Player Matchup

Freya
Freya
 
Freya
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Go Back One
Tiamat
Level 159
God Stats
4W - 9L
1,286 SR
Queue Stats
335W - 356L
1,501 Elo+
Party 1
Kumbhakarna
Kumbhakarna
KingCarpenter95
Kumbhakarna
Level 160
God Stats
3W - 7L
1,595 SR
Queue Stats
317W - 317L
1,516 Elo+
Party 1
Olorun
Olorun
Mattinferno
Olorun
Level 158
God Stats
0W - 4L
1,369 SR
Queue Stats
137W - 150L
1,504 Elo+
Party 1
Sol
Sol
Mercurytek274
Sol
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 51L
1,395 Elo+
Party 1
Team Averages
Level 133
1,450 SR
1,483 Elo+

VS

Team Averages
Level 99
1,517 SR
1,442 Elo+
Osiris
Osiris
 
Osiris
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
 
Achilles
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Emathion
Merlin
Level 88
God Stats
4W - 4L
1,525 SR
Queue Stats
290W - 336L
1,426 Elo+
Solo
Heimdallr
Heimdallr
Saltysharkey
Heimdallr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 180L
1,399 Elo+
Solo
Baron Samedi
Baron Samedi
jbombzy1
Baron Samedi
Level 122
God Stats
2W - 3L
1,560 SR
Queue Stats
364W - 392L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
16
4 / 5 / 6
9,525
733
13,092
13,387
6,724
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
15
1 / 3 / 7
9,016
694
15,633
11,715
8,279
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
KingCarpenter95
Kumbhakarna
15
0 / 3 / 6
9,003
693
4,450
22,884
22,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Olorun
17
5 / 4 / 6
10,093
776
13,771
16,182
7,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 4 / 8
9,073
698
7,756
14,478
8,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
17
4 / 2 / 11
9,935
764
11,430
16,455
22,356
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Achilles
 
Achilles
16
2 / 3 / 11
9,499
731
7,854
16,457
25,870
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
Emathion
Merlin
17
3 / 1 / 12
10,258
789
18,099
8,604
4,249
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Saltysharkey
Heimdallr
18
6 / 3 / 11
10,925
840
11,909
10,930
5,303
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
jbombzy1
Baron Samedi
17
4 / 4 / 14
10,191
784
19,775
16,059
7,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
78
13
Kills
19
19
Deaths
13
33
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
4
5
6
1.4
W
Osiris
 
Osiris
4
2
11
4.75
W
Achilles
 
Achilles
2
3
11
2.5
W
Merlin
Emathion
Merlin
3
1
12
9
L
Tiamat
1
3
7
1.5
L
Kumbhakarna
KingCarpenter95
Kumbhakarna
0
3
6
1
L
Olorun
5
4
6
2
L
3
4
8
1.75
W
Heimdallr
Saltysharkey
Heimdallr
6
3
11
3.83
W
Baron Samedi
jbombzy1
Baron Samedi
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,702
Damage
69,067
78,646
Taken
68,505
54,520
Mitigated
65,689
30,250
Healing
36,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
13,092
4,370
1,457
2,497
13,387
6,724
377
6,683
6,478
23,362
0
W
Osiris
 
Osiris
11,430
2,550
2,730
5,345
16,455
22,356
255
12,597
3,858
196
15,404
W
Achilles
 
Achilles
7,854
1,503
1,442
3,920
16,457
25,870
162
13,079
3,378
0
11,375
W
Merlin
Emathion
Merlin
18,099
1,002
1,940
1,116
8,604
4,249
613
6,223
2,381
36,680
0
L
Tiamat
15,633
473
2,184
1,985
11,715
8,279
0
5,469
5,998
31,464
0
L
Kumbhakarna
KingCarpenter95
Kumbhakarna
4,450
505
1,943
5,366
22,884
22,885
93
9,525
12,873
7,759
0
L
Olorun
13,771
6,324
5,825
5,434
16,182
7,841
1,467
8,097
7,672
33,768
0
L
7,756
1,604
1,321
2,238
14,478
8,791
63
8,296
5,913
13,201
0
W
Heimdallr
Saltysharkey
Heimdallr
11,909
4,382
431
3,647
10,930
5,303
2,230
8,421
2,509
0
36,523
W
Baron Samedi
jbombzy1
Baron Samedi
19,775
1,007
8,394
7,427
16,059
7,911
1,143
14,382
1,677
35,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,710
Gold Earned
50,808
115
Minions Killed
138
0
Camps Cleared
0
1,169,186
Distance Traveled
1,231,009
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,525
733
19
1
0
213,018
4
W
Osiris
9,935
764
7
1
0
260,275
0
W
Achilles
9,499
731
7
1
0
265,934
0
W
Merlin
10,258
789
45
3
0
266,679
0
L
Tiamat
9,016
694
44
3
0
255,549
1
L
Kumbhakarna
9,003
693
3
0
0
281,346
1
L
Olorun
10,093
776
43
3
0
225,850
0
L
Sol
9,073
698
6
0
0
193,423
0
W
Heimdallr
10,925
840
48
4
0
208,684
0
W
Baron Samedi
10,191
784
31
2
0
229,437
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role