Player Matchup

Thoth
Thoth
AshKaliMain
Thoth
Level 29
God Stats
0W - 2L
1,273 SR
Queue Stats
127W - 118L
1,594 Elo+
Solo
Neith
Neith
Kidthulhu
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,462 Elo+
Solo
Nemesis
Nemesis
NoobWa75
Nemesis
Level 13
God Stats
5W - 6L
1,500 SR
Queue Stats
180W - 192L
1,588 Elo+
Solo
Gilgamesh
Gilgamesh
Reaver_PP1
Gilgamesh
Level 25
God Stats
9W - 10L
1,680 SR
Queue Stats
99W - 63L
1,680 Elo+
Solo
Kumbhakarna
Kumbhakarna
Scizo123
Kumbhakarna
Level 13
God Stats
2W - 6L
1,500 SR
Queue Stats
16W - 19L
1,586 Elo+
Solo
Team Averages
Level 18
1,490 SR
1,582 Elo+

VS

Team Averages
Level 18
1,762 SR
1,661 Elo+
Cupid
Cupid
Aynlfeesting414
Cupid
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 43L
1,505 Elo+
Solo
Janus
Janus
Xx_Ghost_Karan_X
Janus
Level 14
God Stats
5W - 1L
1,880 SR
Queue Stats
23W - 10L
1,781 Elo+
Solo
Da Ji
Da Ji
ZeBigBadWolf310
Da Ji
Level 28
God Stats
2W - 0L
1,747 SR
Queue Stats
78W - 76L
1,606 Elo+
Solo
Vulcan
Vulcan
intergalacticJ
Vulcan
Level 5
God Stats
3W - 1L
1,860 SR
Queue Stats
3W - 1L
1,808 Elo+
Solo
Ravana
Ravana
sliptis
Ravana
Level 27
God Stats
18W - 7L
1,824 SR
Queue Stats
172W - 159L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 5
8,534
502
4,379
11,957
3,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Kidthulhu
Neith
8
1 / 10 / 3
6,213
365
5,041
10,748
3,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
NoobWa75
Nemesis
16
8 / 4 / 6
10,108
595
9,187
11,258
4,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Reaver_PP1
Gilgamesh
15
7 / 1 / 4
9,588
564
8,111
13,578
9,260
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
Scizo123
Kumbhakarna
9
1 / 3 / 7
7,045
414
2,396
12,333
7,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 7
8,692
511
6,787
7,967
2,596
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
9 / 2 / 4
10,914
642
15,190
7,270
2,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 6 / 1
8,328
490
4,441
12,463
4,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 9 / 3
6,782
399
2,083
8,821
2,893
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
sliptis
Ravana
16
10 / 3 / 4
9,733
573
13,730
8,395
3,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
44
21
Kills
25
25
Deaths
23
25
Assists
19
Player
Kills
Deaths
Assists
KDA
L
4
7
5
0.93
W
4
3
7
2.5
L
Neith
Kidthulhu
Neith
1
10
3
0.25
L
Nemesis
NoobWa75
Nemesis
8
4
6
2.75
L
Gilgamesh
Reaver_PP1
Gilgamesh
7
1
4
9
L
Kumbhakarna
Scizo123
Kumbhakarna
1
3
7
1.5
W
9
2
4
5.5
W
2
6
1
0.42
W
0
9
3
0.17
W
Ravana
sliptis
Ravana
10
3
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,114
Damage
42,231
59,874
Taken
44,916
28,118
Mitigated
15,597
9,284
Healing
11,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,379
149
0
1,887
11,957
3,516
0
5,235
6,401
41,126
0
W
6,787
4,780
111
3,295
7,967
2,596
2,840
1,007
6,908
0
51,593
L
Neith
Kidthulhu
Neith
5,041
2,203
0
764
10,748
3,139
0
1,693
9,011
0
17,036
L
Nemesis
NoobWa75
Nemesis
9,187
4,625
0
559
11,258
4,245
0
2,550
8,545
0
81,406
L
Gilgamesh
Reaver_PP1
Gilgamesh
8,111
2,969
0
3,699
13,578
9,260
937
3,654
9,754
1,975
49,742
L
Kumbhakarna
Scizo123
Kumbhakarna
2,396
565
0
2,375
12,333
7,958
0
3,269
8,890
8,477
0
W
15,190
879
0
690
7,270
2,142
497
928
6,108
68,082
0
W
4,441
1,408
0
3,962
12,463
4,577
0
1,660
10,723
0
52,325
W
2,083
709
0
636
8,821
2,893
1,355
1,628
7,097
14,630
0
W
Ravana
sliptis
Ravana
13,730
5,311
0
2,452
8,395
3,389
1,560
1,016
7,305
0
58,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,488
Gold Earned
44,449
354
Minions Killed
434
0
Camps Cleared
0
1,720,968
Distance Traveled
1,533,748
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,534
502
91
5
0
321,719
4
W
Cupid
8,692
511
94
6
0
290,812
3
L
Neith
6,213
365
30
2
0
297,326
1
L
Nemesis
10,108
595
127
7
0
411,111
0
L
Gilgamesh
9,588
564
97
6
0
334,718
0
L
Kumbhakarna
7,045
414
9
1
0
356,094
0
W
Janus
10,914
642
135
8
0
398,592
4
W
Da Ji
8,328
490
95
6
0
281,193
2
W
Vulcan
6,782
399
21
1
0
228,631
0
W
Ravana
9,733
573
89
5
0
334,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role