Player Matchup

Bakasura
Bakasura
AtypicalTrain4
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,431 Elo+
Party 1
Odin
Odin
Disintegration19
Odin
Level 6
God Stats
1W - 1L
1,723 SR
Queue Stats
3W - 4L
1,431 Elo+
Party 1
Ah Puch
Ah Puch
Phoenixslayer19
Ah Puch
Level 2
God Stats
0W - 2L
1,305 SR
Queue Stats
34W - 40L
1,265 Elo+
Party 1
Medusa
Medusa
Treyas4836
Medusa
Level 7
God Stats
2W - 4L
1,508 SR
Queue Stats
2W - 4L
1,431 Elo+
Party 1
Athena
Athena
whizbangcollin
Athena
Level 18
God Stats
0W - 2L
1,305 SR
Queue Stats
2W - 4L
1,431 Elo+
Party 1
Team Averages
Level 8
1,468 SR
1,397 Elo+

VS

Team Averages
Level 29
1,562 SR
1,349 Elo+
Set
Set
RepairedBoar224
Set
Level 28
God Stats
14W - 12L
1,505 SR
Queue Stats
41W - 47L
1,431 Elo+
Solo
Bellona
Bellona
Sheoside
Bellona
Level 29
God Stats
7W - 10L
1,494 SR
Queue Stats
97W - 113L
1,498 Elo+
Solo
Izanami
Izanami
SquishAlan
Izanami
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,175 Elo+
Party 2
Kukulkan
Kukulkan
UncleJimmy
Kukulkan
Level 15
God Stats
3W - 2L
1,809 SR
Queue Stats
41W - 33L
1,531 Elo+
Solo
Nu Wa
Nu Wa
XNotloc
Nu Wa
Level 66
God Stats
4W - 1L
1,500 SR
Queue Stats
31W - 29L
1,110 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
9
2 / 8 / 1
6,158
440
4,121
9,472
3,156
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

10
0 / 9 / 0
6,299
450
1,742
11,209
7,032
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 6 / 1
5,811
415
497
7,447
2,248
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Treyas4836
Medusa
13
8 / 7 / 2
8,929
638
7,687
11,178
3,473
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 4 / 6
7,425
530
3,995
14,933
11,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 4 / 8
8,973
641
11,449
10,380
3,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Sheoside
Bellona
13
7 / 0 / 3
8,941
639
5,958
6,987
5,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
SquishAlan
Izanami
13
6 / 4 / 5
8,416
601
8,242
4,946
1,394
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
UncleJimmy
Kukulkan
15
8 / 1 / 6
9,615
687
9,431
4,433
1,680
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
XNotloc
Nu Wa
13
4 / 4 / 8
8,456
604
8,261
6,074
1,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
64
13
Kills
34
34
Deaths
13
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bakasura
2
8
1
0.31
L
0
9
0
0
L
0
6
1
0.08
W
9
4
8
3.25
W
Bellona
Sheoside
Bellona
7
0
3
8.5
W
Izanami
SquishAlan
Izanami
6
4
5
2.13
L
Medusa
Treyas4836
Medusa
8
7
2
1.29
W
Kukulkan
UncleJimmy
Kukulkan
8
1
6
11
W
Nu Wa
XNotloc
Nu Wa
4
4
8
2
L
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,042
Damage
43,341
54,239
Taken
32,820
27,239
Mitigated
13,983
6,661
Healing
5,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
4,121
2,911
0
487
9,472
3,156
0
2,207
7,241
0
11,689
L
1,742
813
0
0
11,209
7,032
56
2,251
8,890
4,824
19,261
L
497
38
0
632
7,447
2,248
0
3,756
3,667
16,536
0
W
11,449
6,805
0
1,958
10,380
3,551
1,822
1,498
8,299
0
39,224
W
Bellona
Sheoside
Bellona
5,958
1,681
0
2,766
6,987
5,700
971
482
6,285
9,589
41,117
W
Izanami
SquishAlan
Izanami
8,242
5,932
0
547
4,946
1,394
1,829
1,138
3,808
0
38,298
L
Medusa
Treyas4836
Medusa
7,687
4,396
0
1,309
11,178
3,473
3,232
5,019
5,817
0
48,111
W
Kukulkan
UncleJimmy
Kukulkan
9,431
1,316
0
250
4,433
1,680
2,294
670
3,763
58,570
0
W
Nu Wa
XNotloc
Nu Wa
8,261
2,375
0
308
6,074
1,658
772
1,090
4,984
33,262
0
L
3,995
1,216
747
3,486
14,933
11,330
476
4,863
9,800
13,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,622
Gold Earned
44,401
236
Minions Killed
410
0
Camps Cleared
0
1,235,388
Distance Traveled
1,357,852
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,158
440
31
2
0
285,998
0
L
Odin
6,299
450
64
5
0
218,013
0
L
Ah Puch
5,811
415
35
3
0
175,431
2
W
Set
8,973
641
62
4
0
286,939
0
W
Bellona
8,941
639
86
6
0
243,898
3
W
Izanami
8,416
601
80
6
0
275,063
0
L
Medusa
8,929
638
86
6
0
261,741
1
W
Kukulkan
9,615
687
127
9
0
265,669
3
W
Nu Wa
8,456
604
55
4
0
286,283
0
L
Athena
7,425
530
20
1
0
294,205
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role