Player Matchup

Danzaburou
Danzaburou
ChefMilk
Danzaburou
Level 18
God Stats
5W - 9L
1,240 SR
Queue Stats
27W - 38L
1,308 Elo+
Party 2
Cerberus
Cerberus
Gril1edLasagna
Cerberus
Level 17
God Stats
1W - 0L
1,274 SR
Queue Stats
14W - 22L
1,495 Elo+
Party 2
Vamana
Vamana
LightTaker13
Vamana
Level 51
God Stats
2W - 2L
1,292 SR
Queue Stats
111W - 83L
1,638 Elo+
Party 2
Sol
Sol
TheWonandOnly
Sol
Level 82
God Stats
2W - 1L
1,451 SR
Queue Stats
32W - 39L
1,475 Elo+
Party 2
Bacchus
Bacchus
sadbutgucci
Bacchus
Level 16
God Stats
2W - 2L
1,514 SR
Queue Stats
10W - 18L
1,299 Elo+
Party 2
Team Averages
Level 37
1,354 SR
1,443 Elo+

VS

Team Averages
Level 25
1,358 SR
1,348 Elo+
Zeus
Zeus
Abxndxn
Zeus
Level 58
God Stats
8W - 7L
1,177 SR
Queue Stats
202W - 288L
1,269 Elo+
Party 1
Geb
Geb
BriocheEdits
Geb
Level 28
God Stats
14W - 19L
1,427 SR
Queue Stats
58W - 79L
1,411 Elo+
Party 1
Artemis
Artemis
Maaramma
Artemis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 52L
1,391 Elo+
Party 1
Cliodhna
Cliodhna
aBucky
Cliodhna
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mulan
Mulan
poppaaray21
Mulan
Level 14
God Stats
6W - 5L
1,187 SR
Queue Stats
10W - 23L
1,170 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChefMilk
Danzaburou
9
0 / 1 / 4
5,498
500
2,652
4,672
1,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
12
6 / 1 / 0
7,290
663
4,782
6,142
4,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
12
5 / 2 / 1
7,240
658
7,770
7,970
4,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
2 / 0 / 4
6,426
584
5,328
5,869
2,174
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
sadbutgucci
Bacchus
9
4 / 2 / 0
6,128
557
2,473
6,747
5,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Abxndxn
Zeus
9
1 / 5 / 0
5,747
522
4,458
5,159
998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 2 / 2
5,412
492
2,946
8,598
5,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Maaramma
Artemis
9
1 / 2 / 1
5,402
491
2,947
5,446
1,646
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
aBucky
Cliodhna
8
1 / 3 / 0
5,299
482
2,529
5,996
1,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 5 / 0
5,473
498
1,494
9,608
2,913
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
17
Kills
3
6
Deaths
17
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zeus
Abxndxn
Zeus
1
5
0
0.2
L
0
2
2
0.5
W
Danzaburou
ChefMilk
Danzaburou
0
1
4
2
W
Cerberus
6
1
0
6
W
Vamana
5
2
1
2.75
L
Artemis
Maaramma
Artemis
1
2
1
0.75
W
2
0
4
4
L
Cliodhna
aBucky
Cliodhna
1
3
0
0.33
L
0
5
0
0
W
Bacchus
sadbutgucci
Bacchus
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,005
Damage
14,374
31,400
Taken
34,807
17,793
Mitigated
12,940
10,474
Healing
5,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Abxndxn
Zeus
4,458
813
0
0
5,159
998
960
991
4,168
33,502
0
L
2,946
248
0
1,312
8,598
5,789
0
2,774
5,737
17,730
0
W
Danzaburou
ChefMilk
Danzaburou
2,652
862
0
1,888
4,672
1,396
688
926
3,746
0
26,240
W
Cerberus
4,782
618
0
2,654
6,142
4,701
717
156
5,986
33,150
0
W
Vamana
7,770
5,002
0
2,214
7,970
4,245
0
2,872
5,098
0
42,764
L
Artemis
Maaramma
Artemis
2,947
939
0
1,588
5,446
1,646
84
2,777
2,669
0
21,261
W
5,328
1,212
0
2,580
5,869
2,174
1,439
1,876
3,993
31,254
3,139
L
Cliodhna
aBucky
Cliodhna
2,529
692
0
1,763
5,996
1,594
0
1,221
4,737
0
23,203
L
1,494
216
0
1,166
9,608
2,913
117
3,812
5,286
0
21,638
W
Bacchus
sadbutgucci
Bacchus
2,473
247
0
1,138
6,747
5,277
182
1,574
5,173
6,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,582
Gold Earned
27,333
318
Minions Killed
247
0
Camps Cleared
0
1,128,649
Distance Traveled
1,036,647
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,747
522
69
6
0
183,274
1
L
Geb
5,412
492
28
3
0
227,691
2
W
Danzaburou
5,498
500
59
5
0
220,260
3
W
Cerberus
7,290
663
95
9
0
206,124
1
W
Vamana
7,240
658
92
8
0
238,226
2
L
Artemis
5,402
491
43
4
0
176,357
0
W
Sol
6,426
584
63
6
0
245,443
8
L
Cliodhna
5,299
482
50
5
0
247,436
0
L
Mulan
5,473
498
57
5
0
201,889
0
W
Bacchus
6,128
557
9
1
0
218,596
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role