Player Matchup

Cthulhu
Cthulhu
Cecilzs
Cthulhu
Level 29
God Stats
0W - 2L
1,367 SR
Queue Stats
16W - 26L
1,403 Elo+
Party 2
Janus
Janus
CreamedCorn123
Janus
Level 100
God Stats
4W - 5L
1,469 SR
Queue Stats
294W - 336L
1,446 Elo+
Party 2
Fenrir
Fenrir
FantasticFungi
Fenrir
Level 15
God Stats
1W - 4L
1,657 SR
Queue Stats
12W - 7L
1,798 Elo+
Party 1
Ne Zha
Ne Zha
IlTheWombatlI
Ne Zha
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 176L
1,469 Elo+
Party 2
Thanatos
Thanatos
player060221
Thanatos
Level 64
God Stats
1W - 2L
1,302 SR
Queue Stats
4W - 7L
1,583 Elo+
Party 1
Team Averages
Level 51
1,459 SR
1,540 Elo+

VS

Team Averages
Level 83
1,524 SR
1,524 Elo+
Cupid
Cupid
Bluekirby
Cupid
Level 45
God Stats
76W - 53L
1,584 SR
Queue Stats
179W - 162L
1,507 Elo+
Party 3
Loki
Loki
BrandoBrakin
Loki
Level 142
God Stats
11W - 6L
1,618 SR
Queue Stats
343W - 216L
1,583 Elo+
Party 3
Achilles
Achilles
DeathR0se
Achilles
Level 57
God Stats
4W - 9L
1,354 SR
Queue Stats
276W - 220L
1,519 Elo+
Party 3
Khepri
Khepri
Funkadelia
Khepri
Level 109
God Stats
5W - 6L
1,480 SR
Queue Stats
128W - 135L
1,416 Elo+
Solo
The Morrigan
The Morrigan
RwbyCrimson
The Morrigan
Level 61
God Stats
5W - 4L
1,586 SR
Queue Stats
337W - 218L
1,593 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cecilzs
Cthulhu
10
0 / 10 / 3
8,164
355
6,008
25,982
24,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
1 / 10 / 2
8,631
375
6,237
14,026
2,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
2 / 9 / 5
10,496
456
8,814
24,018
9,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 11 / 1
9,139
397
5,517
21,605
14,973
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
player060221
Thanatos
18
8 / 9 / 0
12,381
538
13,200
24,669
8,224
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Bluekirby
Cupid
19
14 / 2 / 15
13,184
573
28,996
10,611
5,682
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
12 / 5 / 10
13,483
586
18,741
18,245
8,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
DeathR0se
Achilles
18
11 / 1 / 15
13,424
584
15,821
17,884
23,796
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Khepri
Funkadelia
Khepri
16
1 / 1 / 28
12,180
530
6,328
12,265
16,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
RwbyCrimson
The Morrigan
20
11 / 2 / 12
14,685
638
20,063
9,430
4,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
129
11
Kills
49
49
Deaths
11
11
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Cupid
Bluekirby
Cupid
14
2
15
10.75
W
12
5
10
3.4
L
Cthulhu
Cecilzs
Cthulhu
0
10
3
0.15
L
1
10
2
0.2
W
Achilles
DeathR0se
Achilles
11
1
15
18.5
L
2
9
5
0.5
W
Khepri
Funkadelia
Khepri
1
1
28
15
L
0
11
1
0.05
W
The Morrigan
RwbyCrimson
The Morrigan
11
2
12
8.5
L
Thanatos
player060221
Thanatos
8
9
0
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,776
Damage
89,949
110,300
Taken
68,435
60,283
Mitigated
59,510
24,908
Healing
20,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Bluekirby
Cupid
28,996
20,805
919
4,054
10,611
5,682
2,565
4,115
6,346
0
113,059
W
18,741
6,752
0
2,882
18,245
8,379
4,588
1,396
15,940
0
100,030
L
Cthulhu
Cecilzs
Cthulhu
6,008
326
345
1,062
25,982
24,451
0
3,319
22,663
22,741
0
L
6,237
36
0
757
14,026
2,830
0
1,837
12,189
46,612
0
W
Achilles
DeathR0se
Achilles
15,821
3,870
0
4,554
17,884
23,796
1,730
2,488
15,306
0
65,210
L
8,814
1,582
0
4,594
24,018
9,805
0
3,997
20,021
0
68,257
W
Khepri
Funkadelia
Khepri
6,328
621
0
2,165
12,265
16,770
235
4,693
7,212
24,358
0
L
5,517
1,735
0
1,046
21,605
14,973
0
4,142
17,463
0
50,281
W
The Morrigan
RwbyCrimson
The Morrigan
20,063
5,214
117
5,584
9,430
4,883
2,762
415
9,015
109,713
13,792
L
Thanatos
player060221
Thanatos
13,200
4,696
0
17,104
24,669
8,224
0
5,871
18,798
0
94,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,811
Gold Earned
66,956
463
Minions Killed
552
0
Camps Cleared
0
2,023,573
Distance Traveled
2,261,242
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
13,184
573
138
6
0
425,278
4
W
Loki
13,483
586
124
5
0
479,827
0
L
Cthulhu
8,164
355
30
1
0
372,002
1
L
Janus
8,631
375
83
4
0
378,807
2
W
Achilles
13,424
584
90
4
0
447,850
6
L
Fenrir
10,496
456
118
5
0
456,976
2
W
Khepri
12,180
530
31
1
0
457,745
7
L
Ne Zha
9,139
397
99
4
0
385,478
0
W
The Morrigan
14,685
638
169
7
0
450,542
3
L
Thanatos
12,381
538
133
6
0
430,310
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role