Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
DimiDawg
Bastet
Level 159
God Stats
3W - 2L
1,802 SR
Queue Stats
525W - 434L
1,693 Elo+
Party 1
Skadi
Skadi
Leontios26
Skadi
Level 84
God Stats
23W - 19L
1,533 SR
Queue Stats
111W - 126L
1,445 Elo+
Party 1
Achilles
Achilles
TAK3N9088
Achilles
Level 63
God Stats
2W - 1L
1,554 SR
Queue Stats
13W - 27L
1,297 Elo+
Party 1
Baron Samedi
Baron Samedi
pbj2betn
Baron Samedi
Level 97
God Stats
4W - 3L
1,804 SR
Queue Stats
110W - 131L
1,458 Elo+
Party 1
Team Averages
Level 86
1,639 SR
1,479 Elo+

VS

Team Averages
Level 61
1,428 SR
1,505 Elo+
Charybdis
Charybdis
ArturTuts
Charybdis
Level 62
God Stats
57W - 46L
1,627 SR
Queue Stats
332W - 304L
1,493 Elo+
Party 3
Camazotz
Camazotz
Destlex
Camazotz
Level 28
God Stats
0W - 3L
1,162 SR
Queue Stats
58W - 72L
1,498 Elo+
Party 2
Geb
Geb
Kotrovsky
Geb
Level 61
God Stats
14W - 12L
1,568 SR
Queue Stats
303W - 288L
1,496 Elo+
Party 3
Bellona
Bellona
Trilobita
Bellona
Level 29
God Stats
11W - 7L
1,589 SR
Queue Stats
148W - 142L
1,487 Elo+
Party 3
Hades
Hades
damastrcheef
Hades
Level 125
God Stats
0W - 4L
1,192 SR
Queue Stats
91W - 98L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
3 / 0 / 8
7,123
548
6,137
7,161
5,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bastet
DimiDawg
Bastet
15
8 / 0 / 4
8,614
663
10,915
8,934
2,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Skadi
13
3 / 0 / 8
7,441
572
6,981
5,354
1,848
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
TAK3N9088
Achilles
10
2 / 1 / 2
6,427
494
5,301
7,734
8,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
pbj2betn
Baron Samedi
11
1 / 5 / 1
6,460
497
3,912
6,219
2,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ArturTuts
Charybdis
8
0 / 3 / 0
5,298
408
1,258
4,986
1,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
Destlex
Camazotz
12
1 / 4 / 0
6,883
529
2,654
11,323
2,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 4 / 0
5,634
433
2,594
11,900
6,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Trilobita
Bellona
10
0 / 4 / 1
6,264
482
3,062
9,904
5,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
5 / 2 / 0
7,899
608
7,934
12,308
5,541
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
17
Kills
6
6
Deaths
17
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
0
8
7
L
Charybdis
ArturTuts
Charybdis
0
3
0
0
L
Camazotz
Destlex
Camazotz
1
4
0
0.25
W
Bastet
DimiDawg
Bastet
8
0
4
10
L
0
4
0
0
W
Skadi
3
0
8
7
W
Achilles
TAK3N9088
Achilles
2
1
2
3
L
Bellona
Trilobita
Bellona
0
4
1
0.13
L
5
2
0
2.5
W
Baron Samedi
pbj2betn
Baron Samedi
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,246
Damage
17,502
35,402
Taken
50,421
21,473
Mitigated
21,634
13,322
Healing
16,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,137
754
0
2,500
7,161
5,779
69
2,172
4,989
28,613
0
L
Charybdis
ArturTuts
Charybdis
1,258
564
0
1,832
4,986
1,000
0
1,369
3,617
0
19,413
L
Camazotz
Destlex
Camazotz
2,654
1,245
0
3,911
11,323
2,749
863
409
10,791
0
37,940
W
Bastet
DimiDawg
Bastet
10,915
4,639
0
6,326
8,934
2,904
0
2,043
6,891
0
58,168
L
2,594
178
273
2,097
11,900
6,513
0
2,661
9,194
15,515
0
W
Skadi
6,981
3,544
0
1,939
5,354
1,848
1,721
1,956
3,398
0
48,977
W
Achilles
TAK3N9088
Achilles
5,301
615
0
1,536
7,734
8,639
156
1,481
6,253
0
20,664
L
Bellona
Trilobita
Bellona
3,062
365
0
1,731
9,904
5,831
41
1,284
7,955
5,617
18,111
L
7,934
905
0
6,312
12,308
5,541
678
3,963
8,038
49,461
0
W
Baron Samedi
pbj2betn
Baron Samedi
3,912
251
118
903
6,219
2,303
986
3,735
2,484
36,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,065
Gold Earned
31,978
349
Minions Killed
307
0
Camps Cleared
0
1,258,817
Distance Traveled
1,066,549
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,123
548
39
3
0
243,006
3
L
Charybdis
5,298
408
45
3
0
145,762
0
L
Camazotz
6,883
529
80
6
0
209,713
0
W
Bastet
8,614
663
110
8
0
286,241
1
L
Geb
5,634
433
16
1
0
247,668
4
W
Skadi
7,441
572
97
7
0
246,200
1
W
Achilles
6,427
494
34
3
0
250,528
1
L
Bellona
6,264
482
62
5
0
225,332
4
L
Hades
7,899
608
104
8
0
238,074
0
W
Baron Samedi
6,460
497
69
5
0
232,842
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role