Player Matchup

Ymir
Ymir
Kiriyaga
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,646 Elo+
Party 1
Thanatos
Thanatos
Somth1nAwesome
Thanatos
Level 61
God Stats
17W - 33L
1,521 SR
Queue Stats
92W - 102L
1,520 Elo+
Party 1
Loki
Loki
Wrinkly Knee
Loki
Level 66
God Stats
0W - 2L
1,306 SR
Queue Stats
90W - 98L
1,524 Elo+
Party 1
Team Averages
Level 44
1,442 SR
1,563 Elo+

VS

Team Averages
Level 77
1,486 SR
1,370 Elo+
Hades
Hades
MyGirlPegsMe
Hades
Level 58
God Stats
7W - 9L
1,553 SR
Queue Stats
68W - 88L
1,245 Elo+
Party 2
Bacchus
Bacchus
SteveTheBear
Bacchus
Level 64
God Stats
30W - 26L
1,411 SR
Queue Stats
187W - 192L
1,406 Elo+
Party 2
Bastet
Bastet
UnbornCreeper
Bastet
Level 108
God Stats
8W - 9L
1,493 SR
Queue Stats
146W - 143L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 5 / 1
6,509
651
2,193
9,940
7,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
10
4 / 8 / 1
7,941
794
4,788
9,760
3,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 6 / 4
6,403
640
2,990
8,653
2,965
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 3 / 11
8,657
866
9,574
7,442
3,687
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
SteveTheBear
Bacchus
11
5 / 2 / 13
7,853
785
7,168
5,597
3,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
6 / 0 / 12
8,259
826
8,455
4,977
1,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
5
Kills
19
19
Deaths
5
6
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
5
1
0.3
W
8
3
11
4.5
L
Thanatos
4
8
1
0.56
W
Bacchus
SteveTheBear
Bacchus
5
2
13
5.75
W
6
0
12
12
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,971
Damage
25,197
28,353
Taken
18,016
14,248
Mitigated
8,854
3,242
Healing
4,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,193
519
0
853
9,940
7,302
0
5,673
4,060
6,615
0
W
9,574
584
281
2,092
7,442
3,687
266
1,790
5,652
19,686
0
L
Thanatos
4,788
1,393
46
2,343
9,760
3,981
0
5,166
4,285
0
11,870
W
Bacchus
SteveTheBear
Bacchus
7,168
174
0
0
5,597
3,255
222
705
4,892
12,969
0
W
8,455
1,880
0
2,184
4,977
1,912
129
196
4,781
0
26,032
L
2,990
605
0
0
8,653
2,965
0
5,290
3,159
0
15,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,853
Gold Earned
24,769
68
Minions Killed
78
3
Camps Cleared
5
475,990
Distance Traveled
500,093
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,509
651
19
2
0
142,259
0
W
Hades
8,657
866
20
2
3
147,379
2
L
Thanatos
7,941
794
20
2
3
170,689
2
W
Bacchus
7,853
785
18
2
0
166,549
1
W
Bastet
8,259
826
40
4
2
186,165
2
L
Loki
6,403
640
29
3
0
163,042
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role