Player Matchup

Hun Batz
Hun Batz
Didolicius
Hun Batz
Level 103
God Stats
1W - 1L
1,469 SR
Queue Stats
77W - 51L
1,574 Elo+
Solo
Izanami
Izanami
FunnyRat
Izanami
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1,416W - 1,359L
1,544 Elo+
Solo
Bellona
Bellona
True720
Bellona
Level 106
God Stats
8W - 5L
1,701 SR
Queue Stats
112W - 93L
1,571 Elo+
Solo
Horus
Horus
Zooks3
Horus
Level 98
God Stats
71W - 67L
1,565 SR
Queue Stats
462W - 455L
1,507 Elo+
Party 1
Agni
Agni
subrahmanyan
Agni
Level 109
God Stats
3W - 2L
1,852 SR
Queue Stats
222W - 218L
1,476 Elo+
Party 1
Team Averages
Level 108
1,618 SR
1,535 Elo+

VS

Team Averages
Level 91
1,568 SR
1,576 Elo+
Thanatos
Thanatos
 
Thanatos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
BraverStraw
Hera
Level 69
God Stats
23W - 18L
1,552 SR
Queue Stats
359W - 322L
1,621 Elo+
Party 2
Ares
Ares
ChigChungi
Ares
Level 89
God Stats
9W - 10L
1,460 SR
Queue Stats
504W - 497L
1,578 Elo+
Party 2
Neith
Neith
Romance12B
Neith
Level 65
God Stats
18W - 15L
1,706 SR
Queue Stats
496W - 475L
1,558 Elo+
Solo
Geb
Geb
iLove2dWoman
Geb
Level 106
God Stats
20W - 18L
1,621 SR
Queue Stats
196W - 170L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Didolicius
Hun Batz
11
2 / 2 / 0
6,094
609
4,985
7,656
1,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
FunnyRat
Izanami
9
1 / 3 / 1
5,520
552
3,435
7,194
1,804
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
True720
Bellona
7
1 / 2 / 1
4,909
491
1,775
4,225
3,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
Zooks3
Horus
8
2 / 2 / 1
5,707
571
3,804
9,692
4,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 3 / 2
5,584
558
3,439
5,393
1,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
5 / 1 / 4
6,456
646
5,383
8,531
2,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 0 / 2
6,193
619
4,241
3,698
934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 1 / 3
5,825
583
5,732
5,500
3,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Neith
10
1 / 2 / 3
5,499
550
5,474
6,439
1,274
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 1
6,025
603
3,570
5,117
3,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
6
Kills
12
12
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
1
4
7
W
3
0
2
4
W
2
1
3
3.5
L
Hun Batz
Didolicius
Hun Batz
2
2
0
1
L
Izanami
FunnyRat
Izanami
1
3
1
0.5
W
Neith
1
2
3
1.25
L
Bellona
True720
Bellona
1
2
1
0.75
L
Horus
Zooks3
Horus
2
2
1
1.25
W
1
2
1
0.75
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,438
Damage
24,400
34,160
Taken
29,285
12,976
Mitigated
10,896
9,475
Healing
12,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,383
1,550
0
6,871
8,531
2,436
0
1,770
6,761
0
29,595
W
4,241
1,543
0
695
3,698
934
46
1,669
2,029
31,693
0
W
5,732
111
0
1,566
5,500
3,135
210
0
5,500
17,535
0
L
Hun Batz
Didolicius
Hun Batz
4,985
1,740
0
3,292
7,656
1,985
0
1,802
5,800
0
41,562
L
Izanami
FunnyRat
Izanami
3,435
2,130
0
515
7,194
1,804
0
2,761
4,433
0
32,124
W
Neith
5,474
2,627
0
2,442
6,439
1,274
642
0
6,439
0
35,734
L
Bellona
True720
Bellona
1,775
530
0
417
4,225
3,178
0
2,731
1,070
0
12,209
L
Horus
Zooks3
Horus
3,804
1,627
644
3,486
9,692
4,896
0
4,123
5,379
0
11,132
W
3,570
666
0
1,230
5,117
3,117
136
0
5,117
28,059
0
L
3,439
264
0
1,121
5,393
1,113
0
1,389
3,935
32,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,814
Gold Earned
29,998
256
Minions Killed
299
0
Camps Cleared
0
974,845
Distance Traveled
977,590
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,456
646
64
6
0
233,124
0
W
Hera
6,193
619
73
7
0
178,828
0
W
Ares
5,825
583
13
1
0
201,538
0
L
Hun Batz
6,094
609
90
9
0
231,798
1
L
Izanami
5,520
552
63
6
0
191,838
1
W
Neith
5,499
550
83
8
0
178,188
0
L
Bellona
4,909
491
25
3
0
139,135
2
L
Horus
5,707
571
17
2
0
211,151
1
W
Geb
6,025
603
66
7
0
185,912
0
L
Agni
5,584
558
61
6
0
200,923
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role