Player Matchup

Rama
Rama
BRAYIKIN15
Rama
Level 24
God Stats
13W - 12L
1,605 SR
Queue Stats
23W - 22L
1,498 Elo+
Solo
Thanatos
Thanatos
IcyScarlet
Thanatos
Level 26
God Stats
1W - 4L
1,118 SR
Queue Stats
24W - 19L
1,460 Elo+
Solo
Geb
Geb
TXzenMama82
Geb
Level 7
God Stats
0W - 2L
1,469 SR
Queue Stats
1W - 4L
1,309 Elo+
Solo
Nemesis
Nemesis
mr_frappiccino
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,344 Elo+
Solo
King Arthur
King Arthur
p2kr__
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 37L
1,471 Elo+
Solo
Team Averages
Level 16
1,438 SR
1,416 Elo+

VS

Team Averages
Level 20
1,519 SR
1,430 Elo+
Jormungandr
Jormungandr
Ferrentinojr
Jormungandr
Level 19
God Stats
6W - 4L
1,572 SR
Queue Stats
7W - 8L
1,456 Elo+
Party 1
Izanami
Izanami
Kaevek31
Izanami
Level 16
God Stats
17W - 11L
1,581 SR
Queue Stats
52W - 37L
1,420 Elo+
Solo
Hun Batz
Hun Batz
MinturnRowch
Hun Batz
Level 22
God Stats
6W - 5L
1,316 SR
Queue Stats
47W - 76L
1,322 Elo+
Solo
Anubis
Anubis
SpookyDaScaryG59
Anubis
Level 17
God Stats
2W - 1L
1,624 SR
Queue Stats
4W - 5L
1,454 Elo+
Party 1
Arachne
Arachne
plantersnut2
Arachne
Level 25
God Stats
10W - 10L
1,505 SR
Queue Stats
22W - 22L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 2
9,061
431
7,750
14,228
4,426
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
IcyScarlet
Thanatos
14
4 / 6 / 2
9,339
445
9,997
14,932
5,253
Heavy Mace

Heavy Mace

+30
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 11 / 2
7,272
346
3,299
20,575
21,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 8 / 0
7,306
348
1,931
13,582
4,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
p2kr__
King Arthur
16
9 / 6 / 0
10,807
515
14,334
20,523
14,002
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ferrentinojr
Jormungandr
17
5 / 1 / 14
10,544
502
5,806
13,722
13,129
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Kaevek31
Izanami
20
10 / 4 / 7
12,922
615
16,851
14,147
6,175
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
MinturnRowch
Hun Batz
19
2 / 8 / 0
11,645
555
3,449
12,453
5,165
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
3 / 1 / 9
10,887
518
11,148
10,505
5,194
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
plantersnut2
Arachne
18
17 / 1 / 9
12,161
579
23,000
13,702
6,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
76
15
Kills
37
37
Deaths
15
6
Assists
39
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
Jormungandr
Ferrentinojr
Jormungandr
5
1
14
12
L
Thanatos
IcyScarlet
Thanatos
4
6
2
0.83
W
Izanami
Kaevek31
Izanami
10
4
7
3.38
W
Hun Batz
MinturnRowch
Hun Batz
2
8
0
0.25
W
3
1
9
7.5
L
0
11
2
0.09
L
0
8
0
0
L
King Arthur
p2kr__
King Arthur
9
6
0
1.5
W
Arachne
plantersnut2
Arachne
17
1
9
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,311
Damage
60,254
83,840
Taken
64,529
49,191
Mitigated
35,758
13,355
Healing
19,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,750
4,862
0
705
14,228
4,426
398
2,797
11,431
0
58,162
W
Jormungandr
Ferrentinojr
Jormungandr
5,806
1,456
328
3,692
13,722
13,129
611
932
12,790
34,201
0
L
Thanatos
IcyScarlet
Thanatos
9,997
2,705
642
9,568
14,932
5,253
0
3,010
11,922
0
51,265
W
Izanami
Kaevek31
Izanami
16,851
12,281
0
4,443
14,147
6,175
5,537
744
13,403
0
125,121
W
Hun Batz
MinturnRowch
Hun Batz
3,449
1,363
0
210
12,453
5,165
2,055
0
12,453
0
68,105
W
11,148
926
481
4,131
10,505
5,194
2,166
188
10,317
56,389
0
L
3,299
174
0
1,443
20,575
21,088
218
3,454
17,121
17,221
0
L
1,931
441
0
304
13,582
4,422
277
3,244
10,338
0
21,764
L
King Arthur
p2kr__
King Arthur
14,334
910
0
693
20,523
14,002
220
4,449
16,074
0
61,135
W
Arachne
plantersnut2
Arachne
23,000
16,967
502
5,770
13,702
6,095
1,075
1,509
12,193
0
76,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,785
Gold Earned
58,159
352
Minions Killed
546
0
Camps Cleared
0
1,891,716
Distance Traveled
1,856,523
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,061
431
88
4
0
374,666
5
W
Jormungandr
10,544
502
47
2
0
354,334
0
L
Thanatos
9,339
445
91
4
0
395,357
4
W
Izanami
12,922
615
196
9
0
344,033
5
W
Hun Batz
11,645
555
129
6
0
333,778
6
W
Anubis
10,887
518
88
4
0
318,624
1
L
Geb
7,272
346
20
1
0
370,920
4
L
Nemesis
7,306
348
44
2
0
392,083
0
L
King Arthur
10,807
515
109
5
0
358,690
0
W
Arachne
12,161
579
86
4
0
505,754
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role