Player Matchup

Thoth
Thoth
ClubSodaRemix
Thoth
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 50L
1,440 Elo+
Solo
Ravana
Ravana
GuitarDude44
Ravana
Level 81
God Stats
6W - 3L
1,633 SR
Queue Stats
203W - 249L
1,312 Elo+
Solo
Anhur
Anhur
Illurim
Anhur
Level 63
God Stats
0W - 3L
1,245 SR
Queue Stats
15W - 20L
1,319 Elo+
Solo
Chaac
Chaac
LordLugs
Chaac
Level 85
God Stats
39W - 49L
1,289 SR
Queue Stats
255W - 292L
1,277 Elo+
Solo
Geb
Geb
ReverendEye1
Geb
Level 69
God Stats
5W - 5L
1,500 SR
Queue Stats
66W - 74L
1,359 Elo+
Solo
Team Averages
Level 77
1,433 SR
1,341 Elo+

VS

Team Averages
Level 84
1,469 SR
1,340 Elo+
Apollo
Apollo
 
Apollo
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Lock ON88
Nu Wa
Level 100
God Stats
8W - 17L
1,295 SR
Queue Stats
428W - 648L
1,273 Elo+
Solo
Serqet
Serqet
MACHOTACO5616
Serqet
Level 68
God Stats
2W - 1L
1,713 SR
Queue Stats
228W - 290L
1,311 Elo+
Solo
Baron Samedi
Baron Samedi
Nodydog39
Baron Samedi
Level 62
God Stats
34W - 41L
1,397 SR
Queue Stats
41W - 47L
1,341 Elo+
Solo
Freya
Freya
jabberwocky_game
Freya
Level 105
God Stats
10W - 12L
1,442 SR
Queue Stats
175W - 201L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
5,031
503
1,322
3,821
689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
10
3 / 1 / 2
5,824
582
4,907
4,662
1,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Illurim
Anhur
7
0 / 4 / 2
4,434
443
3,623
6,563
1,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
LordLugs
Chaac
9
0 / 0 / 0
5,453
545
3,022
5,046
2,764
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 4 / 2
4,827
483
2,490
8,749
3,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
6 / 1 / 3
5,904
590
7,870
6,820
1,611
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Lock ON88
Nu Wa
10
1 / 1 / 1
5,565
557
4,471
3,401
929
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 2 / 1
5,620
562
2,728
6,281
1,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Nodydog39
Baron Samedi
8
1 / 1 / 8
5,799
580
2,895
5,095
2,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

8
0 / 0 / 0
4,856
486
507
4,651
1,327
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
5
Kills
11
12
Deaths
5
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
6
1
3
7.5
L
1
3
1
0.5
L
Ravana
3
1
2
4
L
Anhur
Illurim
Anhur
0
4
2
0.25
W
Nu Wa
Lock ON88
Nu Wa
1
1
1
1.5
L
Chaac
LordLugs
Chaac
0
0
0
0
W
3
2
1
1.75
W
Baron Samedi
Nodydog39
Baron Samedi
1
1
8
5
L
1
4
2
0.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,364
Damage
18,471
28,841
Taken
26,248
9,248
Mitigated
7,934
5,601
Healing
12,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
7,870
6,141
130
3,671
6,820
1,611
1,823
1,748
5,059
0
31,671
L
1,322
179
0
0
3,821
689
0
1,738
2,083
20,238
0
L
Ravana
4,907
1,203
0
1,619
4,662
1,108
0
946
3,716
0
28,634
L
Anhur
Illurim
Anhur
3,623
2,207
0
748
6,563
1,108
0
1,987
4,528
0
16,187
W
Nu Wa
Lock ON88
Nu Wa
4,471
2,106
0
1,017
3,401
929
144
649
2,598
27,577
0
L
Chaac
LordLugs
Chaac
3,022
662
0
2,316
5,046
2,764
198
1,250
3,796
0
29,403
W
2,728
747
0
3,116
6,281
1,652
0
351
5,890
0
24,101
W
Baron Samedi
Nodydog39
Baron Samedi
2,895
410
508
2,592
5,095
2,415
300
857
4,238
14,873
0
L
2,490
487
0
918
8,749
3,579
0
1,952
6,725
10,845
0
W
507
204
0
1,921
4,651
1,327
0
0
4,651
17,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,569
Gold Earned
27,744
196
Minions Killed
231
0
Camps Cleared
0
979,895
Distance Traveled
911,899
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,904
590
60
6
0
158,261
0
L
Thoth
5,031
503
44
4
0
189,969
3
L
Ravana
5,824
582
55
6
0
227,701
2
L
Anhur
4,434
443
27
3
0
182,073
0
W
Nu Wa
5,565
557
55
6
0
192,335
3
L
Chaac
5,453
545
58
6
0
202,735
0
W
Serqet
5,620
562
51
5
0
243,678
1
W
Baron Samedi
5,799
580
21
2
0
174,509
1
L
Geb
4,827
483
12
1
0
177,417
0
W
Freya
4,856
486
44
4
0
143,116
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role