Player Matchup

Cthulhu
Cthulhu
JU66ERNAu7
Cthulhu
Level 31
God Stats
8W - 6L
1,704 SR
Queue Stats
30W - 53L
1,369 Elo+
Party 2
Ratatoskr
Ratatoskr
Samsquanch92995
Ratatoskr
Level 29
God Stats
1W - 3L
1,414 SR
Queue Stats
57W - 79L
1,378 Elo+
Party 2
Bellona
Bellona
SouthDIRK
Bellona
Level 36
God Stats
10W - 19L
1,415 SR
Queue Stats
17W - 30L
1,354 Elo+
Party 2
Ah Puch
Ah Puch
Troofaloof
Ah Puch
Level 47
God Stats
3W - 2L
1,787 SR
Queue Stats
23W - 41L
1,247 Elo+
Party 2
Nu Wa
Nu Wa
YouHaveA1Incher
Nu Wa
Level 42
God Stats
18W - 27L
1,326 SR
Queue Stats
209W - 231L
1,399 Elo+
Solo
Team Averages
Level 37
1,529 SR
1,349 Elo+

VS

Team Averages
Level 61
1,513 SR
1,461 Elo+
Scylla
Scylla
LiterallyWavy
Scylla
Level 57
God Stats
10W - 11L
1,430 SR
Queue Stats
307W - 319L
1,429 Elo+
Solo
Fenrir
Fenrir
Mack_Attack_0906
Fenrir
Level 106
God Stats
36W - 43L
1,479 SR
Queue Stats
449W - 470L
1,487 Elo+
Party 1
Khepri
Khepri
meanmrmustard03
Khepri
Level 23
God Stats
50W - 39L
1,524 SR
Queue Stats
370W - 425L
1,418 Elo+
Party 1
Chang'e
Chang'e
susianaa
Chang'e
Level 28
God Stats
110W - 70L
1,630 SR
Queue Stats
164W - 143L
1,507 Elo+
Party 3
Cliodhna
Cliodhna
zerolied117
Cliodhna
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
116W - 105L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JU66ERNAu7
Cthulhu
16
0 / 8 / 5
10,681
971
8,043
21,210
20,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ratatoskr
Samsquanch92995
Ratatoskr
16
3 / 11 / 2
10,147
922
9,159
18,906
6,593
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
SouthDIRK
Bellona
16
0 / 5 / 1
8,781
798
4,522
13,913
13,063
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
Troofaloof
Ah Puch
16
2 / 1 / 3
10,499
954
21,468
5,169
1,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
1 / 4 / 5
10,292
936
14,978
6,262
2,233
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

132

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 16
11,285
1,026
17,194
10,866
4,744
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
8 / 3 / 13
11,607
1,055
13,093
12,974
5,841
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
1 / 0 / 16
11,075
1,007
5,279
15,289
18,216
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
susianaa
Chang'e
17
5 / 0 / 13
10,932
994
11,961
10,580
4,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
zerolied117
Cliodhna
18
10 / 1 / 12
11,962
1,087
13,453
11,598
4,546
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
99
6
Kills
29
29
Deaths
6
16
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
JU66ERNAu7
Cthulhu
0
8
5
0.31
W
5
2
16
6.5
W
8
3
13
4.83
L
Ratatoskr
Samsquanch92995
Ratatoskr
3
11
2
0.36
L
Bellona
SouthDIRK
Bellona
0
5
1
0.1
L
Ah Puch
Troofaloof
Ah Puch
2
1
3
3.5
L
1
4
5
0.88
W
1
0
16
9
W
Chang'e
susianaa
Chang'e
5
0
13
11.5
W
Cliodhna
zerolied117
Cliodhna
10
1
12
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,170
Damage
60,980
65,460
Taken
61,307
44,671
Mitigated
37,833
2,299
Healing
18,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
JU66ERNAu7
Cthulhu
8,043
457
76
1,516
21,210
20,819
0
11,367
9,499
21,921
0
W
17,194
1,804
0
369
10,866
4,744
0
7,877
2,989
48,676
0
W
13,093
2,922
0
1,175
12,974
5,841
0
9,459
3,515
0
22,604
L
Ratatoskr
Samsquanch92995
Ratatoskr
9,159
688
0
160
18,906
6,593
0
10,029
8,596
0
19,775
L
Bellona
SouthDIRK
Bellona
4,522
1,294
0
63
13,913
13,063
0
7,801
6,012
0
11,730
L
Ah Puch
Troofaloof
Ah Puch
21,468
776
0
327
5,169
1,963
0
2,648
2,467
59,219
0
L
14,978
4,283
8
149
6,262
2,233
0
1,800
4,452
39,701
0
W
5,279
570
3,452
3,214
15,289
18,216
0
10,594
4,695
18,369
0
W
Chang'e
susianaa
Chang'e
11,961
1,307
4,346
4,487
10,580
4,486
0
7,262
3,318
38,394
0
W
Cliodhna
zerolied117
Cliodhna
13,453
2,321
0
1,110
11,598
4,546
0
9,297
2,301
0
34,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,400
Gold Earned
56,861
211
Minions Killed
257
5
Camps Cleared
5
993,813
Distance Traveled
997,813
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,681
971
31
3
1
206,570
0
W
Scylla
11,285
1,026
92
8
1
194,355
0
W
Fenrir
11,607
1,055
17
2
2
207,614
0
L
Ratatoskr
10,147
922
19
2
2
248,307
0
L
Bellona
8,781
798
12
1
1
160,436
0
L
Ah Puch
10,499
954
96
9
1
194,917
0
L
Nu Wa
10,292
936
53
5
0
183,583
0
W
Khepri
11,075
1,007
19
2
0
203,444
3
W
Chang'e
10,932
994
60
5
1
189,770
0
W
Cliodhna
11,962
1,087
69
6
1
202,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role