 9
9,524
866
9,909
9,551
3,682
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 4
8,297
754
4,256
9,489
4,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
0 / 6 / 5
8,048
732
7,294
13,578
8,414
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

12
3 / 6 / 2
7,922
720
6,402
9,987
4,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
elitetony
Medusa
15
5 / 3 / 1
9,205
837
5,244
11,944
4,936
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
21
21
Kills
9
9
Deaths
21
37
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
W
7
1
9
11.5
L
0
6
5
0.42
L
3
6
2
0.67
L
Medusa
elitetony
Medusa
5
3
1
1.83
W
Gilgamesh
iiObliterator
Gilgamesh
6
3
8
3.33
W
5
1
11
10.5
W
Danzaburou
iiShortround
Danzaburou
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,364
Damage
23,196
35,667
Taken
44,998
29,619
Mitigated
22,232
4,984
Healing
6,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,256
1,188
67
1,500
9,489
4,298
0
5,282
4,096
22,377
2,038
W
15,548
1,580
0
1,568
5,563
2,305
1,820
2,719
2,844
49,436
0
L
7,294
184
230
3,734
13,578
8,414
0
6,873
6,610
28,577
0
L
6,402
1,201
0
680
9,987
4,584
0
5,084
4,717
0
13,524
L
Medusa
elitetony
Medusa
5,244
2,040
0
760
11,944
4,936
126
5,675
6,082
0
35,802
W
Gilgamesh
iiObliterator
Gilgamesh
7,064
1,701
0
557
8,437
8,576
2,316
2,500
5,937
0
21,904
W
6,843
1,549
0
1,379
12,116
15,056
124
3,260
8,856
16,388
0
W
Danzaburou
iiShortround
Danzaburou
9,909
2,814
0
1,480
9,551
3,682
1,587
3,067
6,484
0
47,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,296
Gold Earned
33,472
181
Minions Killed
158
11
Camps Cleared
11
830,844
Distance Traveled
746,880
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,297
754
44
4
4
166,185
1
W
Zeus
10,414
947
59
5
5
208,473
0
L
Hades
8,048
732
44
4
3
188,422
1
L
Da Ji
7,922
720
18
2
1
187,041
2
L
Medusa
9,205
837
52
5
3
205,232
0
W
Gilgamesh
10,019
911
37
3
2
216,101
1
W
Ymir
10,339
940
29
3
1
194,583
0
W
Danzaburou
9,524
866
56
5
3
211,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role