Player Matchup

Nox
Nox
CherriStar
Nox
Level 17
God Stats
6W - 13L
1,377 SR
Queue Stats
12W - 19L
1,502 Elo+
Party 1
Osiris
Osiris
DontCryBebe
Osiris
Level 122
God Stats
1W - 2L
1,352 SR
Queue Stats
145W - 139L
1,440 Elo+
Party 4
Charybdis
Charybdis
Xz-Rampo_12
Charybdis
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
200W - 213L
1,446 Elo+
Party 4
Ra
Ra
Xz-sant1alf_361
Ra
Level 36
God Stats
0W - 2L
1,306 SR
Queue Stats
110W - 124L
1,425 Elo+
Party 4
Guan Yu
Guan Yu
izSkuller
Guan Yu
Level 89
God Stats
1W - 1L
1,474 SR
Queue Stats
40W - 43L
1,453 Elo+
Party 1
Team Averages
Level 62
1,402 SR
1,453 Elo+

VS

Team Averages
Level 49
1,561 SR
1,444 Elo+
Izanami
Izanami
Ghastex
Izanami
Level 43
God Stats
2W - 2L
1,395 SR
Queue Stats
30W - 37L
1,418 Elo+
Party 3
King Arthur
King Arthur
KIRA29125
King Arthur
Level 28
God Stats
2W - 0L
1,778 SR
Queue Stats
10W - 15L
1,392 Elo+
Party 3
Chronos
Chronos
MaxiMariio
Chronos
Level 106
God Stats
5W - 5L
1,487 SR
Queue Stats
545W - 510L
1,509 Elo+
Party 2
Ao Kuang
Ao Kuang
MiniKelin
Ao Kuang
Level 24
God Stats
6W - 1L
1,654 SR
Queue Stats
176W - 148L
1,514 Elo+
Party 2
Ymir
Ymir
theonekingbr
Ymir
Level 46
God Stats
32W - 28L
1,494 SR
Queue Stats
228W - 267L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 0
4,439
493
3,083
4,411
1,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
2
0 / 1 / 0
3,480
387
271
995
364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Xz-Rampo_12
Charybdis
9
0 / 2 / 0
5,300
589
3,782
5,511
1,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 4 / 0
4,479
498
702
3,835
1,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
izSkuller
Guan Yu
6
0 / 4 / 1
4,405
489
1,546
6,126
3,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ghastex
Izanami
8
2 / 1 / 4
4,822
536
2,990
2,627
583
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
KIRA29125
King Arthur
9
2 / 0 / 0
4,805
534
2,134
5,934
2,329
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
MaxiMariio
Chronos
11
2 / 0 / 5
6,274
697
4,215
3,148
1,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
MiniKelin
Ao Kuang
11
4 / 0 / 4
6,272
697
4,022
4,991
1,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
5 / 0 / 4
5,661
629
2,118
4,989
2,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
15
15
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Osiris
0
1
0
0
W
Izanami
Ghastex
Izanami
2
1
4
4
W
King Arthur
KIRA29125
King Arthur
2
0
0
2
W
Chronos
MaxiMariio
Chronos
2
0
5
4.5
W
Ao Kuang
MiniKelin
Ao Kuang
4
0
4
6
L
Charybdis
Xz-Rampo_12
Charybdis
0
2
0
0
L
0
4
0
0
L
Guan Yu
izSkuller
Guan Yu
0
4
1
0.13
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,384
Damage
15,479
20,878
Taken
21,689
7,625
Mitigated
7,805
5,491
Healing
7,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,083
348
0
513
4,411
1,190
163
1,988
2,423
13,649
0
L
Osiris
271
61
0
253
995
364
0
401
594
0
4,193
W
Izanami
Ghastex
Izanami
2,990
1,995
0
598
2,627
583
798
548
2,026
0
17,672
W
King Arthur
KIRA29125
King Arthur
2,134
117
0
1,955
5,934
2,329
15
0
5,934
0
16,605
W
Chronos
MaxiMariio
Chronos
4,215
919
0
1,399
3,148
1,227
0
526
2,560
37,054
4,699
W
Ao Kuang
MiniKelin
Ao Kuang
4,022
839
0
1,857
4,991
1,540
14
425
4,554
37,862
0
L
Charybdis
Xz-Rampo_12
Charybdis
3,782
1,886
0
2,491
5,511
1,447
0
1,502
4,009
0
31,695
L
702
138
0
486
3,835
1,208
0
3,471
364
20,047
0
L
Guan Yu
izSkuller
Guan Yu
1,546
36
307
1,441
6,126
3,416
0
2,831
3,295
0
11,152
W
2,118
942
0
1,560
4,989
2,126
306
2,024
2,680
16,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,103
Gold Earned
27,834
163
Minions Killed
262
0
Camps Cleared
0
739,137
Distance Traveled
888,620
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
4,439
493
36
4
0
164,195
1
L
Osiris
3,480
387
10
1
0
110,949
1
W
Izanami
4,822
536
47
5
0
159,946
0
W
King Arthur
4,805
534
29
3
0
165,943
0
W
Chronos
6,274
697
77
9
0
180,583
0
W
Ao Kuang
6,272
697
81
9
0
205,990
2
L
Charybdis
5,300
589
66
7
0
158,186
1
L
Ra
4,479
498
41
5
0
133,476
2
L
Guan Yu
4,405
489
10
1
0
172,331
1
W
Ymir
5,661
629
28
3
0
176,158
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role