Player Matchup

Izanami
Izanami
 
Izanami
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Miffings
Geb
Level 41
God Stats
21W - 17L
1,507 SR
Queue Stats
125W - 109L
1,448 Elo+
Party 1
Chronos
Chronos
SmallDeeSneaky
Chronos
Level 25
God Stats
2W - 0L
1,698 SR
Queue Stats
71W - 73L
1,438 Elo+
Party 1
Fenrir
Fenrir
TrollinFlamingo
Fenrir
Level 23
God Stats
6W - 9L
1,466 SR
Queue Stats
55W - 52L
1,427 Elo+
Party 1
Gilgamesh
Gilgamesh
slimjim_onastick
Gilgamesh
Level 21
God Stats
10W - 9L
1,485 SR
Queue Stats
29W - 26L
1,448 Elo+
Party 1
Team Averages
Level 26
1,531 SR
1,452 Elo+

VS

Team Averages
Level 17
1,550 SR
1,579 Elo+
Sun Wukong
Sun Wukong
Blurrymemes
Sun Wukong
Level 21
God Stats
13W - 14L
1,531 SR
Queue Stats
62W - 51L
1,502 Elo+
Solo
Hades
Hades
PaganReaper93
Hades
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,586 Elo+
Solo
Bakasura
Bakasura
Shinobix3111
Bakasura
Level 27
God Stats
20W - 12L
1,720 SR
Queue Stats
49W - 36L
1,627 Elo+
Party 2
Artemis
Artemis
Whowasthat24
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,678 Elo+
Party 2
Khepri
Khepri
senty1
Khepri
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
12 / 2 / 4
7,800
780
8,693
6,670
1,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
3 / 0 / 10
6,367
637
4,537
6,876
4,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
3 / 0 / 7
5,936
594
5,017
4,799
1,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 2 / 5
5,921
592
4,515
6,556
1,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
11
2 / 1 / 0
6,375
638
2,477
5,849
2,999
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Blurrymemes
Sun Wukong
10
1 / 1 / 0
5,699
570
3,344
5,852
3,048
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

8
0 / 3 / 0
4,893
489
2,781
7,375
2,961
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Shinobix3111
Bakasura
9
4 / 4 / 0
6,131
613
5,771
8,444
2,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
Whowasthat24
Artemis
5
0 / 9 / 2
4,280
428
2,611
7,365
1,574
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
senty1
Khepri
7
0 / 5 / 3
4,827
483
1,694
7,077
3,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
22
Kills
5
5
Deaths
22
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
12
2
4
7
L
Sun Wukong
Blurrymemes
Sun Wukong
1
1
0
1
W
3
0
10
8
L
0
3
0
0
L
Bakasura
Shinobix3111
Bakasura
4
4
0
1
W
3
0
7
6.5
W
2
2
5
2.25
L
Artemis
Whowasthat24
Artemis
0
9
2
0.11
L
Khepri
senty1
Khepri
0
5
3
0.3
W
Gilgamesh
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,239
Damage
16,201
30,750
Taken
36,113
12,542
Mitigated
14,112
9,969
Healing
6,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,693
6,558
0
1,717
6,670
1,777
1,088
1,120
5,110
0
52,820
L
Sun Wukong
Blurrymemes
Sun Wukong
3,344
626
0
2,460
5,852
3,048
272
370
5,482
0
25,245
W
4,537
712
95
1,787
6,876
4,428
0
1,321
5,210
14,406
0
L
2,781
401
84
2,293
7,375
2,961
164
3,613
3,407
17,909
0
L
Bakasura
Shinobix3111
Bakasura
5,771
4,341
0
1,006
8,444
2,816
672
2,578
5,798
0
21,105
W
5,017
1,194
0
3,121
4,799
1,402
197
1,303
3,496
24,517
0
W
4,515
1,159
0
2,360
6,556
1,936
0
731
5,420
0
30,646
L
Artemis
Whowasthat24
Artemis
2,611
1,733
0
392
7,365
1,574
200
1,865
5,474
0
13,106
L
Khepri
senty1
Khepri
1,694
310
0
684
7,077
3,713
0
989
6,028
8,364
0
W
Gilgamesh
2,477
268
0
889
5,849
2,999
0
0
5,369
4,871
25,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,399
Gold Earned
25,830
282
Minions Killed
195
0
Camps Cleared
0
1,060,097
Distance Traveled
996,633
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,800
780
99
10
0
189,696
1
L
Sun Wukong
5,699
570
64
6
0
212,114
2
W
Geb
6,367
637
21
2
0
229,342
2
L
Hades
4,893
489
40
4
0
189,481
4
L
Bakasura
6,131
613
62
6
0
233,313
0
W
Chronos
5,936
594
36
4
0
200,406
2
W
Fenrir
5,921
592
56
6
0
222,090
2
L
Artemis
4,280
428
18
2
0
177,089
0
L
Khepri
4,827
483
11
1
0
184,636
0
W
Gilgamesh
6,375
638
70
7
0
218,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role