Player Matchup

Khepri
Khepri
 
Khepri
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DankusDratinus
Neith
Level 101
God Stats
8W - 4L
1,608 SR
Queue Stats
62W - 47L
1,593 Elo+
Party 1
Ao Kuang
Ao Kuang
Kinglab
Ao Kuang
Level 122
God Stats
1W - 0L
1,511 SR
Queue Stats
142W - 108L
1,550 Elo+
Party 1
Hera
Hera
SpiritofFury
Hera
Level 93
God Stats
4W - 0L
1,956 SR
Queue Stats
414W - 396L
1,552 Elo+
Solo
Camazotz
Camazotz
Vaithro
Camazotz
Level 108
God Stats
7W - 0L
1,986 SR
Queue Stats
127W - 94L
1,534 Elo+
Party 1
Team Averages
Level 104
1,712 SR
1,546 Elo+

VS

Team Averages
Level 65
1,611 SR
1,568 Elo+
Tiamat
Tiamat
 
Tiamat
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
BrandoLizards
Loki
Level 55
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 78L
1,589 Elo+
Party 3
Bellona
Bellona
Classier
Bellona
Level 67
God Stats
3W - 3L
1,594 SR
Queue Stats
31W - 27L
1,576 Elo+
Party 3
Sylvanus
Sylvanus
UsanBoltNooger
Sylvanus
Level 39
God Stats
20W - 19L
1,691 SR
Queue Stats
87W - 78L
1,583 Elo+
Party 2
Neith
Neith
ftArctic
Neith
Level 98
God Stats
11W - 10L
1,770 SR
Queue Stats
151W - 144L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
1 / 0 / 8
7,003
500
3,766
11,253
6,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 2 / 5
7,281
520
4,503
7,364
2,052
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
Kinglab
Ao Kuang
12
1 / 2 / 6
7,048
503
3,729
10,868
3,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 6 / 5
7,050
504
7,145
7,293
2,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Camazotz
Vaithro
Camazotz
15
11 / 0 / 4
9,361
669
11,211
12,846
8,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
2 / 3 / 4
7,379
527
7,060
8,638
5,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
4 / 5 / 3
7,239
517
6,264
9,995
3,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Classier
Bellona
11
0 / 5 / 0
6,617
473
2,558
8,273
5,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
9
0 / 4 / 3
5,683
406
5,486
9,585
5,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
ftArctic
Neith
14
4 / 0 / 1
8,244
589
9,945
6,337
2,330
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
17
Kills
10
10
Deaths
17
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
0
8
5
L
Tiamat
 
Tiamat
2
3
4
1.33
L
4
5
3
1.1
L
Bellona
Classier
Bellona
0
5
0
0
W
2
2
5
2.25
W
Ao Kuang
Kinglab
Ao Kuang
1
2
6
2
W
2
6
5
0.75
L
Sylvanus
0
4
3
0.38
W
Camazotz
Vaithro
Camazotz
11
0
4
13
L
Neith
ftArctic
Neith
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,354
Damage
31,313
49,624
Taken
42,828
23,476
Mitigated
22,022
21,640
Healing
13,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,766
124
0
4,870
11,253
6,974
0
4,535
6,718
15,546
0
L
Tiamat
 
Tiamat
7,060
583
0
2,335
8,638
5,150
115
4,900
3,738
47,619
0
L
6,264
1,806
0
2,747
9,995
3,360
0
3,146
6,663
0
33,575
L
Bellona
Classier
Bellona
2,558
1,249
0
897
8,273
5,294
1,569
619
7,061
0
33,637
W
4,503
1,869
0
973
7,364
2,052
1,036
951
6,413
0
43,403
W
Ao Kuang
Kinglab
Ao Kuang
3,729
928
0
5,645
10,868
3,435
0
2,652
8,216
37,409
0
W
7,145
1,470
0
584
7,293
2,834
0
3,229
4,064
49,182
0
L
Sylvanus
5,486
1,377
859
2,251
9,585
5,888
96
5,511
3,937
17,230
7,041
W
Camazotz
Vaithro
Camazotz
11,211
2,489
0
9,568
12,846
8,181
501
605
12,241
7,040
49,976
L
Neith
ftArctic
Neith
9,945
5,022
0
4,499
6,337
2,330
0
1,968
4,369
0
60,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,743
Gold Earned
35,162
406
Minions Killed
397
0
Camps Cleared
0
1,430,125
Distance Traveled
1,388,101
26
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,003
500
21
2
0
301,005
6
L
Tiamat
7,379
527
97
7
0
277,325
8
L
Loki
7,239
517
63
5
0
307,580
4
L
Bellona
6,617
473
82
6
0
277,722
1
W
Neith
7,281
520
92
7
0
229,770
7
W
Ao Kuang
7,048
503
82
6
0
315,923
4
W
Hera
7,050
504
97
7
0
258,286
5
L
Sylvanus
5,683
406
39
3
0
252,710
9
W
Camazotz
9,361
669
114
8
0
325,141
4
L
Neith
8,244
589
116
8
0
272,764
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role